Index: src/core/SkXfermodeU64.cpp |
diff --git a/src/core/SkXfermodeU64.cpp b/src/core/SkXfermodeU64.cpp |
index 6de5f1b09f871c4043aa70e001ba536c040ab98a..5b2622817031f965e7f580553a1db6d064747ad4 100644 |
--- a/src/core/SkXfermodeU64.cpp |
+++ b/src/core/SkXfermodeU64.cpp |
@@ -57,11 +57,20 @@ template <DstType D> uint64_t store_to_dst(const Sk4f& x4) { |
return (D == kU16_Dst) ? store_to_u16(x4) : SkFloatToHalf_01(x4); |
} |
+static inline Sk4f pm_to_rgba_order(const Sk4f& x) { |
+ if (SkPM4f::R == 0) { |
+ return x; // we're already RGBA |
+ } else { |
+ // we're BGRA, so swap R and B |
+ return SkNx_shuffle<2, 1, 0, 3>(x); |
+ } |
+} |
+ |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
template <DstType D> void src_1(const SkXfermode::U64State& state, uint64_t dst[], |
const SkPM4f& src, int count, const SkAlpha aa[]) { |
- const Sk4f s4 = unit_to_dst_bias<D>(Sk4f::Load(src.fVec)); |
+ const Sk4f s4 = pm_to_rgba_order(unit_to_dst_bias<D>(Sk4f::Load(src.fVec))); |
if (aa) { |
for (int i = 0; i < count; ++i) { |
const Sk4f d4 = load_from_dst<D>(dst[i]); |
@@ -76,13 +85,13 @@ template <DstType D> void src_n(const SkXfermode::U64State& state, uint64_t dst[ |
const SkPM4f src[], int count, const SkAlpha aa[]) { |
if (aa) { |
for (int i = 0; i < count; ++i) { |
- const Sk4f s4 = unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec)); |
+ const Sk4f s4 = pm_to_rgba_order(unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec))); |
const Sk4f d4 = load_from_dst<D>(dst[i]); |
dst[i] = store_to_dst<D>(lerp_by_coverage(s4, d4, aa[i])); |
} |
} else { |
for (int i = 0; i < count; ++i) { |
- const Sk4f s4 = unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec)); |
+ const Sk4f s4 = pm_to_rgba_order(unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec))); |
dst[i] = store_to_dst<D>(s4); |
} |
} |
@@ -99,7 +108,7 @@ const U64ProcPair gU64Procs_Src[] = { |
template <DstType D> void srcover_1(const SkXfermode::U64State& state, uint64_t dst[], |
const SkPM4f& src, int count, const SkAlpha aa[]) { |
- const Sk4f s4 = Sk4f::Load(src.fVec); |
+ const Sk4f s4 = pm_to_rgba_order(Sk4f::Load(src.fVec)); |
const Sk4f dst_scale = Sk4f(1 - get_alpha(s4)); |
const Sk4f s4bias = unit_to_dst_bias<D>(s4); |
for (int i = 0; i < count; ++i) { |
@@ -116,7 +125,7 @@ template <DstType D> void srcover_1(const SkXfermode::U64State& state, uint64_t |
template <DstType D> void srcover_n(const SkXfermode::U64State& state, uint64_t dst[], |
const SkPM4f src[], int count, const SkAlpha aa[]) { |
for (int i = 0; i < count; ++i) { |
- const Sk4f s4 = Sk4f::Load(src[i].fVec); |
+ const Sk4f s4 = pm_to_rgba_order(Sk4f::Load(src[i].fVec)); |
const Sk4f dst_scale = Sk4f(1 - get_alpha(s4)); |
const Sk4f s4bias = unit_to_dst_bias<D>(s4); |
const Sk4f d4bias = load_from_dst<D>(dst[i]); |