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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/shader_translator.h" | 5 #include "gpu/command_buffer/service/shader_translator.h" |
| 6 | 6 |
| 7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <string.h> | 9 #include <string.h> |
| 10 #include <algorithm> | 10 #include <algorithm> |
| 11 | 11 |
| 12 #include "base/at_exit.h" | 12 #include "base/at_exit.h" |
| 13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "base/lazy_instance.h" | 14 #include "base/lazy_instance.h" |
| 15 #include "base/logging.h" | 15 #include "base/logging.h" |
| 16 #include "base/strings/string_number_conversions.h" | 16 #include "base/strings/string_number_conversions.h" |
| 17 #include "base/trace_event/trace_event.h" | 17 #include "base/trace_event/trace_event.h" |
| 18 #include "gpu/command_buffer/service/gpu_switches.h" | 18 #include "gpu/command_buffer/service/gpu_preferences.h" |
| 19 #include "ui/gl/gl_implementation.h" | 19 #include "ui/gl/gl_implementation.h" |
| 20 #include "ui/gl/gl_version_info.h" | 20 #include "ui/gl/gl_version_info.h" |
| 21 | 21 |
| 22 namespace gpu { | 22 namespace gpu { |
| 23 namespace gles2 { | 23 namespace gles2 { |
| 24 | 24 |
| 25 namespace { | 25 namespace { |
| 26 | 26 |
| 27 class ShaderTranslatorInitializer { | 27 class ShaderTranslatorInitializer { |
| 28 public: | 28 public: |
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| 188 driver_bug_workarounds_ = driver_bug_workarounds; | 188 driver_bug_workarounds_ = driver_bug_workarounds; |
| 189 return compiler_ != NULL; | 189 return compiler_ != NULL; |
| 190 } | 190 } |
| 191 | 191 |
| 192 int ShaderTranslator::GetCompileOptions() const { | 192 int ShaderTranslator::GetCompileOptions() const { |
| 193 int compile_options = | 193 int compile_options = |
| 194 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | | 194 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | |
| 195 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | | 195 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | |
| 196 SH_CLAMP_INDIRECT_ARRAY_BOUNDS; | 196 SH_CLAMP_INDIRECT_ARRAY_BOUNDS; |
| 197 | 197 |
| 198 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 198 if (GpuPreferences::GetInstance()->gl_shader_interm_output) |
| 199 switches::kGLShaderIntermOutput)) | |
| 200 compile_options |= SH_INTERMEDIATE_TREE; | 199 compile_options |= SH_INTERMEDIATE_TREE; |
| 201 | 200 |
| 202 compile_options |= driver_bug_workarounds_; | 201 compile_options |= driver_bug_workarounds_; |
| 203 | 202 |
| 204 return compile_options; | 203 return compile_options; |
| 205 } | 204 } |
| 206 | 205 |
| 207 bool ShaderTranslator::Translate(const std::string& shader_source, | 206 bool ShaderTranslator::Translate(const std::string& shader_source, |
| 208 std::string* info_log, | 207 std::string* info_log, |
| 209 std::string* translated_source, | 208 std::string* translated_source, |
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| 275 destruction_observers_, | 274 destruction_observers_, |
| 276 OnDestruct(this)); | 275 OnDestruct(this)); |
| 277 | 276 |
| 278 if (compiler_ != NULL) | 277 if (compiler_ != NULL) |
| 279 ShDestruct(compiler_); | 278 ShDestruct(compiler_); |
| 280 } | 279 } |
| 281 | 280 |
| 282 } // namespace gles2 | 281 } // namespace gles2 |
| 283 } // namespace gpu | 282 } // namespace gpu |
| 284 | 283 |
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