Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index bbae5e78d4b232c58c75610644f580c063eec876..963a78a01ccb2205709ee8a8603819497c87fe92 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -750,10 +750,8 @@ bool LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) { |
RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame); |
if (!output_surface_->ForcedDrawToSoftwareDevice()) |
renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes); |
- if (renderer_) { |
- RemoveRenderPasses(CullRenderPassesWithCachedTextures(renderer_.get()), |
- frame); |
- } |
+ RemoveRenderPasses(CullRenderPassesWithCachedTextures(renderer_.get()), |
+ frame); |
// If we're making a frame to draw, it better have at least one render pass. |
DCHECK(!frame->render_passes.empty()); |
@@ -1221,8 +1219,7 @@ void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) { |
// Once all layers have been drawn, pending texture uploads should no |
// longer block future uploads. |
- if (resource_provider_) |
- resource_provider_->MarkPendingUploadsAsNonBlocking(); |
+ resource_provider_->MarkPendingUploadsAsNonBlocking(); |
} |
void LayerTreeHostImpl::FinishAllRendering() { |