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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/layer.h" | 5 #include "cc/layers/layer.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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284 void Layer::AddChild(scoped_refptr<Layer> child) { | 284 void Layer::AddChild(scoped_refptr<Layer> child) { |
285 InsertChild(child, children_.size()); | 285 InsertChild(child, children_.size()); |
286 } | 286 } |
287 | 287 |
288 void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) { | 288 void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) { |
289 DCHECK(IsPropertyChangeAllowed()); | 289 DCHECK(IsPropertyChangeAllowed()); |
290 child->RemoveFromParent(); | 290 child->RemoveFromParent(); |
291 AddDrawableDescendants(child->NumDescendantsThatDrawContent() + | 291 AddDrawableDescendants(child->NumDescendantsThatDrawContent() + |
292 (child->DrawsContent() ? 1 : 0)); | 292 (child->DrawsContent() ? 1 : 0)); |
293 child->SetParent(this); | 293 child->SetParent(this); |
294 child->stacking_order_changed_ = true; | 294 child->stacking_order_changed_ = true; |
ajuma
2016/02/22 20:43:09
Is Layer::stacking_order_changed_ unused now that
| |
295 child->SetSubtreePropertyChanged(); | |
295 | 296 |
296 index = std::min(index, children_.size()); | 297 index = std::min(index, children_.size()); |
297 children_.insert(children_.begin() + index, child); | 298 children_.insert(children_.begin() + index, child); |
298 SetNeedsFullTreeSync(); | 299 SetNeedsFullTreeSync(); |
299 } | 300 } |
300 | 301 |
301 void Layer::RemoveFromParent() { | 302 void Layer::RemoveFromParent() { |
302 DCHECK(IsPropertyChangeAllowed()); | 303 DCHECK(IsPropertyChangeAllowed()); |
303 if (parent_) | 304 if (parent_) |
304 parent_->RemoveChildOrDependent(this); | 305 parent_->RemoveChildOrDependent(this); |
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677 | 678 |
678 inverse *= a; | 679 inverse *= a; |
679 return inverse.Preserves2dAxisAlignment(); | 680 return inverse.Preserves2dAxisAlignment(); |
680 } | 681 } |
681 | 682 |
682 void Layer::SetTransform(const gfx::Transform& transform) { | 683 void Layer::SetTransform(const gfx::Transform& transform) { |
683 DCHECK(IsPropertyChangeAllowed()); | 684 DCHECK(IsPropertyChangeAllowed()); |
684 if (transform_ == transform) | 685 if (transform_ == transform) |
685 return; | 686 return; |
686 | 687 |
688 SetSubtreePropertyChanged(); | |
687 if (layer_tree_host_) { | 689 if (layer_tree_host_) { |
688 if (TransformNode* transform_node = | 690 if (TransformNode* transform_node = |
689 layer_tree_host_->property_trees()->transform_tree.Node( | 691 layer_tree_host_->property_trees()->transform_tree.Node( |
690 transform_tree_index())) { | 692 transform_tree_index())) { |
691 if (transform_node->owner_id == id()) { | 693 if (transform_node->owner_id == id()) { |
692 // We need to trigger a rebuild if we could have affected 2d axis | 694 // We need to trigger a rebuild if we could have affected 2d axis |
693 // alignment. We'll check to see if transform and transform_ are axis | 695 // alignment. We'll check to see if transform and transform_ are axis |
694 // align with respect to one another. | 696 // align with respect to one another. |
695 bool invertible = false; | 697 bool invertible = false; |
696 bool preserves_2d_axis_alignment = | 698 bool preserves_2d_axis_alignment = |
697 Are2dAxisAligned(transform_, transform, &invertible); | 699 Are2dAxisAligned(transform_, transform, &invertible); |
698 transform_node->data.local = transform; | 700 transform_node->data.local = transform; |
699 transform_node->data.needs_local_transform_update = true; | 701 transform_node->data.needs_local_transform_update = true; |
702 transform_node->data.transform_changed = true; | |
700 layer_tree_host_->property_trees()->transform_tree.set_needs_update( | 703 layer_tree_host_->property_trees()->transform_tree.set_needs_update( |
701 true); | 704 true); |
702 if (preserves_2d_axis_alignment) | 705 if (preserves_2d_axis_alignment) |
703 SetNeedsCommitNoRebuild(); | 706 SetNeedsCommitNoRebuild(); |
704 else | 707 else |
705 SetNeedsCommit(); | 708 SetNeedsCommit(); |
706 transform_ = transform; | 709 transform_ = transform; |
707 transform_is_invertible_ = invertible; | 710 transform_is_invertible_ = invertible; |
708 return; | 711 return; |
709 } | 712 } |
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1356 layer->PassCopyRequests(&main_thread_copy_requests); | 1359 layer->PassCopyRequests(&main_thread_copy_requests); |
1357 } | 1360 } |
1358 | 1361 |
1359 // If the main thread commits multiple times before the impl thread actually | 1362 // If the main thread commits multiple times before the impl thread actually |
1360 // draws, then damage tracking will become incorrect if we simply clobber the | 1363 // draws, then damage tracking will become incorrect if we simply clobber the |
1361 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. | 1364 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. |
1362 // union) any update changes that have occurred on the main thread. | 1365 // union) any update changes that have occurred on the main thread. |
1363 update_rect_.Union(layer->update_rect()); | 1366 update_rect_.Union(layer->update_rect()); |
1364 layer->SetUpdateRect(update_rect_); | 1367 layer->SetUpdateRect(update_rect_); |
1365 | 1368 |
1366 layer->SetStackingOrderChanged(stacking_order_changed_); | |
1367 | |
1368 if (layer->layer_animation_controller() && layer_animation_controller_) | 1369 if (layer->layer_animation_controller() && layer_animation_controller_) |
1369 layer_animation_controller_->PushAnimationUpdatesTo( | 1370 layer_animation_controller_->PushAnimationUpdatesTo( |
1370 layer->layer_animation_controller()); | 1371 layer->layer_animation_controller()); |
1371 | 1372 |
1372 if (frame_timing_requests_dirty_) { | 1373 if (frame_timing_requests_dirty_) { |
1373 layer->SetFrameTimingRequests(frame_timing_requests_); | 1374 layer->SetFrameTimingRequests(frame_timing_requests_); |
1374 frame_timing_requests_dirty_ = false; | 1375 frame_timing_requests_dirty_ = false; |
1375 } | 1376 } |
1376 | 1377 |
1377 // Reset any state that should be cleared for the next update. | 1378 // Reset any state that should be cleared for the next update. |
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2070 this, layer_tree_host_->property_trees()->transform_tree); | 2071 this, layer_tree_host_->property_trees()->transform_tree); |
2071 } | 2072 } |
2072 | 2073 |
2073 gfx::Transform Layer::screen_space_transform() const { | 2074 gfx::Transform Layer::screen_space_transform() const { |
2074 DCHECK_NE(transform_tree_index_, -1); | 2075 DCHECK_NE(transform_tree_index_, -1); |
2075 return ScreenSpaceTransformFromPropertyTrees( | 2076 return ScreenSpaceTransformFromPropertyTrees( |
2076 this, layer_tree_host_->property_trees()->transform_tree); | 2077 this, layer_tree_host_->property_trees()->transform_tree); |
2077 } | 2078 } |
2078 | 2079 |
2079 } // namespace cc | 2080 } // namespace cc |
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