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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/memory/weak_ptr.h" | 15 #include "base/memory/weak_ptr.h" |
16 #include "gpu/command_buffer/common/constants.h" | 16 #include "gpu/command_buffer/common/constants.h" |
17 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 17 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
18 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 18 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
19 #include "gpu/command_buffer/service/feature_info.h" | 19 #include "gpu/command_buffer/service/feature_info.h" |
20 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | 20 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" |
21 #include "gpu/command_buffer/service/gpu_preferences.h" | |
21 #include "gpu/command_buffer/service/shader_translator_cache.h" | 22 #include "gpu/command_buffer/service/shader_translator_cache.h" |
22 #include "gpu/gpu_export.h" | 23 #include "gpu/gpu_export.h" |
23 | 24 |
24 namespace gpu { | 25 namespace gpu { |
25 | 26 |
27 struct GpuPreferences; | |
26 class TransferBufferManager; | 28 class TransferBufferManager; |
27 class ValueStateMap; | 29 class ValueStateMap; |
28 | 30 |
29 namespace gles2 { | 31 namespace gles2 { |
30 | 32 |
31 class ProgramCache; | 33 class ProgramCache; |
32 class BufferManager; | 34 class BufferManager; |
33 class GLES2Decoder; | 35 class GLES2Decoder; |
34 class FramebufferManager; | 36 class FramebufferManager; |
35 class MailboxManager; | 37 class MailboxManager; |
36 class RenderbufferManager; | 38 class RenderbufferManager; |
37 class PathManager; | 39 class PathManager; |
38 class ProgramManager; | 40 class ProgramManager; |
39 class SamplerManager; | 41 class SamplerManager; |
40 class ShaderManager; | 42 class ShaderManager; |
41 class TextureManager; | 43 class TextureManager; |
42 class SubscriptionRefSet; | 44 class SubscriptionRefSet; |
43 class ValuebufferManager; | 45 class ValuebufferManager; |
44 class MemoryTracker; | 46 class MemoryTracker; |
45 struct DisallowedFeatures; | 47 struct DisallowedFeatures; |
46 | 48 |
47 // A Context Group helps manage multiple GLES2Decoders that share | 49 // A Context Group helps manage multiple GLES2Decoders that share |
48 // resources. | 50 // resources. |
49 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { | 51 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { |
50 public: | 52 public: |
51 ContextGroup( | 53 ContextGroup( |
54 const GpuPreferences& gpu_preferences, | |
52 const scoped_refptr<MailboxManager>& mailbox_manager, | 55 const scoped_refptr<MailboxManager>& mailbox_manager, |
53 const scoped_refptr<MemoryTracker>& memory_tracker, | 56 const scoped_refptr<MemoryTracker>& memory_tracker, |
54 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 57 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
55 const scoped_refptr<FramebufferCompletenessCache>& | 58 const scoped_refptr<FramebufferCompletenessCache>& |
56 framebuffer_completeness_cache, | 59 framebuffer_completeness_cache, |
57 const scoped_refptr<FeatureInfo>& feature_info, | 60 const scoped_refptr<FeatureInfo>& feature_info, |
58 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, | 61 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, |
59 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, | 62 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, |
60 bool bind_generates_resource); | 63 bool bind_generates_resource); |
61 | 64 |
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115 uint32_t max_draw_buffers() const { return max_draw_buffers_; } | 118 uint32_t max_draw_buffers() const { return max_draw_buffers_; } |
116 | 119 |
117 uint32_t max_dual_source_draw_buffers() const { | 120 uint32_t max_dual_source_draw_buffers() const { |
118 return max_dual_source_draw_buffers_; | 121 return max_dual_source_draw_buffers_; |
119 } | 122 } |
120 | 123 |
121 FeatureInfo* feature_info() { | 124 FeatureInfo* feature_info() { |
122 return feature_info_.get(); | 125 return feature_info_.get(); |
123 } | 126 } |
124 | 127 |
128 const GpuPreferences& gpu_preferences() const { | |
129 return gpu_preferences_; | |
130 } | |
131 | |
125 BufferManager* buffer_manager() const { | 132 BufferManager* buffer_manager() const { |
126 return buffer_manager_.get(); | 133 return buffer_manager_.get(); |
127 } | 134 } |
128 | 135 |
129 FramebufferManager* framebuffer_manager() const { | 136 FramebufferManager* framebuffer_manager() const { |
130 return framebuffer_manager_.get(); | 137 return framebuffer_manager_.get(); |
131 } | 138 } |
132 | 139 |
133 RenderbufferManager* renderbuffer_manager() const { | 140 RenderbufferManager* renderbuffer_manager() const { |
134 return renderbuffer_manager_.get(); | 141 return renderbuffer_manager_.get(); |
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
225 private: | 232 private: |
226 friend class base::RefCounted<ContextGroup>; | 233 friend class base::RefCounted<ContextGroup>; |
227 ~ContextGroup(); | 234 ~ContextGroup(); |
228 | 235 |
229 bool CheckGLFeature(GLint min_required, GLint* v); | 236 bool CheckGLFeature(GLint min_required, GLint* v); |
230 bool CheckGLFeatureU(GLint min_required, uint32_t* v); | 237 bool CheckGLFeatureU(GLint min_required, uint32_t* v); |
231 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 238 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
232 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v); | 239 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v); |
233 bool HaveContexts(); | 240 bool HaveContexts(); |
234 | 241 |
242 const GpuPreferences& gpu_preferences_; | |
235 scoped_refptr<MailboxManager> mailbox_manager_; | 243 scoped_refptr<MailboxManager> mailbox_manager_; |
236 scoped_refptr<MemoryTracker> memory_tracker_; | 244 scoped_refptr<MemoryTracker> memory_tracker_; |
237 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; | 245 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; |
238 scoped_refptr<FramebufferCompletenessCache> framebuffer_completeness_cache_; | 246 scoped_refptr<FramebufferCompletenessCache> framebuffer_completeness_cache_; |
239 scoped_refptr<TransferBufferManager> transfer_buffer_manager_; | 247 scoped_refptr<TransferBufferManager> transfer_buffer_manager_; |
240 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; | 248 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; |
241 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; | 249 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; |
242 | 250 |
243 bool enforce_gl_minimums_; | 251 bool enforce_gl_minimums_; |
244 bool bind_generates_resource_; | 252 bool bind_generates_resource_; |
(...skipping 24 matching lines...) Expand all Loading... | |
269 scoped_ptr<ProgramManager> program_manager_; | 277 scoped_ptr<ProgramManager> program_manager_; |
270 | 278 |
271 scoped_ptr<ShaderManager> shader_manager_; | 279 scoped_ptr<ShaderManager> shader_manager_; |
272 | 280 |
273 scoped_ptr<SamplerManager> sampler_manager_; | 281 scoped_ptr<SamplerManager> sampler_manager_; |
274 | 282 |
275 scoped_ptr<ValuebufferManager> valuebuffer_manager_; | 283 scoped_ptr<ValuebufferManager> valuebuffer_manager_; |
276 | 284 |
277 scoped_refptr<FeatureInfo> feature_info_; | 285 scoped_refptr<FeatureInfo> feature_info_; |
278 | 286 |
287 | |
Fady Samuel
2016/02/25 16:26:33
nit: remove this extra line.
Peng
2016/02/25 17:13:22
Done.
| |
279 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; | 288 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; |
280 | 289 |
281 // Mappings from client side IDs to service side IDs. | 290 // Mappings from client side IDs to service side IDs. |
282 base::hash_map<GLuint, GLuint> transformfeedbacks_id_map_; | 291 base::hash_map<GLuint, GLuint> transformfeedbacks_id_map_; |
283 base::hash_map<GLuint, GLsync> syncs_id_map_; | 292 base::hash_map<GLuint, GLsync> syncs_id_map_; |
284 | 293 |
285 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 294 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
286 }; | 295 }; |
287 | 296 |
288 } // namespace gles2 | 297 } // namespace gles2 |
289 } // namespace gpu | 298 } // namespace gpu |
290 | 299 |
291 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 300 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
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