OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "GrVkGpu.h" |
| 9 #include "GrVkImage.h" |
| 10 #include "GrVkMemory.h" |
| 11 #include "GrVkUtil.h" |
| 12 |
| 13 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
| 14 |
| 15 void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout, |
| 16 VkAccessFlags srcAccessMask, |
| 17 VkAccessFlags dstAccessMask, |
| 18 VkPipelineStageFlags srcStageMask, |
| 19 VkPipelineStageFlags dstStageMask, |
| 20 bool byRegion) { |
| 21 SkASSERT(VK_IMAGE_LAYOUT_GENERAL != newLayout || VK_IMAGE_LAYOUT_PREINITIALI
ZED != newLayout); |
| 22 // Is this reasonable? Could someone want to keep the same layout but use th
e masks to force |
| 23 // a barrier on certain things? |
| 24 if (newLayout == fCurrentLayout) { |
| 25 return; |
| 26 } |
| 27 |
| 28 VkImageMemoryBarrier imageMemoryBarrier = { |
| 29 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType |
| 30 NULL, // pNext |
| 31 srcAccessMask, // outputMask |
| 32 dstAccessMask, // inputMask |
| 33 fCurrentLayout, // oldLayout |
| 34 newLayout, // newLayout |
| 35 VK_QUEUE_FAMILY_IGNORED, // srcQueueFamilyIndex |
| 36 VK_QUEUE_FAMILY_IGNORED, // dstQueueFamilyIndex |
| 37 fResource->fImage, // image |
| 38 { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange |
| 39 }; |
| 40 |
| 41 // TODO: restrict to area of image we're interested in |
| 42 gpu->addImageMemoryBarrier(srcStageMask, dstStageMask, byRegion, &imageMemor
yBarrier); |
| 43 |
| 44 fCurrentLayout = newLayout; |
| 45 } |
| 46 |
| 47 const GrVkImage::Resource* GrVkImage::CreateResource(const GrVkGpu* gpu, |
| 48 const ImageDesc& imageDesc)
{ |
| 49 VkImage image = 0; |
| 50 VkDeviceMemory alloc; |
| 51 |
| 52 VkResult err; |
| 53 |
| 54 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageDesc.fImageTil
ing) |
| 55 ? VK_IMAGE_LAYOUT_PREINITIALIZED |
| 56 : VK_IMAGE_LAYOUT_UNDEFINED; |
| 57 |
| 58 // Create Image |
| 59 VkSampleCountFlagBits vkSamples; |
| 60 if (!GrSampleCountToVkSampleCount(imageDesc.fSamples, &vkSamples)) { |
| 61 return nullptr; |
| 62 } |
| 63 const VkImageCreateInfo imageCreateInfo = { |
| 64 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType |
| 65 NULL, // pNext |
| 66 0, // VkImageCreateFlags |
| 67 imageDesc.fImageType, // VkImageType |
| 68 imageDesc.fFormat, // VkFormat |
| 69 { imageDesc.fWidth, imageDesc.fHeight, 1 }, // VkExtent3D |
| 70 imageDesc.fLevels, // mipLevels |
| 71 1, // arrayLayers |
| 72 vkSamples, // samples |
| 73 imageDesc.fImageTiling, // VkImageTiling |
| 74 imageDesc.fUsageFlags, // VkImageUsageFlags |
| 75 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode |
| 76 0, // queueFamilyCount |
| 77 0, // pQueueFamilyIndices |
| 78 initialLayout // initialLayout |
| 79 }; |
| 80 |
| 81 err = VK_CALL(gpu, CreateImage(gpu->device(), &imageCreateInfo, nullptr, &im
age)); |
| 82 SkASSERT(!err); |
| 83 |
| 84 if (!GrVkMemory::AllocAndBindImageMemory(gpu, image, imageDesc.fMemProps, &a
lloc)) { |
| 85 VK_CALL(gpu, DestroyImage(gpu->device(), image, nullptr)); |
| 86 return nullptr; |
| 87 } |
| 88 |
| 89 GrVkImage::Resource::Flags flags = |
| 90 (VK_IMAGE_TILING_LINEAR == imageDesc.fImageTiling) ? Resource::kLinearTi
ling_Flag |
| 91 : Resource::kNo_Flags
; |
| 92 |
| 93 return (new GrVkImage::Resource(image, alloc, flags)); |
| 94 } |
| 95 |
| 96 GrVkImage::~GrVkImage() { |
| 97 // should have been released or abandoned first |
| 98 SkASSERT(!fResource); |
| 99 } |
| 100 |
| 101 void GrVkImage::releaseImage(const GrVkGpu* gpu) { |
| 102 if (fResource) { |
| 103 fResource->unref(gpu); |
| 104 fResource = nullptr; |
| 105 } |
| 106 } |
| 107 |
| 108 void GrVkImage::abandonImage() { |
| 109 if (fResource) { |
| 110 fResource->unrefAndAbandon(); |
| 111 fResource = nullptr; |
| 112 } |
| 113 } |
| 114 |
| 115 void GrVkImage::Resource::freeGPUData(const GrVkGpu* gpu) const { |
| 116 VK_CALL(gpu, DestroyImage(gpu->device(), fImage, nullptr)); |
| 117 VK_CALL(gpu, FreeMemory(gpu->device(), fAlloc, nullptr)); |
| 118 } |
OLD | NEW |