Index: src/gpu/GrTexturePriv.h |
diff --git a/src/gpu/GrTexturePriv.h b/src/gpu/GrTexturePriv.h |
index da0558e574516360932331e3b15f9500ebf783d5..165594c37a4b4d1b16ca7bf1eff4c0b43d5b1e87 100644 |
--- a/src/gpu/GrTexturePriv.h |
+++ b/src/gpu/GrTexturePriv.h |
@@ -41,17 +41,6 @@ public: |
static void ComputeScratchKey(const GrSurfaceDesc&, GrScratchKey*); |
- // TODO: Move this logic and the shift values out of here and to the callers. |
- SkFixed normalizeFixedX(SkFixed x) const { |
- SkASSERT(SkIsPow2(fTexture->fDesc.fWidth)); |
- return x >> fTexture->fShiftFixedX; |
- } |
- |
- SkFixed normalizeFixedY(SkFixed y) const { |
- SkASSERT(SkIsPow2(fTexture->fDesc.fHeight)); |
- return y >> fTexture->fShiftFixedY; |
- } |
- |
private: |
GrTexturePriv(GrTexture* texture) : fTexture(texture) { } |
GrTexturePriv(const GrTexturePriv& that) : fTexture(that.fTexture) { } |