| Index: src/gpu/GrTexturePriv.h
|
| diff --git a/src/gpu/GrTexturePriv.h b/src/gpu/GrTexturePriv.h
|
| index da0558e574516360932331e3b15f9500ebf783d5..165594c37a4b4d1b16ca7bf1eff4c0b43d5b1e87 100644
|
| --- a/src/gpu/GrTexturePriv.h
|
| +++ b/src/gpu/GrTexturePriv.h
|
| @@ -41,17 +41,6 @@ public:
|
|
|
| static void ComputeScratchKey(const GrSurfaceDesc&, GrScratchKey*);
|
|
|
| - // TODO: Move this logic and the shift values out of here and to the callers.
|
| - SkFixed normalizeFixedX(SkFixed x) const {
|
| - SkASSERT(SkIsPow2(fTexture->fDesc.fWidth));
|
| - return x >> fTexture->fShiftFixedX;
|
| - }
|
| -
|
| - SkFixed normalizeFixedY(SkFixed y) const {
|
| - SkASSERT(SkIsPow2(fTexture->fDesc.fHeight));
|
| - return y >> fTexture->fShiftFixedY;
|
| - }
|
| -
|
| private:
|
| GrTexturePriv(GrTexture* texture) : fTexture(texture) { }
|
| GrTexturePriv(const GrTexturePriv& that) : fTexture(that.fTexture) { }
|
|
|