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Side by Side Diff: src/gpu/GrProgramDesc.h

Issue 1717393002: Add "sample locations" feature to GrProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_getmultisamp
Patch Set: vk stubs Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrProgramDesc_DEFINED 8 #ifndef GrProgramDesc_DEFINED
9 #define GrProgramDesc_DEFINED 9 #define GrProgramDesc_DEFINED
10 10
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63 const uint32_t* bKey = b.asKey(); 63 const uint32_t* bKey = b.asKey();
64 for (int i = 0; i < l; ++i) { 64 for (int i = 0; i < l; ++i) {
65 if (aKey[i] != bKey[i]) { 65 if (aKey[i] != bKey[i]) {
66 return aKey[i] < bKey[i] ? true : false; 66 return aKey[i] < bKey[i] ? true : false;
67 } 67 }
68 } 68 }
69 return false; 69 return false;
70 } 70 }
71 71
72 struct KeyHeader { 72 struct KeyHeader {
73 // Set by GrGLShaderBuilder if there are effects that read the fragment position. Otherwise, 73 // Set to uniquely identify the rt's origin, or 0 if the shader does not require this info.
74 // 0. 74 uint8_t fSurfaceOriginKey;
75 uint8_t fFragPosKey; 75 // Set to uniquely identify the sample pattern, or 0 if the shader doesn 't use sample
76 // locations.
77 uint8_t fSamplePatternKey;
76 // Set to uniquely idenitify any swizzling of the shader's output color( s). 78 // Set to uniquely idenitify any swizzling of the shader's output color( s).
77 uint8_t fOutputSwizzle; 79 uint8_t fOutputSwizzle;
78 uint8_t fSnapVerticesToPixelCenters; 80 uint8_t fSnapVerticesToPixelCenters;
79 int8_t fColorEffectCnt; 81 int8_t fColorEffectCnt;
80 int8_t fCoverageEffectCnt; 82 int8_t fCoverageEffectCnt;
81 uint8_t fIgnoresCoverage; 83 uint8_t fIgnoresCoverage;
82 }; 84 };
83 85
84 int numColorEffects() const { 86 int numColorEffects() const {
85 return this->header().fColorEffectCnt; 87 return this->header().fColorEffectCnt;
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136 }; 138 };
137 139
138 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } 140 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
139 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } 141 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; }
140 142
141 private: 143 private:
142 SkSTArray<kPreAllocSize, uint8_t, true> fKey; 144 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
143 }; 145 };
144 146
145 #endif 147 #endif
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