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Side by Side Diff: android_webview/browser/deferred_gpu_command_service.cc

Issue 1716813002: Use GpuPreferences to avoid directly accessing switches in gpu related code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: addressed a review issue Created 4 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/deferred_gpu_command_service.h" 5 #include "android_webview/browser/deferred_gpu_command_service.h"
6 6
7 #include "android_webview/browser/gl_view_renderer_manager.h" 7 #include "android_webview/browser/gl_view_renderer_manager.h"
8 #include "android_webview/browser/shared_renderer_state.h" 8 #include "android_webview/browser/shared_renderer_state.h"
9 #include "base/command_line.h"
9 #include "base/lazy_instance.h" 10 #include "base/lazy_instance.h"
11 #include "base/strings/string_number_conversions.h"
10 #include "base/synchronization/lock.h" 12 #include "base/synchronization/lock.h"
11 #include "base/trace_event/trace_event.h" 13 #include "base/trace_event/trace_event.h"
12 #include "content/public/browser/android/synchronous_compositor.h" 14 #include "content/public/browser/android/synchronous_compositor.h"
13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" 15 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h"
16 #include "gpu/command_buffer/service/gpu_switches.h"
14 #include "gpu/command_buffer/service/shader_translator_cache.h" 17 #include "gpu/command_buffer/service/shader_translator_cache.h"
15 #include "gpu/command_buffer/service/sync_point_manager.h" 18 #include "gpu/command_buffer/service/sync_point_manager.h"
19 #include "gpu/config/gpu_switches.h"
20 #include "ui/gl/gl_switches.h"
16 21
17 namespace android_webview { 22 namespace android_webview {
18 23
19 namespace { 24 namespace {
20 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > 25 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> >
21 g_service = LAZY_INSTANCE_INITIALIZER; 26 g_service = LAZY_INSTANCE_INITIALIZER;
27
28 bool GetSizeTFromSwitch(const base::CommandLine* command_line,
29 const base::StringPiece& switch_string,
30 size_t* value) {
31 if (!command_line->HasSwitch(switch_string))
32 return false;
33 std::string switch_value(command_line->GetSwitchValueASCII(switch_string));
34 return base::StringToSizeT(switch_value, value);
35 }
36
37 gpu::GpuPreferences GetGpuPreferencesFromCommandLine() {
boliu 2016/02/26 16:57:05 This chunk of code is duplicated in gpu_child_thre
Peng 2016/02/26 17:04:48 The goal is removing directly accessing switches i
Peng 2016/02/26 20:33:09 Done.
38 DCHECK(base::CommandLine::InitializedForCurrentProcess());
39 const base::CommandLine* command_line =
40 base::CommandLine::ForCurrentProcess();
41 gpu::GpuPreferences gpu_preferences;
42 gpu_preferences.single_process = true;
43 gpu_preferences.in_process_gpu = true;
44 // TODO(penghuang): share below code with content/gpu/gpu_child_thread.cc
45 gpu_preferences.compile_shader_always_succeeds =
46 command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds);
47 gpu_preferences.disable_gl_error_limit =
48 command_line->HasSwitch(switches::kDisableGLErrorLimit);
49 gpu_preferences.disable_glsl_translator =
50 command_line->HasSwitch(switches::kDisableGLSLTranslator);
51 gpu_preferences.disable_gpu_driver_bug_workarounds =
52 command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds);
53 gpu_preferences.disable_shader_name_hashing =
54 command_line->HasSwitch(switches::kDisableShaderNameHashing);
55 gpu_preferences.enable_gpu_command_logging =
56 command_line->HasSwitch(switches::kEnableGPUCommandLogging);
57 gpu_preferences.enable_gpu_debugging =
58 command_line->HasSwitch(switches::kEnableGPUDebugging);
59 gpu_preferences.enable_gpu_service_logging_gpu =
60 command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU);
61 gpu_preferences.disable_gpu_program_cache =
62 command_line->HasSwitch(switches::kDisableGpuProgramCache);
63 gpu_preferences.enforce_gl_minimums =
64 command_line->HasSwitch(switches::kEnforceGLMinimums);
65 if (GetSizeTFromSwitch(command_line, switches::kForceGpuMemAvailableMb,
66 &gpu_preferences.force_gpu_mem_available)) {
67 gpu_preferences.force_gpu_mem_available *= 1024 * 1024;
68 }
69 if (GetSizeTFromSwitch(command_line, switches::kGpuProgramCacheSizeKb,
70 &gpu_preferences.gpu_program_cache_size)) {
71 gpu_preferences.gpu_program_cache_size *= 1024;
72 }
73 gpu_preferences.enable_share_group_async_texture_upload =
74 command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload);
75 gpu_preferences.enable_subscribe_uniform_extension =
76 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension);
77 gpu_preferences.enable_threaded_texture_mailboxes =
78 command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes);
79 gpu_preferences.gl_shader_interm_output =
80 command_line->HasSwitch(switches::kGLShaderIntermOutput);
81 gpu_preferences.emulate_shader_precision =
82 command_line->HasSwitch(switches::kEmulateShaderPrecision);
83 gpu_preferences.enable_gl_path_rendering =
84 command_line->HasSwitch(switches::kEnableGLPathRendering);
85 gpu_preferences.enable_gpu_service_logging =
86 command_line->HasSwitch(switches::kEnableGPUServiceLogging);
87 gpu_preferences.enable_gpu_service_tracing =
88 command_line->HasSwitch(switches::kEnableGPUServiceTracing);
89 return gpu_preferences;
90 }
91
22 } // namespace 92 } // namespace
23 93
24 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; 94 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl;
25 95
26 // static 96 // static
27 bool ScopedAllowGL::IsAllowed() { 97 bool ScopedAllowGL::IsAllowed() {
28 return allow_gl.Get().Get(); 98 return allow_gl.Get().Get();
29 } 99 }
30 100
31 ScopedAllowGL::ScopedAllowGL() { 101 ScopedAllowGL::ScopedAllowGL() {
(...skipping 24 matching lines...) Expand all
56 } 126 }
57 } 127 }
58 128
59 // static 129 // static
60 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { 130 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() {
61 DCHECK(g_service.Get().get()); 131 DCHECK(g_service.Get().get());
62 return g_service.Get().get(); 132 return g_service.Get().get();
63 } 133 }
64 134
65 DeferredGpuCommandService::DeferredGpuCommandService() 135 DeferredGpuCommandService::DeferredGpuCommandService()
66 : sync_point_manager_(new gpu::SyncPointManager(true)) {} 136 : gpu::InProcessCommandBuffer::Service(GetGpuPreferencesFromCommandLine()),
137 sync_point_manager_(new gpu::SyncPointManager(true)) {
138 }
67 139
68 DeferredGpuCommandService::~DeferredGpuCommandService() { 140 DeferredGpuCommandService::~DeferredGpuCommandService() {
69 base::AutoLock lock(tasks_lock_); 141 base::AutoLock lock(tasks_lock_);
70 DCHECK(tasks_.empty()); 142 DCHECK(tasks_.empty());
71 } 143 }
72 144
73 // This method can be called on any thread. 145 // This method can be called on any thread.
74 // static 146 // static
75 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { 147 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) {
76 SharedRendererState* renderer_state = 148 SharedRendererState* renderer_state =
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
142 "DeferredGpuCommandService::PerformAllIdleWork"); 214 "DeferredGpuCommandService::PerformAllIdleWork");
143 while (IdleQueueSize()) { 215 while (IdleQueueSize()) {
144 PerformIdleWork(true); 216 PerformIdleWork(true);
145 } 217 }
146 } 218 }
147 219
148 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } 220 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; }
149 221
150 scoped_refptr<gpu::gles2::ShaderTranslatorCache> 222 scoped_refptr<gpu::gles2::ShaderTranslatorCache>
151 DeferredGpuCommandService::shader_translator_cache() { 223 DeferredGpuCommandService::shader_translator_cache() {
152 if (!shader_translator_cache_.get()) 224 if (!shader_translator_cache_.get()) {
153 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; 225 shader_translator_cache_ =
226 new gpu::gles2::ShaderTranslatorCache(gpu_preferences());
227 }
154 return shader_translator_cache_; 228 return shader_translator_cache_;
155 } 229 }
156 230
157 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> 231 scoped_refptr<gpu::gles2::FramebufferCompletenessCache>
158 DeferredGpuCommandService::framebuffer_completeness_cache() { 232 DeferredGpuCommandService::framebuffer_completeness_cache() {
159 if (!framebuffer_completeness_cache_.get()) { 233 if (!framebuffer_completeness_cache_.get()) {
160 framebuffer_completeness_cache_ = 234 framebuffer_completeness_cache_ =
161 new gpu::gles2::FramebufferCompletenessCache; 235 new gpu::gles2::FramebufferCompletenessCache;
162 } 236 }
163 return framebuffer_completeness_cache_; 237 return framebuffer_completeness_cache_;
(...skipping 28 matching lines...) Expand all
192 266
193 void DeferredGpuCommandService::AddRef() const { 267 void DeferredGpuCommandService::AddRef() const {
194 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); 268 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef();
195 } 269 }
196 270
197 void DeferredGpuCommandService::Release() const { 271 void DeferredGpuCommandService::Release() const {
198 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); 272 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release();
199 } 273 }
200 274
201 } // namespace android_webview 275 } // namespace android_webview
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