OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef GrVkGpu_DEFINED |
| 9 #define GrVkGpu_DEFINED |
| 10 |
| 11 #include "GrGpu.h" |
| 12 #include "GrGpuFactory.h" |
| 13 #include "GrVkCaps.h" |
| 14 #include "GrVkIndexBuffer.h" |
| 15 #include "GrVkProgram.h" |
| 16 #include "GrVkResourceProvider.h" |
| 17 #include "GrVkVertexBuffer.h" |
| 18 #include "GrVkUtil.h" |
| 19 |
| 20 #include "shaderc/shaderc.h" |
| 21 #include "vulkan/vulkan.h" |
| 22 |
| 23 class GrPipeline; |
| 24 class GrNonInstancedVertices; |
| 25 |
| 26 class GrVkBufferImpl; |
| 27 class GrVkCommandBuffer; |
| 28 class GrVkPipeline; |
| 29 class GrVkRenderPass; |
| 30 class GrVkTexture; |
| 31 struct GrVkInterface; |
| 32 |
| 33 class GrVkGpu : public GrGpu { |
| 34 public: |
| 35 // Currently passing in the inst so that we can properly delete it when we a
re done. |
| 36 // Normally this would be done by the client. |
| 37 GrVkGpu(GrContext* context, const GrContextOptions& options, |
| 38 VkPhysicalDevice physDev, VkDevice device, VkQueue queue, VkCommandP
ool cmdPool, |
| 39 VkInstance inst); |
| 40 ~GrVkGpu() override; |
| 41 |
| 42 const GrVkInterface* vkInterface() const { return fInterface.get(); } |
| 43 const GrVkCaps& vkCaps() const { return *fVkCaps; } |
| 44 |
| 45 VkDevice device() const { return fDevice; } |
| 46 VkQueue queue() const { return fQueue; } |
| 47 VkCommandPool cmdPool() const { return fCmdPool; } |
| 48 VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties() const { |
| 49 return fPhysDevMemProps; |
| 50 } |
| 51 |
| 52 GrVkResourceProvider& resourceProvider() { return fResourceProvider; } |
| 53 |
| 54 enum SyncQueue { |
| 55 kForce_SyncQueue, |
| 56 kSkip_SyncQueue |
| 57 }; |
| 58 |
| 59 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
| 60 GrPixelConfig readConfig, DrawPreference*, |
| 61 ReadPixelTempDrawInfo*) override; |
| 62 |
| 63 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| 64 GrPixelConfig srcConfig, DrawPreference*, |
| 65 WritePixelTempDrawInfo*) override; |
| 66 |
| 67 void buildProgramDesc(GrProgramDesc*, const GrPrimitiveProcessor&, |
| 68 const GrPipeline&) const override; |
| 69 |
| 70 void discard(GrRenderTarget*) override { |
| 71 SkDebugf("discard not yet implemented for Vulkan\n"); |
| 72 } |
| 73 |
| 74 bool onCopySurface(GrSurface* dst, |
| 75 GrSurface* src, |
| 76 const SkIRect& srcRect, |
| 77 const SkIPoint& dstPoint) override; |
| 78 |
| 79 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override { |
| 80 SkDebugf("initCopySurfaceDstDesc not yet implemented for Vulkan\n"); |
| 81 return false; |
| 82 } |
| 83 |
| 84 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
| 85 |
| 86 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
| 87 GrPixelConfig config) overri
de; |
| 88 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
| 89 void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture
) override; |
| 90 |
| 91 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget*, |
| 92 int width, |
| 93 int height) over
ride; |
| 94 |
| 95 void clearStencil(GrRenderTarget* target) override { |
| 96 SkDebugf("clearStencil not yet implemented for Vulkan\n"); |
| 97 } |
| 98 |
| 99 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override { |
| 100 SkDebugf("drawDebugWireRect not yet implemented for Vulkan\n"); |
| 101 } |
| 102 |
| 103 void addMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 104 VkPipelineStageFlags dstStageMask, |
| 105 bool byRegion, |
| 106 VkMemoryBarrier* barrier) const; |
| 107 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 108 VkPipelineStageFlags dstStageMask, |
| 109 bool byRegion, |
| 110 VkBufferMemoryBarrier* barrier) const; |
| 111 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 112 VkPipelineStageFlags dstStageMask, |
| 113 bool byRegion, |
| 114 VkImageMemoryBarrier* barrier) const; |
| 115 |
| 116 shaderc_compiler_t shadercCompiler() const { |
| 117 return fCompiler; |
| 118 } |
| 119 |
| 120 void finishDrawTarget() override; |
| 121 |
| 122 private: |
| 123 void onResetContext(uint32_t resetBits) override { |
| 124 SkDebugf("onResetContext not yet implemented for Vulkan\n"); |
| 125 } |
| 126 |
| 127 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le, |
| 128 const void* srcData, size_t rowBytes) override; |
| 129 |
| 130 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc
e::LifeCycle, |
| 131 const void* srcData) override { |
| 132 SkDebugf("onCreateCompressedTexture not yet implemented for Vulkan\n"); |
| 133 return NULL; |
| 134 } |
| 135 |
| 136 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
| 137 |
| 138 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| 139 GrWrapOwnership) override; |
| 140 |
| 141 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
| 142 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
| 143 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove
rride; |
| 144 |
| 145 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
| 146 |
| 147 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override { |
| 148 SkDebugf("onClearStencilClip not yet implemented for Vulkan\n"); |
| 149 } |
| 150 |
| 151 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
| 152 |
| 153 bool onReadPixels(GrSurface* surface, |
| 154 int left, int top, int width, int height, |
| 155 GrPixelConfig, |
| 156 void* buffer, |
| 157 size_t rowBytes) override; |
| 158 |
| 159 bool onWritePixels(GrSurface* surface, |
| 160 int left, int top, int width, int height, |
| 161 GrPixelConfig config, const void* buffer, size_t rowBytes
) override; |
| 162 |
| 163 bool onTransferPixels(GrSurface*, |
| 164 int left, int top, int width, int height, |
| 165 GrPixelConfig config, GrTransferBuffer* buffer, |
| 166 size_t offset, size_t rowBytes) override { |
| 167 SkDebugf("onTransferPixels not yet implemented for Vulkan\n"); |
| 168 return false; |
| 169 } |
| 170 |
| 171 void onResolveRenderTarget(GrRenderTarget* target) override { |
| 172 SkDebugf("onResolveRenderTarget not yet implemented for Vulkan\n"); |
| 173 } |
| 174 |
| 175 // Bind vertex and index buffers |
| 176 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedVertices&
); |
| 177 |
| 178 // Ends and submits the current command buffer to the queue and then creates
a new command |
| 179 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all |
| 180 // work in the queue to finish before returning. |
| 181 void submitCommandBuffer(SyncQueue sync); |
| 182 |
| 183 void copySurfaceAsCopyImage(GrSurface* dst, |
| 184 GrSurface* src, |
| 185 const SkIRect& srcRect, |
| 186 const SkIPoint& dstPoint); |
| 187 |
| 188 void copySurfaceAsDraw(GrSurface* dst, |
| 189 GrSurface* src, |
| 190 const SkIRect& srcRect, |
| 191 const SkIPoint& dstPoint); |
| 192 |
| 193 // helper for onCreateTexture and writeTexturePixels |
| 194 bool uploadTexData(GrVkTexture* tex, |
| 195 int left, int top, int width, int height, |
| 196 GrPixelConfig dataConfig, |
| 197 const void* data, |
| 198 size_t rowBytes); |
| 199 |
| 200 SkAutoTUnref<const GrVkInterface> fInterface; |
| 201 SkAutoTUnref<GrVkCaps> fVkCaps; |
| 202 VkPhysicalDeviceMemoryProperties fPhysDevMemProps; |
| 203 VkDevice fDevice; |
| 204 VkQueue fQueue; // for now, one queue |
| 205 VkCommandPool fCmdPool; |
| 206 GrVkCommandBuffer* fCurrentCmdBuffer; |
| 207 GrVkResourceProvider fResourceProvider; |
| 208 |
| 209 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
| 210 // since there is significant overhead to the first compile of any compiler. |
| 211 shaderc_compiler_t fCompiler; |
| 212 |
| 213 // This is only for our current testing and building. The client should be h
olding on to the |
| 214 // VkInstance. |
| 215 VkInstance fVkInstance; |
| 216 |
| 217 typedef GrGpu INHERITED; |
| 218 }; |
| 219 |
| 220 #endif |
OLD | NEW |