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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProgramDesc_DEFINED | 8 #ifndef GrProgramDesc_DEFINED |
9 #define GrProgramDesc_DEFINED | 9 #define GrProgramDesc_DEFINED |
10 | 10 |
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63 const uint32_t* bKey = b.asKey(); | 63 const uint32_t* bKey = b.asKey(); |
64 for (int i = 0; i < l; ++i) { | 64 for (int i = 0; i < l; ++i) { |
65 if (aKey[i] != bKey[i]) { | 65 if (aKey[i] != bKey[i]) { |
66 return aKey[i] < bKey[i] ? true : false; | 66 return aKey[i] < bKey[i] ? true : false; |
67 } | 67 } |
68 } | 68 } |
69 return false; | 69 return false; |
70 } | 70 } |
71 | 71 |
72 struct KeyHeader { | 72 struct KeyHeader { |
73 // Set by GrGLShaderBuilder if there are effects that read the fragment
position. Otherwise, | 73 // Set to uniquely identify the rt's origin, or 0 if the shader does not
require this info. |
74 // 0. | 74 uint8_t fSurfaceOriginKey; |
75 uint8_t fFragPosKey; | 75 // Set to uniquely identify the sample pattern, or 0 if the shader doesn
't use sample |
| 76 // locations. |
| 77 uint8_t fSamplePatternKey; |
76 // Set to uniquely idenitify any swizzling of the shader's output color(
s). | 78 // Set to uniquely idenitify any swizzling of the shader's output color(
s). |
77 uint8_t fOutputSwizzle; | 79 uint8_t fOutputSwizzle; |
78 uint8_t fSnapVerticesToPixelCenters; | 80 uint8_t fSnapVerticesToPixelCenters; |
79 int8_t fColorEffectCnt; | 81 int8_t fColorEffectCnt; |
80 int8_t fCoverageEffectCnt; | 82 int8_t fCoverageEffectCnt; |
81 uint8_t fIgnoresCoverage; | 83 uint8_t fIgnoresCoverage; |
82 }; | 84 }; |
83 | 85 |
84 int numColorEffects() const { | 86 int numColorEffects() const { |
85 return this->header().fColorEffectCnt; | 87 return this->header().fColorEffectCnt; |
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136 }; | 138 }; |
137 | 139 |
138 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } | 140 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } |
139 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } | 141 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } |
140 | 142 |
141 private: | 143 private: |
142 SkSTArray<kPreAllocSize, uint8_t, true> fKey; | 144 SkSTArray<kPreAllocSize, uint8_t, true> fKey; |
143 }; | 145 }; |
144 | 146 |
145 #endif | 147 #endif |
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