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Unified Diff: content/gpu/gpu_child_thread.cc

Issue 1716813002: Use GpuPreferences to avoid directly accessing switches in gpu related code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update Created 4 years, 10 months ago
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Index: content/gpu/gpu_child_thread.cc
diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc
index 914810e9d282661c9e1973448017a720afc7d6cf..7660e062ddd6f26d958c1394780ac7a82e81e5a5 100644
--- a/content/gpu/gpu_child_thread.cc
+++ b/content/gpu/gpu_child_thread.cc
@@ -9,6 +9,7 @@
#include "base/bind.h"
#include "base/lazy_instance.h"
+#include "base/strings/string_number_conversions.h"
#include "base/threading/worker_pool.h"
#include "build/build_config.h"
#include "content/child/child_process.h"
@@ -22,10 +23,14 @@
#include "content/public/common/content_client.h"
#include "content/public/common/content_switches.h"
#include "content/public/gpu/content_gpu_client.h"
+#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/config/gpu_info_collector.h"
+#include "gpu/config/gpu_switches.h"
+#include "gpu/config/gpu_util.h"
#include "ipc/ipc_channel_handle.h"
#include "ipc/ipc_sync_message_filter.h"
#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gl_switches.h"
#include "ui/gl/gpu_switching_manager.h"
#if defined(USE_OZONE)
@@ -39,6 +44,15 @@ namespace {
static base::LazyInstance<scoped_refptr<ThreadSafeSender> >
g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER;
+bool GetSizeTFromSwitch(const base::CommandLine* command_line,
+ const base::StringPiece& switch_string,
+ size_t* value) {
+ if (!command_line->HasSwitch(switch_string))
+ return false;
+ std::string switch_value(command_line->GetSwitchValueASCII(switch_string));
+ return base::StringToSizeT(switch_value, value);
+}
+
bool GpuProcessLogMessageHandler(int severity,
const char* file, int line,
size_t message_start,
@@ -148,6 +162,7 @@ GpuChildThread::GpuChildThread(
deferred_messages_(deferred_messages),
in_browser_process_(false),
gpu_memory_buffer_factory_(gpu_memory_buffer_factory) {
+ InitGpuPreferences();
watchdog_thread_ = watchdog_thread;
#if defined(OS_WIN)
target_services_ = NULL;
@@ -168,6 +183,7 @@ GpuChildThread::GpuChildThread(
sync_point_manager_(sync_point_manager),
in_browser_process_(true),
gpu_memory_buffer_factory_(gpu_memory_buffer_factory) {
+ InitGpuPreferences();
#if defined(OS_WIN)
target_services_ = NULL;
#endif
@@ -212,6 +228,62 @@ void GpuChildThread::Init(const base::Time& process_start_time) {
GetContentClient()->gpu()->RegisterMojoServices(service_registry());
}
+void GpuChildThread::InitGpuPreferences() {
+ CHECK(base::CommandLine::InitializedForCurrentProcess());
piman 2016/02/24 22:19:08 nit: DCHECK
Peng 2016/02/25 16:18:35 Done.
+ const base::CommandLine* command_line =
+ base::CommandLine::ForCurrentProcess();
+ gpu_preferences_.single_process =
+ command_line->HasSwitch(switches::kSingleProcess);
+ gpu_preferences_.in_process_gpu =
+ command_line->HasSwitch(switches::kInProcessGPU);
+ gpu_preferences_.compile_shader_always_succeeds =
+ command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds);
+ gpu_preferences_.disable_gl_error_limit =
+ command_line->HasSwitch(switches::kDisableGLErrorLimit);
+ gpu_preferences_.disable_glsl_translator =
+ command_line->HasSwitch(switches::kDisableGLSLTranslator);
+ gpu_preferences_.disable_gpu_driver_bug_workarounds =
+ command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds);
+ gpu_preferences_.disable_shader_name_hashing =
+ command_line->HasSwitch(switches::kDisableShaderNameHashing);
+ gpu_preferences_.enable_gpu_command_logging =
+ command_line->HasSwitch(switches::kEnableGPUCommandLogging);
+ gpu_preferences_.enable_gpu_debugging =
+ command_line->HasSwitch(switches::kEnableGPUDebugging);
+ gpu_preferences_.enable_gpu_service_logging_gpu =
+ command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU);
+ gpu_preferences_.disable_gpu_program_cache =
+ command_line->HasSwitch(switches::kDisableGpuProgramCache);
+ gpu_preferences_.enforce_gl_minimums =
+ command_line->HasSwitch(switches::kEnforceGLMinimums);
+ if (GetSizeTFromSwitch(command_line, switches::kForceGpuMemAvailableMb,
+ &gpu_preferences_.force_gpu_mem_available)) {
+ gpu_preferences_.force_gpu_mem_available *= 1024 * 1024;
+ }
+ if (GetSizeTFromSwitch(command_line, switches::kGpuProgramCacheSizeKb,
+ &gpu_preferences_.gpu_program_cache_size)) {
+ gpu_preferences_.gpu_program_cache_size *= 1024;
+ }
+ gpu_preferences_.enable_share_group_async_texture_upload =
+ command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload);
+ gpu_preferences_.enable_subscribe_uniform_extension =
+ command_line->HasSwitch(switches::kEnableSubscribeUniformExtension);
+ gpu_preferences_.enable_threaded_texture_mailboxes =
+ command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes);
+ gpu_preferences_.gl_shader_interm_output =
+ command_line->HasSwitch(switches::kGLShaderIntermOutput);
+ gpu_preferences_.emulate_shader_precision =
+ command_line->HasSwitch(switches::kEmulateShaderPrecision);
+ gpu_preferences_.enable_gl_path_rendering =
+ command_line->HasSwitch(switches::kEnableGLPathRendering);
+ gpu_preferences_.enable_gpu_service_logging =
+ command_line->HasSwitch(switches::kEnableGPUServiceLogging);
+ gpu_preferences_.enable_gpu_service_tracing =
+ command_line->HasSwitch(switches::kEnableGPUServiceTracing);
+ gpu_preferences_.enable_unsafe_es3_apis =
+ command_line->HasSwitch(switches::kEnableUnsafeES3APIs);
+}
+
bool GpuChildThread::Send(IPC::Message* msg) {
// The GPU process must never send a synchronous IPC message to the browser
// process. This could result in deadlock.
@@ -357,11 +429,12 @@ void GpuChildThread::OnInitialize() {
// Defer creation of the render thread. This is to prevent it from handling
// IPC messages before the sandbox has been enabled and all other necessary
// initialization has succeeded.
- gpu_channel_manager_.reset(new GpuChannelManager(
- this, watchdog_thread_.get(), base::ThreadTaskRunnerHandle::Get().get(),
- ChildProcess::current()->io_task_runner(),
- ChildProcess::current()->GetShutDownEvent(), sync_point_manager_,
- gpu_memory_buffer_factory_));
+ gpu_channel_manager_.reset(
+ new GpuChannelManager(gpu_preferences_, this, watchdog_thread_.get(),
+ base::ThreadTaskRunnerHandle::Get().get(),
+ ChildProcess::current()->io_task_runner(),
+ ChildProcess::current()->GetShutDownEvent(),
+ sync_point_manager_, gpu_memory_buffer_factory_));
#if defined(USE_OZONE)
ui::OzonePlatform::GetInstance()

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