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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/deferred_gpu_command_service.h" | 5 #include "android_webview/browser/deferred_gpu_command_service.h" |
| 6 | 6 |
| 7 #include "android_webview/browser/gl_view_renderer_manager.h" | 7 #include "android_webview/browser/gl_view_renderer_manager.h" |
| 8 #include "android_webview/browser/shared_renderer_state.h" | 8 #include "android_webview/browser/shared_renderer_state.h" |
| 9 #include "base/command_line.h" | |
| 9 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
| 11 #include "base/strings/string_number_conversions.h" | |
| 10 #include "base/synchronization/lock.h" | 12 #include "base/synchronization/lock.h" |
| 11 #include "base/trace_event/trace_event.h" | 13 #include "base/trace_event/trace_event.h" |
| 12 #include "content/public/browser/android/synchronous_compositor.h" | 14 #include "content/public/browser/android/synchronous_compositor.h" |
| 13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | 15 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" |
| 16 #include "gpu/command_buffer/service/gpu_switches.h" | |
| 14 #include "gpu/command_buffer/service/shader_translator_cache.h" | 17 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 15 #include "gpu/command_buffer/service/sync_point_manager.h" | 18 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 19 #include "gpu/config/gpu_switches.h" | |
| 20 #include "ui/gl/gl_switches.h" | |
| 16 | 21 |
| 17 namespace android_webview { | 22 namespace android_webview { |
| 18 | 23 |
| 19 namespace { | 24 namespace { |
| 20 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > | 25 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > |
| 21 g_service = LAZY_INSTANCE_INITIALIZER; | 26 g_service = LAZY_INSTANCE_INITIALIZER; |
| 27 | |
| 28 bool GetSizeTFromSwitch(const base::CommandLine* command_line, | |
| 29 const base::StringPiece& switch_string, | |
| 30 size_t* value) { | |
| 31 if (!command_line->HasSwitch(switch_string)) | |
| 32 return false; | |
| 33 std::string switch_value(command_line->GetSwitchValueASCII(switch_string)); | |
| 34 return base::StringToSizeT(switch_value, value); | |
| 35 } | |
| 36 | |
| 37 gpu::GpuPreferences GetGpuPreferencesFromCommandLine() { | |
|
boliu
2016/02/26 16:57:05
This chunk of code is duplicated in gpu_child_thre
Peng
2016/02/26 17:04:48
The goal is removing directly accessing switches i
Peng
2016/02/26 20:33:09
Done.
| |
| 38 DCHECK(base::CommandLine::InitializedForCurrentProcess()); | |
| 39 const base::CommandLine* command_line = | |
| 40 base::CommandLine::ForCurrentProcess(); | |
| 41 gpu::GpuPreferences gpu_preferences; | |
| 42 gpu_preferences.single_process = true; | |
| 43 gpu_preferences.in_process_gpu = true; | |
| 44 // TODO(penghuang): share below code with content/gpu/gpu_child_thread.cc | |
| 45 gpu_preferences.compile_shader_always_succeeds = | |
| 46 command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds); | |
| 47 gpu_preferences.disable_gl_error_limit = | |
| 48 command_line->HasSwitch(switches::kDisableGLErrorLimit); | |
| 49 gpu_preferences.disable_glsl_translator = | |
| 50 command_line->HasSwitch(switches::kDisableGLSLTranslator); | |
| 51 gpu_preferences.disable_gpu_driver_bug_workarounds = | |
| 52 command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds); | |
| 53 gpu_preferences.disable_shader_name_hashing = | |
| 54 command_line->HasSwitch(switches::kDisableShaderNameHashing); | |
| 55 gpu_preferences.enable_gpu_command_logging = | |
| 56 command_line->HasSwitch(switches::kEnableGPUCommandLogging); | |
| 57 gpu_preferences.enable_gpu_debugging = | |
| 58 command_line->HasSwitch(switches::kEnableGPUDebugging); | |
| 59 gpu_preferences.enable_gpu_service_logging_gpu = | |
| 60 command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU); | |
| 61 gpu_preferences.disable_gpu_program_cache = | |
| 62 command_line->HasSwitch(switches::kDisableGpuProgramCache); | |
| 63 gpu_preferences.enforce_gl_minimums = | |
| 64 command_line->HasSwitch(switches::kEnforceGLMinimums); | |
| 65 if (GetSizeTFromSwitch(command_line, switches::kForceGpuMemAvailableMb, | |
| 66 &gpu_preferences.force_gpu_mem_available)) { | |
| 67 gpu_preferences.force_gpu_mem_available *= 1024 * 1024; | |
| 68 } | |
| 69 if (GetSizeTFromSwitch(command_line, switches::kGpuProgramCacheSizeKb, | |
| 70 &gpu_preferences.gpu_program_cache_size)) { | |
| 71 gpu_preferences.gpu_program_cache_size *= 1024; | |
| 72 } | |
| 73 gpu_preferences.enable_share_group_async_texture_upload = | |
| 74 command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload); | |
| 75 gpu_preferences.enable_subscribe_uniform_extension = | |
| 76 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension); | |
| 77 gpu_preferences.enable_threaded_texture_mailboxes = | |
| 78 command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes); | |
| 79 gpu_preferences.gl_shader_interm_output = | |
| 80 command_line->HasSwitch(switches::kGLShaderIntermOutput); | |
| 81 gpu_preferences.emulate_shader_precision = | |
| 82 command_line->HasSwitch(switches::kEmulateShaderPrecision); | |
| 83 gpu_preferences.enable_gl_path_rendering = | |
| 84 command_line->HasSwitch(switches::kEnableGLPathRendering); | |
| 85 gpu_preferences.enable_gpu_service_logging = | |
| 86 command_line->HasSwitch(switches::kEnableGPUServiceLogging); | |
| 87 gpu_preferences.enable_gpu_service_tracing = | |
| 88 command_line->HasSwitch(switches::kEnableGPUServiceTracing); | |
| 89 return gpu_preferences; | |
| 90 } | |
| 91 | |
| 22 } // namespace | 92 } // namespace |
| 23 | 93 |
| 24 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; | 94 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; |
| 25 | 95 |
| 26 // static | 96 // static |
| 27 bool ScopedAllowGL::IsAllowed() { | 97 bool ScopedAllowGL::IsAllowed() { |
| 28 return allow_gl.Get().Get(); | 98 return allow_gl.Get().Get(); |
| 29 } | 99 } |
| 30 | 100 |
| 31 ScopedAllowGL::ScopedAllowGL() { | 101 ScopedAllowGL::ScopedAllowGL() { |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 56 } | 126 } |
| 57 } | 127 } |
| 58 | 128 |
| 59 // static | 129 // static |
| 60 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { | 130 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { |
| 61 DCHECK(g_service.Get().get()); | 131 DCHECK(g_service.Get().get()); |
| 62 return g_service.Get().get(); | 132 return g_service.Get().get(); |
| 63 } | 133 } |
| 64 | 134 |
| 65 DeferredGpuCommandService::DeferredGpuCommandService() | 135 DeferredGpuCommandService::DeferredGpuCommandService() |
| 66 : sync_point_manager_(new gpu::SyncPointManager(true)) {} | 136 : gpu::InProcessCommandBuffer::Service(GetGpuPreferencesFromCommandLine()), |
| 137 sync_point_manager_(new gpu::SyncPointManager(true)) { | |
| 138 } | |
| 67 | 139 |
| 68 DeferredGpuCommandService::~DeferredGpuCommandService() { | 140 DeferredGpuCommandService::~DeferredGpuCommandService() { |
| 69 base::AutoLock lock(tasks_lock_); | 141 base::AutoLock lock(tasks_lock_); |
| 70 DCHECK(tasks_.empty()); | 142 DCHECK(tasks_.empty()); |
| 71 } | 143 } |
| 72 | 144 |
| 73 // This method can be called on any thread. | 145 // This method can be called on any thread. |
| 74 // static | 146 // static |
| 75 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { | 147 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { |
| 76 SharedRendererState* renderer_state = | 148 SharedRendererState* renderer_state = |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 142 "DeferredGpuCommandService::PerformAllIdleWork"); | 214 "DeferredGpuCommandService::PerformAllIdleWork"); |
| 143 while (IdleQueueSize()) { | 215 while (IdleQueueSize()) { |
| 144 PerformIdleWork(true); | 216 PerformIdleWork(true); |
| 145 } | 217 } |
| 146 } | 218 } |
| 147 | 219 |
| 148 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } | 220 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } |
| 149 | 221 |
| 150 scoped_refptr<gpu::gles2::ShaderTranslatorCache> | 222 scoped_refptr<gpu::gles2::ShaderTranslatorCache> |
| 151 DeferredGpuCommandService::shader_translator_cache() { | 223 DeferredGpuCommandService::shader_translator_cache() { |
| 152 if (!shader_translator_cache_.get()) | 224 if (!shader_translator_cache_.get()) { |
| 153 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | 225 shader_translator_cache_ = |
| 226 new gpu::gles2::ShaderTranslatorCache(gpu_preferences()); | |
| 227 } | |
| 154 return shader_translator_cache_; | 228 return shader_translator_cache_; |
| 155 } | 229 } |
| 156 | 230 |
| 157 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 231 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
| 158 DeferredGpuCommandService::framebuffer_completeness_cache() { | 232 DeferredGpuCommandService::framebuffer_completeness_cache() { |
| 159 if (!framebuffer_completeness_cache_.get()) { | 233 if (!framebuffer_completeness_cache_.get()) { |
| 160 framebuffer_completeness_cache_ = | 234 framebuffer_completeness_cache_ = |
| 161 new gpu::gles2::FramebufferCompletenessCache; | 235 new gpu::gles2::FramebufferCompletenessCache; |
| 162 } | 236 } |
| 163 return framebuffer_completeness_cache_; | 237 return framebuffer_completeness_cache_; |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 192 | 266 |
| 193 void DeferredGpuCommandService::AddRef() const { | 267 void DeferredGpuCommandService::AddRef() const { |
| 194 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); | 268 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); |
| 195 } | 269 } |
| 196 | 270 |
| 197 void DeferredGpuCommandService::Release() const { | 271 void DeferredGpuCommandService::Release() const { |
| 198 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); | 272 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); |
| 199 } | 273 } |
| 200 | 274 |
| 201 } // namespace android_webview | 275 } // namespace android_webview |
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