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Side by Side Diff: trunk/src/cc/output/output_surface.h

Issue 17204002: Revert 206020 "cc: Emulate BeginFrame in OutputSurfaces that don..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "cc/base/cc_export.h" 12 #include "cc/base/cc_export.h"
13 #include "cc/output/context_provider.h" 13 #include "cc/output/context_provider.h"
14 #include "cc/output/software_output_device.h" 14 #include "cc/output/software_output_device.h"
15 #include "cc/scheduler/frame_rate_controller.h"
16 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 15 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
17 16
18 namespace ui { struct LatencyInfo; } 17 namespace ui { struct LatencyInfo; }
19 18
20 namespace gfx { 19 namespace gfx {
21 class Rect; 20 class Rect;
22 class Size; 21 class Size;
23 class Transform;
24 } 22 }
25 23
26 namespace cc { 24 namespace cc {
27 25
28 class CompositorFrame; 26 class CompositorFrame;
29 class CompositorFrameAck;
30 class OutputSurfaceClient; 27 class OutputSurfaceClient;
31 class OutputSurfaceCallbacks; 28 class OutputSurfaceCallbacks;
32 class Thread;
33 29
34 // Represents the output surface for a compositor. The compositor owns 30 // Represents the output surface for a compositor. The compositor owns
35 // and manages its destruction. Its lifetime is: 31 // and manages its destruction. Its lifetime is:
36 // 1. Created on the main thread by the LayerTreeHost through its client. 32 // 1. Created on the main thread by the LayerTreeHost through its client.
37 // 2. Passed to the compositor thread and bound to a client via BindToClient. 33 // 2. Passed to the compositor thread and bound to a client via BindToClient.
38 // From here on, it will only be used on the compositor thread. 34 // From here on, it will only be used on the compositor thread.
39 // 3. If the 3D context is lost, then the compositor will delete the output 35 // 3. If the 3D context is lost, then the compositor will delete the output
40 // surface (on the compositor thread) and go back to step 1. 36 // surface (on the compositor thread) and go back to step 1.
41 class CC_EXPORT OutputSurface : public FrameRateControllerClient { 37 class CC_EXPORT OutputSurface {
42 public: 38 public:
43 explicit OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d); 39 explicit OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d);
44 40
45 explicit OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device); 41 explicit OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device);
46 42
47 OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 43 OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d,
48 scoped_ptr<cc::SoftwareOutputDevice> software_device); 44 scoped_ptr<cc::SoftwareOutputDevice> software_device);
49 45
50 virtual ~OutputSurface(); 46 virtual ~OutputSurface();
51 47
(...skipping 28 matching lines...) Expand all
80 // (namely Android WebView), this is called to determine whether the software 76 // (namely Android WebView), this is called to determine whether the software
81 // device should be used on the current frame. 77 // device should be used on the current frame.
82 virtual bool ForcedDrawToSoftwareDevice() const; 78 virtual bool ForcedDrawToSoftwareDevice() const;
83 79
84 // Called by the compositor on the compositor thread. This is a place where 80 // Called by the compositor on the compositor thread. This is a place where
85 // thread-specific data for the output surface can be initialized, since from 81 // thread-specific data for the output surface can be initialized, since from
86 // this point on the output surface will only be used on the compositor 82 // this point on the output surface will only be used on the compositor
87 // thread. 83 // thread.
88 virtual bool BindToClient(OutputSurfaceClient* client); 84 virtual bool BindToClient(OutputSurfaceClient* client);
89 85
90 void InitializeBeginFrameEmulation(
91 Thread* thread,
92 bool throttle_frame_production,
93 base::TimeDelta interval);
94
95 void SetMaxFramesPending(int max_frames_pending);
96
97 virtual void EnsureBackbuffer(); 86 virtual void EnsureBackbuffer();
98 virtual void DiscardBackbuffer(); 87 virtual void DiscardBackbuffer();
99 88
100 virtual void Reshape(gfx::Size size, float scale_factor); 89 virtual void Reshape(gfx::Size size, float scale_factor);
101 virtual gfx::Size SurfaceSize() const; 90 virtual gfx::Size SurfaceSize() const;
102 91
103 virtual void BindFramebuffer(); 92 virtual void BindFramebuffer();
104 93
105 // The implementation may destroy or steal the contents of the CompositorFrame 94 // The implementation may destroy or steal the contents of the CompositorFrame
106 // passed in (though it will not take ownership of the CompositorFrame 95 // passed in (though it will not take ownership of the CompositorFrame
107 // itself). 96 // itself).
108 virtual void SwapBuffers(CompositorFrame* frame); 97 virtual void SwapBuffers(CompositorFrame* frame);
109 98
110 // Notifies frame-rate smoothness preference. If true, all non-critical 99 // Notifies frame-rate smoothness preference. If true, all non-critical
111 // processing should be stopped, or lowered in priority. 100 // processing should be stopped, or lowered in priority.
112 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} 101 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
113 102
114 // Requests a BeginFrame notification from the output surface. The 103 // Requests a BeginFrame notification from the output surface. The
115 // notification will be delivered by calling 104 // notification will be delivered by calling
116 // OutputSurfaceClient::BeginFrame until the callback is disabled. 105 // OutputSurfaceClient::BeginFrame until the callback is disabled.
117 virtual void SetNeedsBeginFrame(bool enable); 106 virtual void SetNeedsBeginFrame(bool enable) {}
118 107
119 protected: 108 protected:
120 // Synchronously initialize context3d and enter hardware mode. 109 // Synchronously initialize context3d and enter hardware mode.
121 // This can only supported in threaded compositing mode. 110 // This can only supported in threaded compositing mode.
122 // |offscreen_context_provider| should match what is returned by 111 // |offscreen_context_provider| should match what is returned by
123 // LayerTreeClient::OffscreenContextProviderForCompositorThread. 112 // LayerTreeClient::OffscreenContextProviderForCompositorThread.
124 bool InitializeAndSetContext3D( 113 bool InitializeAndSetContext3D(
125 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 114 scoped_ptr<WebKit::WebGraphicsContext3D> context3d,
126 scoped_refptr<ContextProvider> offscreen_context_provider); 115 scoped_refptr<ContextProvider> offscreen_context_provider);
127 116
128 void PostSwapBuffersComplete(); 117 void PostSwapBuffersComplete();
129 118
119 OutputSurfaceClient* client_;
130 struct cc::OutputSurface::Capabilities capabilities_; 120 struct cc::OutputSurface::Capabilities capabilities_;
131 scoped_ptr<OutputSurfaceCallbacks> callbacks_; 121 scoped_ptr<OutputSurfaceCallbacks> callbacks_;
132 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; 122 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_;
133 scoped_ptr<cc::SoftwareOutputDevice> software_device_; 123 scoped_ptr<cc::SoftwareOutputDevice> software_device_;
134 bool has_gl_discard_backbuffer_; 124 bool has_gl_discard_backbuffer_;
135 bool has_swap_buffers_complete_callback_; 125 bool has_swap_buffers_complete_callback_;
136 gfx::Size surface_size_; 126 gfx::Size surface_size_;
137 float device_scale_factor_; 127 float device_scale_factor_;
138 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_;
139
140 // The FrameRateController is deprecated.
141 // Platforms should move to native BeginFrames instead.
142 void OnVSyncParametersChanged(base::TimeTicks timebase,
143 base::TimeDelta interval);
144 virtual void FrameRateControllerTick(bool throttled) OVERRIDE;
145 scoped_ptr<FrameRateController> frame_rate_controller_;
146 int max_frames_pending_;
147 int pending_swap_buffers_;
148 bool begin_frame_pending_;
149
150 // Forwarded to OutputSurfaceClient but threaded through OutputSurface
151 // first so OutputSurface has a chance to update the FrameRateController
152 bool HasClient() { return !!client_; }
153 void SetNeedsRedrawRect(gfx::Rect damage_rect);
154 void BeginFrame(base::TimeTicks frame_time);
155 void DidSwapBuffers();
156 void OnSwapBuffersComplete(const CompositorFrameAck* ack);
157 void DidLoseOutputSurface();
158 void SetExternalDrawConstraints(const gfx::Transform& transform,
159 gfx::Rect viewport);
160 128
161 private: 129 private:
162 OutputSurfaceClient* client_; 130 void SetContext3D(scoped_ptr<WebKit::WebGraphicsContext3D> context3d);
163 friend class OutputSurfaceCallbacks; 131 void SwapBuffersComplete();
164 132
165 void SetContext3D(scoped_ptr<WebKit::WebGraphicsContext3D> context3d); 133 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_;
166 134
167 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 135 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
168 }; 136 };
169 137
170 } // namespace cc 138 } // namespace cc
171 139
172 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 140 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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