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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "GrVkRenderTarget.h" |
| 9 |
| 10 #include "GrRenderTargetPriv.h" |
| 11 #include "GrVkCommandBuffer.h" |
| 12 #include "GrVkFramebuffer.h" |
| 13 #include "GrVkGpu.h" |
| 14 #include "GrVkImageView.h" |
| 15 #include "GrVkResourceProvider.h" |
| 16 #include "GrVkUtil.h" |
| 17 |
| 18 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
| 19 |
| 20 // We're virtually derived from GrSurface (via GrRenderTarget) so its |
| 21 // constructor must be explicitly called. |
| 22 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, |
| 23 const GrSurfaceDesc& desc, |
| 24 GrGpuResource::LifeCycle lifeCycle, |
| 25 const GrVkImage::Resource* imageResource, |
| 26 const GrVkImage::Resource* msaaResource, |
| 27 const GrVkImageView* colorAttachmentView, |
| 28 const GrVkImageView* resolveAttachmentView) |
| 29 : GrSurface(gpu, lifeCycle, desc) |
| 30 , GrVkImage(imageResource) |
| 31 // for the moment we only support 1:1 color to stencil |
| 32 , GrRenderTarget(gpu, lifeCycle, desc, kUnified_SampleConfig) |
| 33 , fFramebuffer(nullptr) |
| 34 , fColorAttachmentView(colorAttachmentView) |
| 35 , fMSAAImageResource(msaaResource) |
| 36 , fResolveAttachmentView(resolveAttachmentView) |
| 37 , fCachedSimpleRenderPass(nullptr) { |
| 38 SkASSERT(desc.fSampleCnt); |
| 39 // The plus 1 is to account for the resolve texture. |
| 40 fColorValuesPerPixel = desc.fSampleCnt + 1; // TODO: this still correct? |
| 41 this->createFramebuffer(gpu); |
| 42 this->registerWithCache(); |
| 43 msaaResource->ref(); |
| 44 } |
| 45 |
| 46 // We're virtually derived from GrSurface (via GrRenderTarget) so its |
| 47 // constructor must be explicitly called. |
| 48 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, |
| 49 const GrSurfaceDesc& desc, |
| 50 GrGpuResource::LifeCycle lifeCycle, |
| 51 const GrVkImage::Resource* imageResource, |
| 52 const GrVkImage::Resource* msaaResource, |
| 53 const GrVkImageView* colorAttachmentView, |
| 54 const GrVkImageView* resolveAttachmentView, |
| 55 Derived) |
| 56 : GrSurface(gpu, lifeCycle, desc) |
| 57 , GrVkImage(imageResource) |
| 58 // for the moment we only support 1:1 color to stencil |
| 59 , GrRenderTarget(gpu, lifeCycle, desc, kUnified_SampleConfig) |
| 60 , fFramebuffer(nullptr) |
| 61 , fColorAttachmentView(colorAttachmentView) |
| 62 , fMSAAImageResource(msaaResource) |
| 63 , fResolveAttachmentView(resolveAttachmentView) |
| 64 , fCachedSimpleRenderPass(nullptr) { |
| 65 SkASSERT(desc.fSampleCnt); |
| 66 // The plus 1 is to account for the resolve texture. |
| 67 fColorValuesPerPixel = desc.fSampleCnt + 1; // TODO: this still correct? |
| 68 this->createFramebuffer(gpu); |
| 69 msaaResource->ref(); |
| 70 } |
| 71 |
| 72 // We're virtually derived from GrSurface (via GrRenderTarget) so its |
| 73 // constructor must be explicitly called. |
| 74 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, |
| 75 const GrSurfaceDesc& desc, |
| 76 GrGpuResource::LifeCycle lifeCycle, |
| 77 const GrVkImage::Resource* imageResource, |
| 78 const GrVkImageView* colorAttachmentView) |
| 79 : GrSurface(gpu, lifeCycle, desc) |
| 80 , GrVkImage(imageResource) |
| 81 , GrRenderTarget(gpu, lifeCycle, desc, kUnified_SampleConfig) |
| 82 , fFramebuffer(nullptr) |
| 83 , fColorAttachmentView(colorAttachmentView) |
| 84 , fMSAAImageResource(nullptr) |
| 85 , fResolveAttachmentView(nullptr) |
| 86 , fCachedSimpleRenderPass(nullptr) { |
| 87 SkASSERT(!desc.fSampleCnt); |
| 88 fColorValuesPerPixel = 1; |
| 89 this->createFramebuffer(gpu); |
| 90 this->registerWithCache(); |
| 91 } |
| 92 |
| 93 // We're virtually derived from GrSurface (via GrRenderTarget) so its |
| 94 // constructor must be explicitly called. |
| 95 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, |
| 96 const GrSurfaceDesc& desc, |
| 97 GrGpuResource::LifeCycle lifeCycle, |
| 98 const GrVkImage::Resource* imageResource, |
| 99 const GrVkImageView* colorAttachmentView, |
| 100 Derived) |
| 101 : GrSurface(gpu, lifeCycle, desc) |
| 102 , GrVkImage(imageResource) |
| 103 , GrRenderTarget(gpu, lifeCycle, desc, kUnified_SampleConfig) |
| 104 , fFramebuffer(nullptr) |
| 105 , fColorAttachmentView(colorAttachmentView) |
| 106 , fMSAAImageResource(nullptr) |
| 107 , fResolveAttachmentView(nullptr) |
| 108 , fCachedSimpleRenderPass(nullptr) { |
| 109 SkASSERT(!desc.fSampleCnt); |
| 110 fColorValuesPerPixel = 1; |
| 111 this->createFramebuffer(gpu); |
| 112 } |
| 113 |
| 114 GrVkRenderTarget* |
| 115 GrVkRenderTarget::Create(GrVkGpu* gpu, |
| 116 const GrSurfaceDesc& desc, |
| 117 GrGpuResource::LifeCycle lifeCycle, |
| 118 const GrVkImage::Resource* imageResource) { |
| 119 VkFormat pixelFormat; |
| 120 GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat); |
| 121 |
| 122 VkImage colorImage; |
| 123 |
| 124 // create msaa surface if necessary |
| 125 const GrVkImage::Resource* msaaResource = nullptr; |
| 126 const GrVkImageView* resolveAttachmentView = nullptr; |
| 127 if (desc.fSampleCnt) { |
| 128 GrVkImage::ImageDesc msImageDesc; |
| 129 msImageDesc.fImageType = VK_IMAGE_TYPE_2D; |
| 130 msImageDesc.fFormat = pixelFormat; |
| 131 msImageDesc.fWidth = desc.fWidth; |
| 132 msImageDesc.fHeight = desc.fHeight; |
| 133 msImageDesc.fLevels = 1; |
| 134 msImageDesc.fSamples = desc.fSampleCnt; |
| 135 msImageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL; |
| 136 msImageDesc.fUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| 137 msImageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| 138 |
| 139 msaaResource = GrVkImage::CreateResource(gpu, msImageDesc); |
| 140 |
| 141 if (!msaaResource) { |
| 142 return nullptr; |
| 143 } |
| 144 |
| 145 // Set color attachment image |
| 146 colorImage = msaaResource->fImage; |
| 147 |
| 148 // Create Resolve attachment view |
| 149 resolveAttachmentView = GrVkImageView::Create(gpu, imageResource->fImage
, pixelFormat, |
| 150 GrVkImageView::kColor_Type
); |
| 151 if (!resolveAttachmentView) { |
| 152 msaaResource->unref(gpu); |
| 153 return nullptr; |
| 154 } |
| 155 } else { |
| 156 // Set color attachment image |
| 157 colorImage = imageResource->fImage; |
| 158 } |
| 159 |
| 160 // Get color attachment view |
| 161 const GrVkImageView* colorAttachmentView = GrVkImageView::Create(gpu, colorI
mage, pixelFormat, |
| 162 GrVkImageVi
ew::kColor_Type); |
| 163 if (!colorAttachmentView) { |
| 164 if (msaaResource) { |
| 165 resolveAttachmentView->unref(gpu); |
| 166 msaaResource->unref(gpu); |
| 167 } |
| 168 return NULL; |
| 169 } |
| 170 |
| 171 GrVkRenderTarget* texRT; |
| 172 if (msaaResource) { |
| 173 texRT = new GrVkRenderTarget(gpu, desc, lifeCycle, imageResource, msaaRe
source, |
| 174 colorAttachmentView, resolveAttachmentView)
; |
| 175 msaaResource->unref(gpu); |
| 176 } else { |
| 177 texRT = new GrVkRenderTarget(gpu, desc, lifeCycle, imageResource, |
| 178 colorAttachmentView); |
| 179 } |
| 180 |
| 181 return texRT; |
| 182 } |
| 183 |
| 184 GrVkRenderTarget* |
| 185 GrVkRenderTarget::CreateNewRenderTarget(GrVkGpu* gpu, |
| 186 const GrSurfaceDesc& desc, |
| 187 GrGpuResource::LifeCycle lifeCycle, |
| 188 const GrVkImage::ImageDesc& imageDesc) { |
| 189 SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT); |
| 190 |
| 191 const GrVkImage::Resource* imageResource = GrVkImage::CreateResource(gpu, im
ageDesc); |
| 192 if (!imageResource) { |
| 193 return nullptr; |
| 194 } |
| 195 |
| 196 GrVkRenderTarget* rt = GrVkRenderTarget::Create(gpu, desc, lifeCycle, imageR
esource); |
| 197 // Create() will increment the refCount of the image resource if it succeeds |
| 198 imageResource->unref(gpu); |
| 199 |
| 200 return rt; |
| 201 } |
| 202 |
| 203 GrVkRenderTarget* |
| 204 GrVkRenderTarget::CreateWrappedRenderTarget(GrVkGpu* gpu, |
| 205 const GrSurfaceDesc& desc, |
| 206 GrGpuResource::LifeCycle lifeCycle, |
| 207 const GrVkImage::Resource* imageReso
urce) { |
| 208 SkASSERT(imageResource); |
| 209 |
| 210 // Note: we assume the caller will unref the imageResource |
| 211 // Create() will increment the refCount, and we'll unref when we're done wit
h it |
| 212 return GrVkRenderTarget::Create(gpu, desc, lifeCycle, imageResource); |
| 213 } |
| 214 |
| 215 bool GrVkRenderTarget::completeStencilAttachment() { |
| 216 this->createFramebuffer(this->getVkGpu()); |
| 217 return true; |
| 218 } |
| 219 |
| 220 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { |
| 221 if (fFramebuffer) { |
| 222 fFramebuffer->unref(gpu); |
| 223 } |
| 224 if (fCachedSimpleRenderPass) { |
| 225 fCachedSimpleRenderPass->unref(gpu); |
| 226 } |
| 227 |
| 228 // Vulkan requires us to create a compatible renderpass before we can create
our framebuffer, |
| 229 // so we use this to get a (cached) basic renderpass, only for creation. |
| 230 fCachedSimpleRenderPass = gpu->resourceProvider().findOrCreateCompatibleRend
erPass(*this); |
| 231 |
| 232 // Stencil attachment view is stored in the base RT stencil attachment |
| 233 const GrVkImageView* stencilView = this->stencilAttachmentView(); |
| 234 fFramebuffer = GrVkFramebuffer::Create(gpu, this->width(), this->height(), |
| 235 fCachedSimpleRenderPass, fColorAttach
mentView, |
| 236 fResolveAttachmentView, stencilView); |
| 237 SkASSERT(fFramebuffer); |
| 238 } |
| 239 |
| 240 void GrVkRenderTarget::getAttachmentsDescriptor( |
| 241 GrVkRenderPass::AttachmentsDescriptor
* desc, |
| 242 GrVkRenderPass::AttachmentFlags* atta
chmentFlags) const { |
| 243 int colorSamples = this->numColorSamples(); |
| 244 VkFormat colorFormat; |
| 245 GrPixelConfigToVkFormat(this->config(), &colorFormat); |
| 246 desc->fColor.fFormat = colorFormat; |
| 247 desc->fColor.fSamples = colorSamples ? colorSamples : 1; |
| 248 *attachmentFlags = GrVkRenderPass::kColor_AttachmentFlag; |
| 249 uint32_t attachmentCount = 1; |
| 250 if (colorSamples > 0) { |
| 251 desc->fResolve.fFormat = colorFormat; |
| 252 desc->fResolve.fSamples = 1; |
| 253 *attachmentFlags |= GrVkRenderPass::kResolve_AttachmentFlag; |
| 254 ++attachmentCount; |
| 255 } |
| 256 |
| 257 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); |
| 258 if (stencil) { |
| 259 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); |
| 260 desc->fStencil.fFormat = vkStencil->vkFormat(); |
| 261 desc->fStencil.fSamples = vkStencil->numSamples() ? vkStencil->numSample
s() : 1; |
| 262 // Currently in vulkan stencil and color attachments must all have same
number of samples |
| 263 SkASSERT(desc->fColor.fSamples == desc->fStencil.fSamples); |
| 264 *attachmentFlags |= GrVkRenderPass::kStencil_AttachmentFlag; |
| 265 ++attachmentCount; |
| 266 } |
| 267 desc->fAttachmentCount = attachmentCount; |
| 268 } |
| 269 |
| 270 GrVkRenderTarget::~GrVkRenderTarget() { |
| 271 // either release or abandon should have been called by the owner of this ob
ject. |
| 272 SkASSERT(!fMSAAImageResource); |
| 273 SkASSERT(!fResolveAttachmentView); |
| 274 SkASSERT(!fColorAttachmentView); |
| 275 SkASSERT(!fFramebuffer); |
| 276 SkASSERT(!fCachedSimpleRenderPass); |
| 277 } |
| 278 |
| 279 void GrVkRenderTarget::addResources(GrVkCommandBuffer& commandBuffer) const { |
| 280 commandBuffer.addResource(this->framebuffer()); |
| 281 commandBuffer.addResource(this->resource()); |
| 282 commandBuffer.addResource(this->colorAttachmentView()); |
| 283 if (this->msaaImageResource()) { |
| 284 commandBuffer.addResource(this->msaaImageResource()); |
| 285 commandBuffer.addResource(this->resolveAttachmentView()); |
| 286 } |
| 287 if (this->stencilImageResource()) { |
| 288 commandBuffer.addResource(this->stencilImageResource()); |
| 289 commandBuffer.addResource(this->stencilAttachmentView()); |
| 290 } |
| 291 } |
| 292 |
| 293 void GrVkRenderTarget::releaseInternalObjects() { |
| 294 GrVkGpu* gpu = this->getVkGpu(); |
| 295 |
| 296 if (fMSAAImageResource) { |
| 297 fMSAAImageResource->unref(gpu); |
| 298 fMSAAImageResource = nullptr; |
| 299 } |
| 300 |
| 301 if (fResolveAttachmentView) { |
| 302 fResolveAttachmentView->unref(gpu); |
| 303 fResolveAttachmentView = nullptr; |
| 304 } |
| 305 if (fColorAttachmentView) { |
| 306 fColorAttachmentView->unref(gpu); |
| 307 fColorAttachmentView = nullptr; |
| 308 } |
| 309 if (fFramebuffer) { |
| 310 fFramebuffer->unref(gpu); |
| 311 fFramebuffer = nullptr; |
| 312 } |
| 313 if (fCachedSimpleRenderPass) { |
| 314 fCachedSimpleRenderPass->unref(gpu); |
| 315 fCachedSimpleRenderPass = nullptr; |
| 316 } |
| 317 } |
| 318 |
| 319 void GrVkRenderTarget::abandonInternalObjects() { |
| 320 if (fMSAAImageResource) { |
| 321 fMSAAImageResource->unrefAndAbandon(); |
| 322 fMSAAImageResource = nullptr; |
| 323 } |
| 324 |
| 325 if (fResolveAttachmentView) { |
| 326 fResolveAttachmentView->unrefAndAbandon(); |
| 327 fResolveAttachmentView = nullptr; |
| 328 } |
| 329 if (fColorAttachmentView) { |
| 330 fColorAttachmentView->unrefAndAbandon(); |
| 331 fColorAttachmentView = nullptr; |
| 332 } |
| 333 if (fFramebuffer) { |
| 334 fFramebuffer->unrefAndAbandon(); |
| 335 fFramebuffer = nullptr; |
| 336 } |
| 337 if (fCachedSimpleRenderPass) { |
| 338 fCachedSimpleRenderPass->unrefAndAbandon(); |
| 339 fCachedSimpleRenderPass = nullptr; |
| 340 } |
| 341 } |
| 342 |
| 343 void GrVkRenderTarget::onRelease() { |
| 344 this->releaseInternalObjects(); |
| 345 if (this->shouldFreeResources()) { |
| 346 this->releaseImage(this->getVkGpu()); |
| 347 } else { |
| 348 this->abandonImage(); |
| 349 } |
| 350 |
| 351 GrRenderTarget::onRelease(); |
| 352 } |
| 353 |
| 354 void GrVkRenderTarget::onAbandon() { |
| 355 this->abandonInternalObjects(); |
| 356 this->abandonImage(); |
| 357 GrRenderTarget::onAbandon(); |
| 358 } |
| 359 |
| 360 |
| 361 GrBackendObject GrVkRenderTarget::getRenderTargetHandle() const { |
| 362 // Currently just passing back the pointer to the main Image::Resource as th
e handle |
| 363 return (GrBackendObject)&fResource; |
| 364 } |
| 365 |
| 366 const GrVkImage::Resource* GrVkRenderTarget::stencilImageResource() const { |
| 367 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); |
| 368 if (stencil) { |
| 369 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); |
| 370 return vkStencil->imageResource(); |
| 371 } |
| 372 |
| 373 return nullptr; |
| 374 } |
| 375 |
| 376 const GrVkImageView* GrVkRenderTarget::stencilAttachmentView() const { |
| 377 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAtta
chment(); |
| 378 if (stencil) { |
| 379 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAt
tachment*>(stencil); |
| 380 return vkStencil->stencilView(); |
| 381 } |
| 382 |
| 383 return nullptr; |
| 384 } |
| 385 |
| 386 |
| 387 GrVkGpu* GrVkRenderTarget::getVkGpu() const { |
| 388 SkASSERT(!this->wasDestroyed()); |
| 389 return static_cast<GrVkGpu*>(this->getGpu()); |
| 390 } |
| 391 |
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