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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/leveldb/leveldb_app.h" | 5 #include "components/leveldb/leveldb_app.h" |
| 6 | 6 |
| 7 #include "components/leveldb/leveldb_service_impl.h" | 7 #include "components/leveldb/leveldb_service_impl.h" |
| 8 #include "mojo/shell/public/cpp/connection.h" | 8 #include "mojo/shell/public/cpp/connection.h" |
| 9 | 9 |
| 10 namespace leveldb { | 10 namespace leveldb { |
| 11 | 11 |
| 12 LevelDBApp::LevelDBApp() {} | 12 LevelDBApp::LevelDBApp() {} |
| 13 | 13 |
| 14 LevelDBApp::~LevelDBApp() {} | 14 LevelDBApp::~LevelDBApp() {} |
| 15 | 15 |
| 16 void LevelDBApp::Initialize(mojo::Shell* shell, | 16 void LevelDBApp::Initialize(mojo::Shell* shell, |
| 17 const std::string& url, | 17 const std::string& url, |
| 18 uint32_t id) { | 18 uint32_t id, |
| 19 uint32_t user_id) { |
| 19 tracing_.Initialize(shell, url); | 20 tracing_.Initialize(shell, url); |
| 20 service_.reset(new LevelDBServiceImpl); | 21 service_.reset(new LevelDBServiceImpl); |
| 21 } | 22 } |
| 22 | 23 |
| 23 bool LevelDBApp::AcceptConnection(mojo::Connection* connection) { | 24 bool LevelDBApp::AcceptConnection(mojo::Connection* connection) { |
| 24 connection->AddInterface<LevelDBService>(this); | 25 connection->AddInterface<LevelDBService>(this); |
| 25 return true; | 26 return true; |
| 26 } | 27 } |
| 27 | 28 |
| 28 void LevelDBApp::Create(mojo::Connection* connection, | 29 void LevelDBApp::Create(mojo::Connection* connection, |
| 29 mojo::InterfaceRequest<LevelDBService> request) { | 30 mojo::InterfaceRequest<LevelDBService> request) { |
| 30 bindings_.AddBinding(service_.get(), std::move(request)); | 31 bindings_.AddBinding(service_.get(), std::move(request)); |
| 31 } | 32 } |
| 32 | 33 |
| 33 } // namespace leveldb | 34 } // namespace leveldb |
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