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1 /* | 1 /* |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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119 void removeRenderBoxRegionInfo(RenderBox*); | 119 void removeRenderBoxRegionInfo(RenderBox*); |
120 bool logicalWidthChangedInRegions(const RenderBlock*, LayoutUnit offsetFromL
ogicalTopOfFirstPage); | 120 bool logicalWidthChangedInRegions(const RenderBlock*, LayoutUnit offsetFromL
ogicalTopOfFirstPage); |
121 | 121 |
122 LayoutUnit contentLogicalWidthOfFirstRegion() const; | 122 LayoutUnit contentLogicalWidthOfFirstRegion() const; |
123 LayoutUnit contentLogicalHeightOfFirstRegion() const; | 123 LayoutUnit contentLogicalHeightOfFirstRegion() const; |
124 LayoutUnit contentLogicalLeftOfFirstRegion() const; | 124 LayoutUnit contentLogicalLeftOfFirstRegion() const; |
125 | 125 |
126 RenderRegion* firstRegion() const; | 126 RenderRegion* firstRegion() const; |
127 RenderRegion* lastRegion() const; | 127 RenderRegion* lastRegion() const; |
128 | 128 |
| 129 bool previousRegionCountChanged() const { return m_previousRegionCount != m_
regionList.size(); } |
| 130 void updatePreviousRegionCount() { m_previousRegionCount = m_regionList.size
(); } |
| 131 |
129 void setRegionRangeForBox(const RenderBox*, LayoutUnit offsetFromLogicalTopO
fFirstPage); | 132 void setRegionRangeForBox(const RenderBox*, LayoutUnit offsetFromLogicalTopO
fFirstPage); |
130 void getRegionRangeForBox(const RenderBox*, RenderRegion*& startRegion, Rend
erRegion*& endRegion) const; | 133 void getRegionRangeForBox(const RenderBox*, RenderRegion*& startRegion, Rend
erRegion*& endRegion) const; |
131 | 134 |
132 void clearRenderObjectCustomStyle(const RenderObject*, | 135 void clearRenderObjectCustomStyle(const RenderObject*, |
133 const RenderRegion* oldStartRegion = 0, const RenderRegion* oldEndRegion
= 0, | 136 const RenderRegion* oldStartRegion = 0, const RenderRegion* oldEndRegion
= 0, |
134 const RenderRegion* newStartRegion = 0, const RenderRegion* newEndRegion
= 0); | 137 const RenderRegion* newStartRegion = 0, const RenderRegion* newEndRegion
= 0); |
135 | 138 |
136 void computeOverflowStateForRegions(LayoutUnit oldClientAfterEdge); | 139 void computeOversetStateForRegions(LayoutUnit oldClientAfterEdge); |
137 | 140 |
138 bool overset() const { return m_overset; } | 141 bool overset() const { return m_overset; } |
139 | 142 |
140 // Check if the object is in region and the region is part of this flow thre
ad. | 143 // Check if the object is in region and the region is part of this flow thre
ad. |
141 bool objectInFlowRegion(const RenderObject*, const RenderRegion*) const; | 144 bool objectInFlowRegion(const RenderObject*, const RenderRegion*) const; |
142 | 145 |
143 void markAutoLogicalHeightRegionsForLayout(); | 146 void markAutoLogicalHeightRegionsForLayout(); |
144 | 147 |
145 bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefor
e, LayoutUnit* offsetBreakAdjustment = 0); | 148 bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefor
e, LayoutUnit* offsetBreakAdjustment = 0); |
146 void applyBreakAfterContent(LayoutUnit); | 149 void applyBreakAfterContent(LayoutUnit); |
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174 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE; | 177 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE; |
175 | 178 |
176 void updateRegionsFlowThreadPortionRect(const RenderRegion* = 0); | 179 void updateRegionsFlowThreadPortionRect(const RenderRegion* = 0); |
177 bool shouldRepaint(const LayoutRect&) const; | 180 bool shouldRepaint(const LayoutRect&) const; |
178 bool regionInRange(const RenderRegion* targetRegion, const RenderRegion* sta
rtRegion, const RenderRegion* endRegion) const; | 181 bool regionInRange(const RenderRegion* targetRegion, const RenderRegion* sta
rtRegion, const RenderRegion* endRegion) const; |
179 | 182 |
180 LayoutRect computeRegionClippingRect(const LayoutPoint&, const LayoutRect&,
const LayoutRect&) const; | 183 LayoutRect computeRegionClippingRect(const LayoutPoint&, const LayoutRect&,
const LayoutRect&) const; |
181 | 184 |
182 void setDispatchRegionLayoutUpdateEvent(bool value) { m_dispatchRegionLayout
UpdateEvent = value; } | 185 void setDispatchRegionLayoutUpdateEvent(bool value) { m_dispatchRegionLayout
UpdateEvent = value; } |
183 bool shouldDispatchRegionLayoutUpdateEvent() { return m_dispatchRegionLayout
UpdateEvent; } | 186 bool shouldDispatchRegionLayoutUpdateEvent() { return m_dispatchRegionLayout
UpdateEvent; } |
| 187 |
| 188 void setDispatchRegionOversetChangeEvent(bool value) { m_dispatchRegionOvers
etChangeEvent = value; } |
| 189 bool shouldDispatchRegionOversetChangeEvent() const { return m_dispatchRegio
nOversetChangeEvent; } |
184 | 190 |
185 // Override if the flow thread implementation supports dispatching events wh
en the flow layout is updated (e.g. for named flows) | 191 // Override if the flow thread implementation supports dispatching events wh
en the flow layout is updated (e.g. for named flows) |
186 virtual void dispatchRegionLayoutUpdateEvent() { m_dispatchRegionLayoutUpdat
eEvent = false; } | 192 virtual void dispatchRegionLayoutUpdateEvent() { m_dispatchRegionLayoutUpdat
eEvent = false; } |
| 193 virtual void dispatchRegionOversetChangeEvent() { m_dispatchRegionOversetCha
ngeEvent = false; } |
187 | 194 |
188 void initializeRegionsOverrideLogicalContentHeight(RenderRegion* = 0); | 195 void initializeRegionsOverrideLogicalContentHeight(RenderRegion* = 0); |
189 | 196 |
190 virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { }; | 197 virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { }; |
191 | 198 |
192 RenderRegionList m_regionList; | 199 RenderRegionList m_regionList; |
| 200 unsigned short m_previousRegionCount; |
193 | 201 |
194 class RenderRegionRange { | 202 class RenderRegionRange { |
195 public: | 203 public: |
196 RenderRegionRange() | 204 RenderRegionRange() |
197 { | 205 { |
198 setRange(0, 0); | 206 setRange(0, 0); |
199 } | 207 } |
200 | 208 |
201 RenderRegionRange(RenderRegion* start, RenderRegion* end) | 209 RenderRegionRange(RenderRegion* start, RenderRegion* end) |
202 { | 210 { |
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250 unsigned m_autoLogicalHeightRegionsCount; | 258 unsigned m_autoLogicalHeightRegionsCount; |
251 | 259 |
252 RegionIntervalTree m_regionIntervalTree; | 260 RegionIntervalTree m_regionIntervalTree; |
253 | 261 |
254 bool m_regionsInvalidated : 1; | 262 bool m_regionsInvalidated : 1; |
255 bool m_regionsHaveUniformLogicalWidth : 1; | 263 bool m_regionsHaveUniformLogicalWidth : 1; |
256 bool m_regionsHaveUniformLogicalHeight : 1; | 264 bool m_regionsHaveUniformLogicalHeight : 1; |
257 bool m_overset : 1; | 265 bool m_overset : 1; |
258 bool m_hasRegionsWithStyling : 1; | 266 bool m_hasRegionsWithStyling : 1; |
259 bool m_dispatchRegionLayoutUpdateEvent : 1; | 267 bool m_dispatchRegionLayoutUpdateEvent : 1; |
| 268 bool m_dispatchRegionOversetChangeEvent : 1; |
260 bool m_pageLogicalSizeChanged : 1; | 269 bool m_pageLogicalSizeChanged : 1; |
261 bool m_inConstrainedLayoutPhase : 1; | 270 bool m_inConstrainedLayoutPhase : 1; |
262 bool m_needsTwoPhasesLayout : 1; | 271 bool m_needsTwoPhasesLayout : 1; |
263 }; | 272 }; |
264 | 273 |
265 inline RenderFlowThread* toRenderFlowThread(RenderObject* object) | 274 inline RenderFlowThread* toRenderFlowThread(RenderObject* object) |
266 { | 275 { |
267 ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderFlowThread()); | 276 ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderFlowThread()); |
268 return static_cast<RenderFlowThread*>(object); | 277 return static_cast<RenderFlowThread*>(object); |
269 } | 278 } |
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294 }; | 303 }; |
295 | 304 |
296 template <> struct ValueToString<RenderRegion*> { | 305 template <> struct ValueToString<RenderRegion*> { |
297 static String string(const RenderRegion* value) { return String::format("%p"
, value); } | 306 static String string(const RenderRegion* value) { return String::format("%p"
, value); } |
298 }; | 307 }; |
299 #endif | 308 #endif |
300 | 309 |
301 } // namespace WebCore | 310 } // namespace WebCore |
302 | 311 |
303 #endif // RenderFlowThread_h | 312 #endif // RenderFlowThread_h |
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