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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/deferred_gpu_command_service.h" | 5 #include "android_webview/browser/deferred_gpu_command_service.h" |
6 | 6 |
7 #include "android_webview/browser/gl_view_renderer_manager.h" | 7 #include "android_webview/browser/gl_view_renderer_manager.h" |
8 #include "android_webview/browser/shared_renderer_state.h" | 8 #include "android_webview/browser/shared_renderer_state.h" |
9 #include "base/command_line.h" | |
9 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
11 #include "base/strings/string_number_conversions.h" | |
10 #include "base/synchronization/lock.h" | 12 #include "base/synchronization/lock.h" |
11 #include "base/trace_event/trace_event.h" | 13 #include "base/trace_event/trace_event.h" |
12 #include "content/public/browser/android/synchronous_compositor.h" | 14 #include "content/public/browser/android/synchronous_compositor.h" |
13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | 15 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" |
16 #include "gpu/command_buffer/service/gpu_switches.h" | |
14 #include "gpu/command_buffer/service/shader_translator_cache.h" | 17 #include "gpu/command_buffer/service/shader_translator_cache.h" |
15 #include "gpu/command_buffer/service/sync_point_manager.h" | 18 #include "gpu/command_buffer/service/sync_point_manager.h" |
19 #include "gpu/config/gpu_switches.h" | |
20 #include "ui/gl/gl_switches.h" | |
16 | 21 |
17 namespace android_webview { | 22 namespace android_webview { |
18 | 23 |
19 namespace { | 24 namespace { |
20 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > | 25 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > |
21 g_service = LAZY_INSTANCE_INITIALIZER; | 26 g_service = LAZY_INSTANCE_INITIALIZER; |
27 | |
28 bool GetSizeTFromSwitch(const base::CommandLine* command_line, | |
29 const base::StringPiece& switch_string, | |
30 size_t* value) { | |
31 if (!command_line->HasSwitch(switch_string)) | |
32 return false; | |
33 std::string switch_value(command_line->GetSwitchValueASCII(switch_string)); | |
34 return base::StringToSizeT(switch_value, value); | |
35 } | |
36 | |
37 gpu::GpuPreferences GetGpuPreferencesFromCommandLine() { | |
boliu
2016/02/26 16:57:05
This chunk of code is duplicated in gpu_child_thre
Peng
2016/02/26 17:04:48
The goal is removing directly accessing switches i
Peng
2016/02/26 20:33:09
Done.
| |
38 DCHECK(base::CommandLine::InitializedForCurrentProcess()); | |
39 const base::CommandLine* command_line = | |
40 base::CommandLine::ForCurrentProcess(); | |
41 gpu::GpuPreferences gpu_preferences; | |
42 gpu_preferences.single_process = true; | |
43 gpu_preferences.in_process_gpu = true; | |
44 // TODO(penghuang): share below code with content/gpu/gpu_child_thread.cc | |
45 gpu_preferences.compile_shader_always_succeeds = | |
46 command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds); | |
47 gpu_preferences.disable_gl_error_limit = | |
48 command_line->HasSwitch(switches::kDisableGLErrorLimit); | |
49 gpu_preferences.disable_glsl_translator = | |
50 command_line->HasSwitch(switches::kDisableGLSLTranslator); | |
51 gpu_preferences.disable_gpu_driver_bug_workarounds = | |
52 command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds); | |
53 gpu_preferences.disable_shader_name_hashing = | |
54 command_line->HasSwitch(switches::kDisableShaderNameHashing); | |
55 gpu_preferences.enable_gpu_command_logging = | |
56 command_line->HasSwitch(switches::kEnableGPUCommandLogging); | |
57 gpu_preferences.enable_gpu_debugging = | |
58 command_line->HasSwitch(switches::kEnableGPUDebugging); | |
59 gpu_preferences.enable_gpu_service_logging_gpu = | |
60 command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU); | |
61 gpu_preferences.disable_gpu_program_cache = | |
62 command_line->HasSwitch(switches::kDisableGpuProgramCache); | |
63 gpu_preferences.enforce_gl_minimums = | |
64 command_line->HasSwitch(switches::kEnforceGLMinimums); | |
65 if (GetSizeTFromSwitch(command_line, switches::kForceGpuMemAvailableMb, | |
66 &gpu_preferences.force_gpu_mem_available)) { | |
67 gpu_preferences.force_gpu_mem_available *= 1024 * 1024; | |
68 } | |
69 if (GetSizeTFromSwitch(command_line, switches::kGpuProgramCacheSizeKb, | |
70 &gpu_preferences.gpu_program_cache_size)) { | |
71 gpu_preferences.gpu_program_cache_size *= 1024; | |
72 } | |
73 gpu_preferences.enable_share_group_async_texture_upload = | |
74 command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload); | |
75 gpu_preferences.enable_subscribe_uniform_extension = | |
76 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension); | |
77 gpu_preferences.enable_threaded_texture_mailboxes = | |
78 command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes); | |
79 gpu_preferences.gl_shader_interm_output = | |
80 command_line->HasSwitch(switches::kGLShaderIntermOutput); | |
81 gpu_preferences.emulate_shader_precision = | |
82 command_line->HasSwitch(switches::kEmulateShaderPrecision); | |
83 gpu_preferences.enable_gl_path_rendering = | |
84 command_line->HasSwitch(switches::kEnableGLPathRendering); | |
85 gpu_preferences.enable_gpu_service_logging = | |
86 command_line->HasSwitch(switches::kEnableGPUServiceLogging); | |
87 gpu_preferences.enable_gpu_service_tracing = | |
88 command_line->HasSwitch(switches::kEnableGPUServiceTracing); | |
89 return gpu_preferences; | |
90 } | |
91 | |
22 } // namespace | 92 } // namespace |
23 | 93 |
24 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; | 94 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; |
25 | 95 |
26 // static | 96 // static |
27 bool ScopedAllowGL::IsAllowed() { | 97 bool ScopedAllowGL::IsAllowed() { |
28 return allow_gl.Get().Get(); | 98 return allow_gl.Get().Get(); |
29 } | 99 } |
30 | 100 |
31 ScopedAllowGL::ScopedAllowGL() { | 101 ScopedAllowGL::ScopedAllowGL() { |
(...skipping 24 matching lines...) Expand all Loading... | |
56 } | 126 } |
57 } | 127 } |
58 | 128 |
59 // static | 129 // static |
60 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { | 130 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { |
61 DCHECK(g_service.Get().get()); | 131 DCHECK(g_service.Get().get()); |
62 return g_service.Get().get(); | 132 return g_service.Get().get(); |
63 } | 133 } |
64 | 134 |
65 DeferredGpuCommandService::DeferredGpuCommandService() | 135 DeferredGpuCommandService::DeferredGpuCommandService() |
66 : sync_point_manager_(new gpu::SyncPointManager(true)) {} | 136 : gpu::InProcessCommandBuffer::Service(GetGpuPreferencesFromCommandLine()), |
137 sync_point_manager_(new gpu::SyncPointManager(true)) { | |
138 } | |
67 | 139 |
68 DeferredGpuCommandService::~DeferredGpuCommandService() { | 140 DeferredGpuCommandService::~DeferredGpuCommandService() { |
69 base::AutoLock lock(tasks_lock_); | 141 base::AutoLock lock(tasks_lock_); |
70 DCHECK(tasks_.empty()); | 142 DCHECK(tasks_.empty()); |
71 } | 143 } |
72 | 144 |
73 // This method can be called on any thread. | 145 // This method can be called on any thread. |
74 // static | 146 // static |
75 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { | 147 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { |
76 SharedRendererState* renderer_state = | 148 SharedRendererState* renderer_state = |
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142 "DeferredGpuCommandService::PerformAllIdleWork"); | 214 "DeferredGpuCommandService::PerformAllIdleWork"); |
143 while (IdleQueueSize()) { | 215 while (IdleQueueSize()) { |
144 PerformIdleWork(true); | 216 PerformIdleWork(true); |
145 } | 217 } |
146 } | 218 } |
147 | 219 |
148 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } | 220 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } |
149 | 221 |
150 scoped_refptr<gpu::gles2::ShaderTranslatorCache> | 222 scoped_refptr<gpu::gles2::ShaderTranslatorCache> |
151 DeferredGpuCommandService::shader_translator_cache() { | 223 DeferredGpuCommandService::shader_translator_cache() { |
152 if (!shader_translator_cache_.get()) | 224 if (!shader_translator_cache_.get()) { |
153 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | 225 shader_translator_cache_ = |
226 new gpu::gles2::ShaderTranslatorCache(gpu_preferences()); | |
227 } | |
154 return shader_translator_cache_; | 228 return shader_translator_cache_; |
155 } | 229 } |
156 | 230 |
157 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 231 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
158 DeferredGpuCommandService::framebuffer_completeness_cache() { | 232 DeferredGpuCommandService::framebuffer_completeness_cache() { |
159 if (!framebuffer_completeness_cache_.get()) { | 233 if (!framebuffer_completeness_cache_.get()) { |
160 framebuffer_completeness_cache_ = | 234 framebuffer_completeness_cache_ = |
161 new gpu::gles2::FramebufferCompletenessCache; | 235 new gpu::gles2::FramebufferCompletenessCache; |
162 } | 236 } |
163 return framebuffer_completeness_cache_; | 237 return framebuffer_completeness_cache_; |
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192 | 266 |
193 void DeferredGpuCommandService::AddRef() const { | 267 void DeferredGpuCommandService::AddRef() const { |
194 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); | 268 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); |
195 } | 269 } |
196 | 270 |
197 void DeferredGpuCommandService::Release() const { | 271 void DeferredGpuCommandService::Release() const { |
198 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); | 272 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); |
199 } | 273 } |
200 | 274 |
201 } // namespace android_webview | 275 } // namespace android_webview |
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