OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/shader_translator.h" | 5 #include "gpu/command_buffer/service/shader_translator.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <string.h> | 9 #include <string.h> |
10 #include <algorithm> | 10 #include <algorithm> |
11 | 11 |
12 #include "base/at_exit.h" | 12 #include "base/at_exit.h" |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/lazy_instance.h" | 14 #include "base/lazy_instance.h" |
15 #include "base/logging.h" | 15 #include "base/logging.h" |
16 #include "base/strings/string_number_conversions.h" | 16 #include "base/strings/string_number_conversions.h" |
17 #include "base/trace_event/trace_event.h" | 17 #include "base/trace_event/trace_event.h" |
18 #include "gpu/command_buffer/service/gpu_switches.h" | 18 #include "gpu/command_buffer/service/gpu_preferences.h" |
19 #include "ui/gl/gl_implementation.h" | 19 #include "ui/gl/gl_implementation.h" |
20 #include "ui/gl/gl_version_info.h" | 20 #include "ui/gl/gl_version_info.h" |
21 | 21 |
22 namespace gpu { | 22 namespace gpu { |
23 namespace gles2 { | 23 namespace gles2 { |
24 | 24 |
25 namespace { | 25 namespace { |
26 | 26 |
27 class ShaderTranslatorInitializer { | 27 class ShaderTranslatorInitializer { |
28 public: | 28 public: |
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
188 driver_bug_workarounds_ = driver_bug_workarounds; | 188 driver_bug_workarounds_ = driver_bug_workarounds; |
189 return compiler_ != NULL; | 189 return compiler_ != NULL; |
190 } | 190 } |
191 | 191 |
192 int ShaderTranslator::GetCompileOptions() const { | 192 int ShaderTranslator::GetCompileOptions() const { |
193 int compile_options = | 193 int compile_options = |
194 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | | 194 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | |
195 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | | 195 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | |
196 SH_CLAMP_INDIRECT_ARRAY_BOUNDS; | 196 SH_CLAMP_INDIRECT_ARRAY_BOUNDS; |
197 | 197 |
198 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 198 if (GpuPreferences::GetInstance()->gl_shader_interm_output) |
199 switches::kGLShaderIntermOutput)) | |
200 compile_options |= SH_INTERMEDIATE_TREE; | 199 compile_options |= SH_INTERMEDIATE_TREE; |
201 | 200 |
202 compile_options |= driver_bug_workarounds_; | 201 compile_options |= driver_bug_workarounds_; |
203 | 202 |
204 return compile_options; | 203 return compile_options; |
205 } | 204 } |
206 | 205 |
207 bool ShaderTranslator::Translate(const std::string& shader_source, | 206 bool ShaderTranslator::Translate(const std::string& shader_source, |
208 std::string* info_log, | 207 std::string* info_log, |
209 std::string* translated_source, | 208 std::string* translated_source, |
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
275 destruction_observers_, | 274 destruction_observers_, |
276 OnDestruct(this)); | 275 OnDestruct(this)); |
277 | 276 |
278 if (compiler_ != NULL) | 277 if (compiler_ != NULL) |
279 ShDestruct(compiler_); | 278 ShDestruct(compiler_); |
280 } | 279 } |
281 | 280 |
282 } // namespace gles2 | 281 } // namespace gles2 |
283 } // namespace gpu | 282 } // namespace gpu |
284 | 283 |
OLD | NEW |