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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/deferred_gpu_command_service.h" | 5 #include "android_webview/browser/deferred_gpu_command_service.h" |
| 6 | 6 |
| 7 #include "android_webview/browser/gl_view_renderer_manager.h" | 7 #include "android_webview/browser/gl_view_renderer_manager.h" |
| 8 #include "android_webview/browser/shared_renderer_state.h" | 8 #include "android_webview/browser/shared_renderer_state.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/synchronization/lock.h" | 10 #include "base/synchronization/lock.h" |
| 11 #include "base/trace_event/trace_event.h" | 11 #include "base/trace_event/trace_event.h" |
| 12 #include "content/public/browser/android/synchronous_compositor.h" | 12 #include "content/public/browser/android/synchronous_compositor.h" |
| 13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | 13 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" |
| 14 #include "gpu/command_buffer/service/gpu_switches.h" |
| 14 #include "gpu/command_buffer/service/shader_translator_cache.h" | 15 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 15 #include "gpu/command_buffer/service/sync_point_manager.h" | 16 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 17 #include "gpu/config/gpu_switches.h" |
| 18 #include "ui/gl/gl_switches.h" |
| 16 | 19 |
| 17 namespace android_webview { | 20 namespace android_webview { |
| 18 | 21 |
| 19 namespace { | 22 namespace { |
| 20 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > | 23 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > |
| 21 g_service = LAZY_INSTANCE_INITIALIZER; | 24 g_service = LAZY_INSTANCE_INITIALIZER; |
| 22 } // namespace | 25 } // namespace |
| 23 | 26 |
| 24 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; | 27 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; |
| 25 | 28 |
| (...skipping 30 matching lines...) Expand all Loading... |
| 56 } | 59 } |
| 57 } | 60 } |
| 58 | 61 |
| 59 // static | 62 // static |
| 60 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { | 63 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { |
| 61 DCHECK(g_service.Get().get()); | 64 DCHECK(g_service.Get().get()); |
| 62 return g_service.Get().get(); | 65 return g_service.Get().get(); |
| 63 } | 66 } |
| 64 | 67 |
| 65 DeferredGpuCommandService::DeferredGpuCommandService() | 68 DeferredGpuCommandService::DeferredGpuCommandService() |
| 66 : sync_point_manager_(new gpu::SyncPointManager(true)) {} | 69 : gpu::Service(gpu_preferences_), |
| 70 sync_point_manager_(new gpu::SyncPointManager(true)) { |
| 71 InitGpuPreferences(); |
| 72 } |
| 67 | 73 |
| 68 DeferredGpuCommandService::~DeferredGpuCommandService() { | 74 DeferredGpuCommandService::~DeferredGpuCommandService() { |
| 69 base::AutoLock lock(tasks_lock_); | 75 base::AutoLock lock(tasks_lock_); |
| 70 DCHECK(tasks_.empty()); | 76 DCHECK(tasks_.empty()); |
| 71 } | 77 } |
| 72 | 78 |
| 73 // This method can be called on any thread. | 79 // This method can be called on any thread. |
| 74 // static | 80 // static |
| 75 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { | 81 void DeferredGpuCommandService::RequestProcessGL(bool for_idle) { |
| 76 SharedRendererState* renderer_state = | 82 SharedRendererState* renderer_state = |
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| 88 base::AutoLock lock(tasks_lock_); | 94 base::AutoLock lock(tasks_lock_); |
| 89 tasks_.push(task); | 95 tasks_.push(task); |
| 90 } | 96 } |
| 91 if (ScopedAllowGL::IsAllowed()) { | 97 if (ScopedAllowGL::IsAllowed()) { |
| 92 RunTasks(); | 98 RunTasks(); |
| 93 } else { | 99 } else { |
| 94 RequestProcessGL(false); | 100 RequestProcessGL(false); |
| 95 } | 101 } |
| 96 } | 102 } |
| 97 | 103 |
| 104 void DeferredGpuCommandService::InitGpuPreferences() { |
| 105 DCHECK(base::CommandLine::InitializedForCurrentProcess()); |
| 106 const base::CommandLine* command_line = |
| 107 base::CommandLine::ForCurrentProcess(); |
| 108 gpu_preferences_.single_process = true; |
| 109 gpu_preferences_.in_process_gpu = true; |
| 110 // TODO(penghuang): share below code with content/gpu/gpu_child_thread.cc |
| 111 gpu_preferences_.compile_shader_always_succeeds = |
| 112 command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds); |
| 113 gpu_preferences_.disable_gl_error_limit = |
| 114 command_line->HasSwitch(switches::kDisableGLErrorLimit); |
| 115 gpu_preferences_.disable_glsl_translator = |
| 116 command_line->HasSwitch(switches::kDisableGLSLTranslator); |
| 117 gpu_preferences_.disable_gpu_driver_bug_workarounds = |
| 118 command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds); |
| 119 gpu_preferences_.disable_shader_name_hashing = |
| 120 command_line->HasSwitch(switches::kDisableShaderNameHashing); |
| 121 gpu_preferences_.enable_gpu_command_logging = |
| 122 command_line->HasSwitch(switches::kEnableGPUCommandLogging); |
| 123 gpu_preferences_.enable_gpu_debugging = |
| 124 command_line->HasSwitch(switches::kEnableGPUDebugging); |
| 125 gpu_preferences_.enable_gpu_service_logging_gpu = |
| 126 command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU); |
| 127 gpu_preferences_.disable_gpu_program_cache = |
| 128 command_line->HasSwitch(switches::kDisableGpuProgramCache); |
| 129 gpu_preferences_.enforce_gl_minimums = |
| 130 command_line->HasSwitch(switches::kEnforceGLMinimums); |
| 131 if (GetSizeTFromSwitch(command_line, switches::kForceGpuMemAvailableMb, |
| 132 &gpu_preferences_.force_gpu_mem_available)) { |
| 133 gpu_preferences_.force_gpu_mem_available *= 1024 * 1024; |
| 134 } |
| 135 if (GetSizeTFromSwitch(command_line, switches::kGpuProgramCacheSizeKb, |
| 136 &gpu_preferences_.gpu_program_cache_size)) { |
| 137 gpu_preferences_.gpu_program_cache_size *= 1024; |
| 138 } |
| 139 gpu_preferences_.enable_share_group_async_texture_upload = |
| 140 command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload); |
| 141 gpu_preferences_.enable_subscribe_uniform_extension = |
| 142 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension); |
| 143 gpu_preferences_.enable_threaded_texture_mailboxes = |
| 144 command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes); |
| 145 gpu_preferences_.gl_shader_interm_output = |
| 146 command_line->HasSwitch(switches::kGLShaderIntermOutput); |
| 147 gpu_preferences_.emulate_shader_precision = |
| 148 command_line->HasSwitch(switches::kEmulateShaderPrecision); |
| 149 gpu_preferences_.enable_gl_path_rendering = |
| 150 command_line->HasSwitch(switches::kEnableGLPathRendering); |
| 151 gpu_preferences_.enable_gpu_service_logging = |
| 152 command_line->HasSwitch(switches::kEnableGPUServiceLogging); |
| 153 gpu_preferences_.enable_gpu_service_tracing = |
| 154 } |
| 155 |
| 98 size_t DeferredGpuCommandService::IdleQueueSize() { | 156 size_t DeferredGpuCommandService::IdleQueueSize() { |
| 99 base::AutoLock lock(tasks_lock_); | 157 base::AutoLock lock(tasks_lock_); |
| 100 return idle_tasks_.size(); | 158 return idle_tasks_.size(); |
| 101 } | 159 } |
| 102 | 160 |
| 103 void DeferredGpuCommandService::ScheduleDelayedWork( | 161 void DeferredGpuCommandService::ScheduleDelayedWork( |
| 104 const base::Closure& callback) { | 162 const base::Closure& callback) { |
| 105 { | 163 { |
| 106 base::AutoLock lock(tasks_lock_); | 164 base::AutoLock lock(tasks_lock_); |
| 107 idle_tasks_.push(std::make_pair(base::Time::Now(), callback)); | 165 idle_tasks_.push(std::make_pair(base::Time::Now(), callback)); |
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| 142 "DeferredGpuCommandService::PerformAllIdleWork"); | 200 "DeferredGpuCommandService::PerformAllIdleWork"); |
| 143 while (IdleQueueSize()) { | 201 while (IdleQueueSize()) { |
| 144 PerformIdleWork(true); | 202 PerformIdleWork(true); |
| 145 } | 203 } |
| 146 } | 204 } |
| 147 | 205 |
| 148 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } | 206 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } |
| 149 | 207 |
| 150 scoped_refptr<gpu::gles2::ShaderTranslatorCache> | 208 scoped_refptr<gpu::gles2::ShaderTranslatorCache> |
| 151 DeferredGpuCommandService::shader_translator_cache() { | 209 DeferredGpuCommandService::shader_translator_cache() { |
| 152 if (!shader_translator_cache_.get()) | 210 if (!shader_translator_cache_.get()) { |
| 153 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | 211 shader_translator_cache_ = |
| 212 new gpu::gles2::ShaderTranslatorCache(gpu_preferences()); |
| 213 } |
| 154 return shader_translator_cache_; | 214 return shader_translator_cache_; |
| 155 } | 215 } |
| 156 | 216 |
| 157 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 217 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
| 158 DeferredGpuCommandService::framebuffer_completeness_cache() { | 218 DeferredGpuCommandService::framebuffer_completeness_cache() { |
| 159 if (!framebuffer_completeness_cache_.get()) { | 219 if (!framebuffer_completeness_cache_.get()) { |
| 160 framebuffer_completeness_cache_ = | 220 framebuffer_completeness_cache_ = |
| 161 new gpu::gles2::FramebufferCompletenessCache; | 221 new gpu::gles2::FramebufferCompletenessCache; |
| 162 } | 222 } |
| 163 return framebuffer_completeness_cache_; | 223 return framebuffer_completeness_cache_; |
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| 192 | 252 |
| 193 void DeferredGpuCommandService::AddRef() const { | 253 void DeferredGpuCommandService::AddRef() const { |
| 194 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); | 254 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); |
| 195 } | 255 } |
| 196 | 256 |
| 197 void DeferredGpuCommandService::Release() const { | 257 void DeferredGpuCommandService::Release() const { |
| 198 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); | 258 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); |
| 199 } | 259 } |
| 200 | 260 |
| 201 } // namespace android_webview | 261 } // namespace android_webview |
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