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Side by Side Diff: gpu/command_buffer/service/program_manager.h

Issue 1716813002: Use GpuPreferences to avoid directly accessing switches in gpu related code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <map> 11 #include <map>
12 #include <string> 12 #include <string>
13 #include <vector> 13 #include <vector>
14 #include "base/logging.h" 14 #include "base/logging.h"
15 #include "base/macros.h" 15 #include "base/macros.h"
16 #include "base/memory/ref_counted.h" 16 #include "base/memory/ref_counted.h"
17 #include "gpu/command_buffer/service/common_decoder.h" 17 #include "gpu/command_buffer/service/common_decoder.h"
18 #include "gpu/command_buffer/service/gl_utils.h" 18 #include "gpu/command_buffer/service/gl_utils.h"
19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
20 #include "gpu/command_buffer/service/shader_manager.h" 20 #include "gpu/command_buffer/service/shader_manager.h"
21 #include "gpu/gpu_export.h" 21 #include "gpu/gpu_export.h"
22 22
23 namespace gpu { 23 namespace gpu {
24
25 struct GpuPreferences;
26
24 namespace gles2 { 27 namespace gles2 {
25 28
26 class FeatureInfo; 29 class FeatureInfo;
27 class ProgramCache; 30 class ProgramCache;
28 class ProgramManager; 31 class ProgramManager;
29 class Shader; 32 class Shader;
30 class ShaderManager; 33 class ShaderManager;
31 class FeatureInfo;
32 34
33 // This is used to track which attributes a particular program needs 35 // This is used to track which attributes a particular program needs
34 // so we can verify at glDrawXXX time that every attribute is either disabled 36 // so we can verify at glDrawXXX time that every attribute is either disabled
35 // or if enabled that it points to a valid source. 37 // or if enabled that it points to a valid source.
36 class GPU_EXPORT Program : public base::RefCounted<Program> { 38 class GPU_EXPORT Program : public base::RefCounted<Program> {
37 public: 39 public:
38 static const int kMaxAttachedShaders = 2; 40 static const int kMaxAttachedShaders = 2;
39 41
40 enum VaryingsPackingOption { 42 enum VaryingsPackingOption {
41 kCountOnlyStaticallyUsed, 43 kCountOnlyStaticallyUsed,
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535 // glBindFragDataLocation() and ..IndexedEXT() calls. 537 // glBindFragDataLocation() and ..IndexedEXT() calls.
536 LocationIndexMap bind_program_output_location_index_map_; 538 LocationIndexMap bind_program_output_location_index_map_;
537 }; 539 };
538 540
539 // Tracks the Programs. 541 // Tracks the Programs.
540 // 542 //
541 // NOTE: To support shared resources an instance of this class will 543 // NOTE: To support shared resources an instance of this class will
542 // need to be shared by multiple GLES2Decoders. 544 // need to be shared by multiple GLES2Decoders.
543 class GPU_EXPORT ProgramManager { 545 class GPU_EXPORT ProgramManager {
544 public: 546 public:
545 explicit ProgramManager(ProgramCache* program_cache, 547 ProgramManager(ProgramCache* program_cache,
546 uint32_t max_varying_vectors, 548 uint32_t max_varying_vectors,
547 uint32_t max_dual_source_draw_buffers, 549 uint32_t max_dual_source_draw_buffers,
548 FeatureInfo* feature_info); 550 const GpuPreferences& gpu_preferences,
551 FeatureInfo* feature_info);
549 ~ProgramManager(); 552 ~ProgramManager();
550 553
551 // Must call before destruction. 554 // Must call before destruction.
552 void Destroy(bool have_context); 555 void Destroy(bool have_context);
553 556
554 // Creates a new program. 557 // Creates a new program.
555 Program* CreateProgram(GLuint client_id, GLuint service_id); 558 Program* CreateProgram(GLuint client_id, GLuint service_id);
556 559
557 // Gets a program. 560 // Gets a program.
558 Program* GetProgram(GLuint client_id); 561 Program* GetProgram(GLuint client_id);
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611 bool have_context_; 614 bool have_context_;
612 615
613 // Used to clear uniforms. 616 // Used to clear uniforms.
614 std::vector<uint8_t> zero_; 617 std::vector<uint8_t> zero_;
615 618
616 ProgramCache* program_cache_; 619 ProgramCache* program_cache_;
617 620
618 uint32_t max_varying_vectors_; 621 uint32_t max_varying_vectors_;
619 uint32_t max_dual_source_draw_buffers_; 622 uint32_t max_dual_source_draw_buffers_;
620 623
624 const GpuPreferences& gpu_preferences_;
621 scoped_refptr<FeatureInfo> feature_info_; 625 scoped_refptr<FeatureInfo> feature_info_;
622 626
623 DISALLOW_COPY_AND_ASSIGN(ProgramManager); 627 DISALLOW_COPY_AND_ASSIGN(ProgramManager);
624 }; 628 };
625 629
626 inline const FeatureInfo& Program::feature_info() const { 630 inline const FeatureInfo& Program::feature_info() const {
627 return *manager_->feature_info_.get(); 631 return *manager_->feature_info_.get();
628 } 632 }
629 633
630 } // namespace gles2 634 } // namespace gles2
631 } // namespace gpu 635 } // namespace gpu
632 636
633 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 637 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
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