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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/deferred_gpu_command_service.h" | 5 #include "android_webview/browser/deferred_gpu_command_service.h" |
6 | 6 |
7 #include "android_webview/browser/gl_view_renderer_manager.h" | 7 #include "android_webview/browser/gl_view_renderer_manager.h" |
8 #include "android_webview/browser/shared_renderer_state.h" | 8 #include "android_webview/browser/shared_renderer_state.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/synchronization/lock.h" | 10 #include "base/synchronization/lock.h" |
11 #include "base/trace_event/trace_event.h" | 11 #include "base/trace_event/trace_event.h" |
12 #include "content/public/browser/android/synchronous_compositor.h" | 12 #include "content/public/browser/android/synchronous_compositor.h" |
13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | 13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" |
| 14 #include "gpu/command_buffer/service/gpu_switches.h" |
14 #include "gpu/command_buffer/service/shader_translator_cache.h" | 15 #include "gpu/command_buffer/service/shader_translator_cache.h" |
15 #include "gpu/command_buffer/service/sync_point_manager.h" | 16 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 17 #include "gpu/config/gpu_switches.h" |
| 18 #include "ui/gl/gl_switches.h" |
16 | 19 |
17 namespace android_webview { | 20 namespace android_webview { |
18 | 21 |
19 namespace { | 22 namespace { |
20 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > | 23 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > |
21 g_service = LAZY_INSTANCE_INITIALIZER; | 24 g_service = LAZY_INSTANCE_INITIALIZER; |
22 } // namespace | 25 } // namespace |
23 | 26 |
24 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; | 27 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; |
25 | 28 |
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56 } | 59 } |
57 } | 60 } |
58 | 61 |
59 // static | 62 // static |
60 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { | 63 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { |
61 DCHECK(g_service.Get().get()); | 64 DCHECK(g_service.Get().get()); |
62 return g_service.Get().get(); | 65 return g_service.Get().get(); |
63 } | 66 } |
64 | 67 |
65 DeferredGpuCommandService::DeferredGpuCommandService() | 68 DeferredGpuCommandService::DeferredGpuCommandService() |
66 : sync_point_manager_(new gpu::SyncPointManager(true)) {} | 69 : gpu::Service(gpu_preferences_), |
| 70 sync_point_manager_(new gpu::SyncPointManager(true)) { |
| 71 InitGpuPreferences(); |
| 72 } |
67 | 73 |
68 DeferredGpuCommandService::~DeferredGpuCommandService() { | 74 DeferredGpuCommandService::~DeferredGpuCommandService() { |
69 base::AutoLock lock(tasks_lock_); | 75 base::AutoLock lock(tasks_lock_); |
70 DCHECK(tasks_.empty()); | 76 DCHECK(tasks_.empty()); |
71 } | 77 } |
72 | 78 |
73 // This method can be called on any thread. | 79 // This method can be called on any thread. |
74 // static | 80 // static |
75 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { | 81 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { |
76 SharedRendererState* renderer_state = | 82 SharedRendererState* renderer_state = |
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88 base::AutoLock lock(tasks_lock_); | 94 base::AutoLock lock(tasks_lock_); |
89 tasks_.push(task); | 95 tasks_.push(task); |
90 } | 96 } |
91 if (ScopedAllowGL::IsAllowed()) { | 97 if (ScopedAllowGL::IsAllowed()) { |
92 RunTasks(); | 98 RunTasks(); |
93 } else { | 99 } else { |
94 RequestProcessGL(false); | 100 RequestProcessGL(false); |
95 } | 101 } |
96 } | 102 } |
97 | 103 |
| 104 void DeferredGpuCommandService::InitGpuPreferences() { |
| 105 DCHECK(base::CommandLine::InitializedForCurrentProcess()); |
| 106 const base::CommandLine* command_line = |
| 107 base::CommandLine::ForCurrentProcess(); |
| 108 gpu_preferences_.single_process = true; |
| 109 gpu_preferences_.in_process_gpu = true; |
| 110 // TODO(penghuang): share below code with content/gpu/gpu_child_thread.cc |
| 111 gpu_preferences_.compile_shader_always_succeeds = |
| 112 command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds); |
| 113 gpu_preferences_.disable_gl_error_limit = |
| 114 command_line->HasSwitch(switches::kDisableGLErrorLimit); |
| 115 gpu_preferences_.disable_glsl_translator = |
| 116 command_line->HasSwitch(switches::kDisableGLSLTranslator); |
| 117 gpu_preferences_.disable_gpu_driver_bug_workarounds = |
| 118 command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds); |
| 119 gpu_preferences_.disable_shader_name_hashing = |
| 120 command_line->HasSwitch(switches::kDisableShaderNameHashing); |
| 121 gpu_preferences_.enable_gpu_command_logging = |
| 122 command_line->HasSwitch(switches::kEnableGPUCommandLogging); |
| 123 gpu_preferences_.enable_gpu_debugging = |
| 124 command_line->HasSwitch(switches::kEnableGPUDebugging); |
| 125 gpu_preferences_.enable_gpu_service_logging_gpu = |
| 126 command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU); |
| 127 gpu_preferences_.disable_gpu_program_cache = |
| 128 command_line->HasSwitch(switches::kDisableGpuProgramCache); |
| 129 gpu_preferences_.enforce_gl_minimums = |
| 130 command_line->HasSwitch(switches::kEnforceGLMinimums); |
| 131 if (GetSizeTFromSwitch(command_line, switches::kForceGpuMemAvailableMb, |
| 132 &gpu_preferences_.force_gpu_mem_available)) { |
| 133 gpu_preferences_.force_gpu_mem_available *= 1024 * 1024; |
| 134 } |
| 135 if (GetSizeTFromSwitch(command_line, switches::kGpuProgramCacheSizeKb, |
| 136 &gpu_preferences_.gpu_program_cache_size)) { |
| 137 gpu_preferences_.gpu_program_cache_size *= 1024; |
| 138 } |
| 139 gpu_preferences_.enable_share_group_async_texture_upload = |
| 140 command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload); |
| 141 gpu_preferences_.enable_subscribe_uniform_extension = |
| 142 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension); |
| 143 gpu_preferences_.enable_threaded_texture_mailboxes = |
| 144 command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes); |
| 145 gpu_preferences_.gl_shader_interm_output = |
| 146 command_line->HasSwitch(switches::kGLShaderIntermOutput); |
| 147 gpu_preferences_.emulate_shader_precision = |
| 148 command_line->HasSwitch(switches::kEmulateShaderPrecision); |
| 149 gpu_preferences_.enable_gl_path_rendering = |
| 150 command_line->HasSwitch(switches::kEnableGLPathRendering); |
| 151 gpu_preferences_.enable_gpu_service_logging = |
| 152 command_line->HasSwitch(switches::kEnableGPUServiceLogging); |
| 153 gpu_preferences_.enable_gpu_service_tracing = |
| 154 } |
| 155 |
98 size_t DeferredGpuCommandService::IdleQueueSize() { | 156 size_t DeferredGpuCommandService::IdleQueueSize() { |
99 base::AutoLock lock(tasks_lock_); | 157 base::AutoLock lock(tasks_lock_); |
100 return idle_tasks_.size(); | 158 return idle_tasks_.size(); |
101 } | 159 } |
102 | 160 |
103 void DeferredGpuCommandService::ScheduleDelayedWork( | 161 void DeferredGpuCommandService::ScheduleDelayedWork( |
104 const base::Closure& callback) { | 162 const base::Closure& callback) { |
105 { | 163 { |
106 base::AutoLock lock(tasks_lock_); | 164 base::AutoLock lock(tasks_lock_); |
107 idle_tasks_.push(std::make_pair(base::Time::Now(), callback)); | 165 idle_tasks_.push(std::make_pair(base::Time::Now(), callback)); |
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142 "DeferredGpuCommandService::PerformAllIdleWork"); | 200 "DeferredGpuCommandService::PerformAllIdleWork"); |
143 while (IdleQueueSize()) { | 201 while (IdleQueueSize()) { |
144 PerformIdleWork(true); | 202 PerformIdleWork(true); |
145 } | 203 } |
146 } | 204 } |
147 | 205 |
148 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } | 206 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } |
149 | 207 |
150 scoped_refptr<gpu::gles2::ShaderTranslatorCache> | 208 scoped_refptr<gpu::gles2::ShaderTranslatorCache> |
151 DeferredGpuCommandService::shader_translator_cache() { | 209 DeferredGpuCommandService::shader_translator_cache() { |
152 if (!shader_translator_cache_.get()) | 210 if (!shader_translator_cache_.get()) { |
153 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | 211 shader_translator_cache_ = |
| 212 new gpu::gles2::ShaderTranslatorCache(gpu_preferences()); |
| 213 } |
154 return shader_translator_cache_; | 214 return shader_translator_cache_; |
155 } | 215 } |
156 | 216 |
157 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 217 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
158 DeferredGpuCommandService::framebuffer_completeness_cache() { | 218 DeferredGpuCommandService::framebuffer_completeness_cache() { |
159 if (!framebuffer_completeness_cache_.get()) { | 219 if (!framebuffer_completeness_cache_.get()) { |
160 framebuffer_completeness_cache_ = | 220 framebuffer_completeness_cache_ = |
161 new gpu::gles2::FramebufferCompletenessCache; | 221 new gpu::gles2::FramebufferCompletenessCache; |
162 } | 222 } |
163 return framebuffer_completeness_cache_; | 223 return framebuffer_completeness_cache_; |
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192 | 252 |
193 void DeferredGpuCommandService::AddRef() const { | 253 void DeferredGpuCommandService::AddRef() const { |
194 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); | 254 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); |
195 } | 255 } |
196 | 256 |
197 void DeferredGpuCommandService::Release() const { | 257 void DeferredGpuCommandService::Release() const { |
198 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); | 258 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); |
199 } | 259 } |
200 | 260 |
201 } // namespace android_webview | 261 } // namespace android_webview |
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