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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "glsl/GrGLSLProgramBuilder.h" | 8 #include "glsl/GrGLSLProgramBuilder.h" |
9 | 9 |
10 #include "GrPipeline.h" | 10 #include "GrPipeline.h" |
11 #include "glsl/GrGLSLFragmentProcessor.h" | 11 #include "glsl/GrGLSLFragmentProcessor.h" |
12 #include "glsl/GrGLSLGeometryProcessor.h" | 12 #include "glsl/GrGLSLGeometryProcessor.h" |
13 #include "glsl/GrGLSLVarying.h" | 13 #include "glsl/GrGLSLVarying.h" |
14 #include "glsl/GrGLSLXferProcessor.h" | 14 #include "glsl/GrGLSLXferProcessor.h" |
15 | 15 |
16 const int GrGLSLProgramBuilder::kVarsPerBlock = 8; | 16 const int GrGLSLProgramBuilder::kVarsPerBlock = 8; |
17 | 17 |
18 GrGLSLProgramBuilder::GrGLSLProgramBuilder(const DrawArgs& args) | 18 GrGLSLProgramBuilder::GrGLSLProgramBuilder(const DrawArgs& args) |
19 : fVS(this) | 19 : fVS(this) |
20 , fGS(this) | 20 , fGS(this) |
21 , fFS(this, args.fDesc->header().fFragPosKey) | 21 , fFS(this) |
22 , fStageIndex(-1) | 22 , fStageIndex(-1) |
23 , fArgs(args) | 23 , fArgs(args) |
24 , fGeometryProcessor(nullptr) | 24 , fGeometryProcessor(nullptr) |
25 , fXferProcessor(nullptr) { | 25 , fXferProcessor(nullptr) { |
26 } | 26 } |
27 | 27 |
28 bool GrGLSLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, | 28 bool GrGLSLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, |
29 GrGLSLExpr4* inputCoverage, | 29 GrGLSLExpr4* inputCoverage, |
30 int maxTextures) { | 30 int maxTextures) { |
31 // First we loop over all of the installed processors and collect coord tran
sforms. These will | 31 // First we loop over all of the installed processors and collect coord tran
sforms. These will |
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288 delete fFragmentProcessors[i]; | 288 delete fFragmentProcessors[i]; |
289 } | 289 } |
290 } | 290 } |
291 | 291 |
292 void GrGLSLProgramBuilder::finalizeShaders() { | 292 void GrGLSLProgramBuilder::finalizeShaders() { |
293 this->varyingHandler()->finalize(); | 293 this->varyingHandler()->finalize(); |
294 fVS.finalize(kVertex_GrShaderFlag); | 294 fVS.finalize(kVertex_GrShaderFlag); |
295 fFS.finalize(kFragment_GrShaderFlag); | 295 fFS.finalize(kFragment_GrShaderFlag); |
296 | 296 |
297 } | 297 } |
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