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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/display.h" | 5 #include "gpu/gles2_conform_support/egl/display.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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159 new gpu::TransferBufferManager(nullptr); | 159 new gpu::TransferBufferManager(nullptr); |
160 transfer_buffer_manager_ = manager; | 160 transfer_buffer_manager_ = manager; |
161 manager->Initialize(); | 161 manager->Initialize(); |
162 } | 162 } |
163 scoped_ptr<gpu::CommandBufferService> command_buffer( | 163 scoped_ptr<gpu::CommandBufferService> command_buffer( |
164 new gpu::CommandBufferService(transfer_buffer_manager_.get())); | 164 new gpu::CommandBufferService(transfer_buffer_manager_.get())); |
165 if (!command_buffer->Initialize()) | 165 if (!command_buffer->Initialize()) |
166 return NULL; | 166 return NULL; |
167 | 167 |
168 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( | 168 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( |
169 NULL, NULL, new gpu::gles2::ShaderTranslatorCache, | 169 gpu_preferences_, NULL, NULL, |
| 170 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_), |
170 new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); | 171 new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); |
171 | 172 |
172 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); | 173 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); |
173 if (!decoder_.get()) | 174 if (!decoder_.get()) |
174 return EGL_NO_SURFACE; | 175 return EGL_NO_SURFACE; |
175 | 176 |
176 gpu_scheduler_.reset(new gpu::GpuScheduler(command_buffer.get(), | 177 gpu_scheduler_.reset(new gpu::GpuScheduler(command_buffer.get(), |
177 decoder_.get(), | 178 decoder_.get(), |
178 NULL)); | 179 NULL)); |
179 | 180 |
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396 void Display::SignalSyncToken(const gpu::SyncToken& sync_token, | 397 void Display::SignalSyncToken(const gpu::SyncToken& sync_token, |
397 const base::Closure& callback) { | 398 const base::Closure& callback) { |
398 NOTIMPLEMENTED(); | 399 NOTIMPLEMENTED(); |
399 } | 400 } |
400 | 401 |
401 bool Display::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { | 402 bool Display::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { |
402 return false; | 403 return false; |
403 } | 404 } |
404 | 405 |
405 } // namespace egl | 406 } // namespace egl |
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