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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ | 5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ |
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ | 6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <queue> | 10 #include <queue> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
17 #include "base/time/time.h" | 17 #include "base/time/time.h" |
18 #include "build/build_config.h" | 18 #include "build/build_config.h" |
19 #include "content/child/child_thread_impl.h" | 19 #include "content/child/child_thread_impl.h" |
20 #include "content/common/gpu/gpu_channel.h" | 20 #include "content/common/gpu/gpu_channel.h" |
21 #include "content/common/gpu/gpu_channel_manager.h" | 21 #include "content/common/gpu/gpu_channel_manager.h" |
22 #include "content/common/gpu/gpu_channel_manager_delegate.h" | 22 #include "content/common/gpu/gpu_channel_manager_delegate.h" |
23 #include "content/common/gpu/gpu_config.h" | 23 #include "content/common/gpu/gpu_config.h" |
24 #include "content/common/gpu/x_util.h" | 24 #include "content/common/gpu/x_util.h" |
25 #include "content/common/process_control.mojom.h" | 25 #include "content/common/process_control.mojom.h" |
26 #include "gpu/command_buffer/service/gpu_preferences.h" | |
26 #include "gpu/config/gpu_info.h" | 27 #include "gpu/config/gpu_info.h" |
27 #include "mojo/public/cpp/bindings/binding_set.h" | 28 #include "mojo/public/cpp/bindings/binding_set.h" |
28 #include "mojo/public/cpp/bindings/interface_request.h" | 29 #include "mojo/public/cpp/bindings/interface_request.h" |
29 #include "ui/gfx/native_widget_types.h" | 30 #include "ui/gfx/native_widget_types.h" |
30 | 31 |
31 namespace gpu { | 32 namespace gpu { |
32 class SyncPointManager; | 33 class SyncPointManager; |
33 } | 34 } |
34 | 35 |
35 namespace sandbox { | 36 namespace sandbox { |
36 class TargetServices; | 37 class TargetServices; |
37 } | 38 } |
38 | 39 |
39 namespace content { | 40 namespace content { |
40 class GpuMemoryBufferFactory; | 41 class GpuMemoryBufferFactory; |
41 class GpuProcessControlImpl; | 42 class GpuProcessControlImpl; |
42 class GpuWatchdogThread; | 43 class GpuWatchdogThread; |
43 | 44 |
44 // The main thread of the GPU child process. There will only ever be one of | 45 // The main thread of the GPU child process. There will only ever be one of |
45 // these per process. It does process initialization and shutdown. It forwards | 46 // these per process. It does process initialization and shutdown. It forwards |
46 // IPC messages to GpuChannelManager, which is responsible for issuing rendering | 47 // IPC messages to GpuChannelManager, which is responsible for issuing rendering |
47 // commands to the GPU. | 48 // commands to the GPU. |
48 class GpuChildThread : public ChildThreadImpl, | 49 class GpuChildThread : public ChildThreadImpl, |
49 public GpuChannelManagerDelegate { | 50 public GpuChannelManagerDelegate { |
50 public: | 51 public: |
51 typedef std::queue<IPC::Message*> DeferredMessages; | 52 typedef std::queue<IPC::Message*> DeferredMessages; |
52 | 53 |
53 GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, | 54 GpuChildThread(const gpu::GpuPreferences* gpu_preferences, |
boliu
2016/02/26 22:17:32
these should be const&
Peng
2016/02/29 16:09:22
pointer is necessary, so the caller can use a null
boliu
2016/02/29 16:26:40
Then maybe you want another constructor instead.
Peng
2016/02/29 19:29:50
Do we really need another constructor with duplica
boliu
2016/02/29 19:48:22
Just a general preference to not have parameters t
Peng
2016/02/29 20:30:50
I do agree it is better to avoid using const point
boliu
2016/02/29 20:40:07
content/gpu then? You can just expose that as a st
Peng
2016/02/29 21:18:29
Done.
| |
55 GpuWatchdogThread* gpu_watchdog_thread, | |
54 bool dead_on_arrival, | 56 bool dead_on_arrival, |
55 const gpu::GPUInfo& gpu_info, | 57 const gpu::GPUInfo& gpu_info, |
56 const DeferredMessages& deferred_messages, | 58 const DeferredMessages& deferred_messages, |
57 GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 59 GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
58 gpu::SyncPointManager* sync_point_manager); | 60 gpu::SyncPointManager* sync_point_manager); |
59 | 61 |
60 GpuChildThread(const InProcessChildThreadParams& params, | 62 GpuChildThread(const gpu::GpuPreferences* gpu_preferences, |
63 const InProcessChildThreadParams& params, | |
61 GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 64 GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
62 gpu::SyncPointManager* sync_point_manager); | 65 gpu::SyncPointManager* sync_point_manager); |
63 | 66 |
64 ~GpuChildThread() override; | 67 ~GpuChildThread() override; |
65 | 68 |
66 void Shutdown() override; | 69 void Shutdown() override; |
67 | 70 |
68 void Init(const base::Time& process_start_time); | 71 void Init(const base::Time& process_start_time); |
69 void StopWatchdog(); | 72 void StopWatchdog(); |
70 | 73 |
74 private: | |
71 // ChildThread overrides. | 75 // ChildThread overrides. |
72 bool Send(IPC::Message* msg) override; | 76 bool Send(IPC::Message* msg) override; |
73 bool OnControlMessageReceived(const IPC::Message& msg) override; | 77 bool OnControlMessageReceived(const IPC::Message& msg) override; |
74 bool OnMessageReceived(const IPC::Message& msg) override; | 78 bool OnMessageReceived(const IPC::Message& msg) override; |
75 | 79 |
76 private: | |
77 // GpuChannelManagerDelegate implementation. | 80 // GpuChannelManagerDelegate implementation. |
78 void AddSubscription(int32_t client_id, unsigned int target) override; | 81 void AddSubscription(int32_t client_id, unsigned int target) override; |
79 void ChannelEstablished(const IPC::ChannelHandle& channel_handle) override; | 82 void ChannelEstablished(const IPC::ChannelHandle& channel_handle) override; |
80 void DidCreateOffscreenContext(const GURL& active_url) override; | 83 void DidCreateOffscreenContext(const GURL& active_url) override; |
81 void DidDestroyChannel(int client_id) override; | 84 void DidDestroyChannel(int client_id) override; |
82 void DidDestroyOffscreenContext(const GURL& active_url) override; | 85 void DidDestroyOffscreenContext(const GURL& active_url) override; |
83 void DidLoseContext(bool offscreen, | 86 void DidLoseContext(bool offscreen, |
84 gpu::error::ContextLostReason reason, | 87 gpu::error::ContextLostReason reason, |
85 const GURL& active_url) override; | 88 const GURL& active_url) override; |
86 void GpuMemoryUmaStats(const GPUMemoryUmaStats& params) override; | 89 void GpuMemoryUmaStats(const GPUMemoryUmaStats& params) override; |
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124 unsigned int target, | 127 unsigned int target, |
125 const gpu::ValueState& state); | 128 const gpu::ValueState& state); |
126 #if defined(OS_ANDROID) | 129 #if defined(OS_ANDROID) |
127 void OnWakeUpGpu(); | 130 void OnWakeUpGpu(); |
128 #endif | 131 #endif |
129 void OnLoseAllContexts(); | 132 void OnLoseAllContexts(); |
130 | 133 |
131 void BindProcessControlRequest( | 134 void BindProcessControlRequest( |
132 mojo::InterfaceRequest<ProcessControl> request); | 135 mojo::InterfaceRequest<ProcessControl> request); |
133 | 136 |
137 gpu::GpuPreferences gpu_preferences_; | |
138 | |
134 // Set this flag to true if a fatal error occurred before we receive the | 139 // Set this flag to true if a fatal error occurred before we receive the |
135 // OnInitialize message, in which case we just declare ourselves DOA. | 140 // OnInitialize message, in which case we just declare ourselves DOA. |
136 bool dead_on_arrival_; | 141 bool dead_on_arrival_; |
137 base::Time process_start_time_; | 142 base::Time process_start_time_; |
138 scoped_refptr<GpuWatchdogThread> watchdog_thread_; | 143 scoped_refptr<GpuWatchdogThread> watchdog_thread_; |
139 | 144 |
140 #if defined(OS_WIN) | 145 #if defined(OS_WIN) |
141 // Windows specific client sandbox interface. | 146 // Windows specific client sandbox interface. |
142 sandbox::TargetServices* target_services_; | 147 sandbox::TargetServices* target_services_; |
143 #endif | 148 #endif |
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164 | 169 |
165 // Bindings to the ProcessControl impl. | 170 // Bindings to the ProcessControl impl. |
166 mojo::BindingSet<ProcessControl> process_control_bindings_; | 171 mojo::BindingSet<ProcessControl> process_control_bindings_; |
167 | 172 |
168 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); | 173 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); |
169 }; | 174 }; |
170 | 175 |
171 } // namespace content | 176 } // namespace content |
172 | 177 |
173 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ | 178 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ |
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