Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(230)

Unified Diff: gpu/command_buffer/tests/egl_test.cc

Issue 1714883002: command_buffer_gles2: Implement EGL default Display as a global object (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@command_buffer_gles2-multiple-contexts
Patch Set: rebase Created 4 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « gpu/command_buffer/tests/command_buffer_gles2_tests_main.cc ('k') | gpu/gles2_conform_support/egl/BUILD.gn » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: gpu/command_buffer/tests/egl_test.cc
diff --git a/gpu/command_buffer/tests/egl_test.cc b/gpu/command_buffer/tests/egl_test.cc
index bf7e30e5f81610aafbdf6fa9072756a2f277ea3a..fceffdfbc4e6ba54e2f08eff22f976249948d078 100644
--- a/gpu/command_buffer/tests/egl_test.cc
+++ b/gpu/command_buffer/tests/egl_test.cc
@@ -6,31 +6,621 @@
#include "testing/gtest/include/gtest/gtest.h"
#include <EGL/egl.h>
+#include <GLES2/gl2.h>
+
+#include "base/bind.h"
+#include "base/synchronization/waitable_event.h"
+#include "base/threading/thread.h"
+#include "gpu/gles2_conform_support/egl/test_support.h"
// This file tests EGL basic interface for command_buffer_gles2, the mode of
// command buffer where the code is compiled as a standalone dynamic library and
// exposed through EGL API.
namespace gpu {
-using testing::Test;
+class EGLTest : public testing::Test {
+ public:
+ void TearDown() override;
+};
+
+void EGLTest::TearDown() {
+ EXPECT_TRUE(eglReleaseThread());
+}
+
+TEST_F(EGLTest, OnlyReleaseThread) {}
+
+TEST_F(EGLTest, GetDisplay) {
+ EGLDisplay display1 = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display1, EGL_NO_DISPLAY);
+
+ EGLDisplay display2 = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_EQ(display1, display2);
+
+ EGLNativeDisplayType invalid_display_type =
+ reinterpret_cast<EGLNativeDisplayType>(0x1);
+ EXPECT_NE(invalid_display_type, EGL_DEFAULT_DISPLAY);
+ EXPECT_EQ(EGL_NO_DISPLAY, eglGetDisplay(invalid_display_type));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ // eglTerminate can be called with uninitialized display.
+ EXPECT_TRUE(eglTerminate(display1));
+}
+
+TEST_F(EGLTest, GetError) {
+ // GetError returns success.
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ // "calling eglGetError twice without any other intervening EGL calls will
+ // always return EGL_SUCCESS on the second call"
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+ EXPECT_EQ(nullptr, eglQueryString(display, EGL_EXTENSIONS));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ EXPECT_TRUE(eglTerminate(display));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+}
-TEST_F(Test, BasicEGLInitialization) {
+TEST_F(EGLTest, Initialize) {
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_NE(display, EGL_NO_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
// Test for no crash even though passing nullptrs for major, minor.
- EGLBoolean success = eglInitialize(display, nullptr, nullptr);
- ASSERT_TRUE(success);
+ EXPECT_TRUE(eglInitialize(display, nullptr, nullptr));
EGLint major = 0;
EGLint minor = 0;
- success = eglInitialize(display, &major, &minor);
- ASSERT_TRUE(success);
- ASSERT_EQ(major, 1);
- ASSERT_EQ(minor, 4);
+ EXPECT_TRUE(eglInitialize(display, &major, &minor));
+ EXPECT_EQ(major, 1);
+ EXPECT_EQ(minor, 4);
+
+ EGLDisplay invalid_display = reinterpret_cast<EGLDisplay>(0x1);
+ EXPECT_FALSE(eglInitialize(invalid_display, nullptr, nullptr));
+ EXPECT_EQ(EGL_BAD_DISPLAY, eglGetError());
+}
+
+TEST_F(EGLTest, Terminate) {
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
+
+ // eglTerminate can be called multiple times without initialization.
+ EXPECT_TRUE(eglTerminate(display));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+ EXPECT_TRUE(eglTerminate(display));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ EXPECT_TRUE(eglInitialize(display, nullptr, nullptr));
+
+ // eglTerminate can be called multiple times.
+ EXPECT_TRUE(eglTerminate(display));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+ EXPECT_TRUE(eglTerminate(display));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ // After Terminate, an egl call returns not initialized.
+ EXPECT_EQ(nullptr, eglQueryString(display, EGL_EXTENSIONS));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+
+ // Re-initialization of same display.
+ EXPECT_TRUE(eglInitialize(display, nullptr, nullptr));
+ EXPECT_NE(nullptr, eglQueryString(display, EGL_EXTENSIONS));
+ EXPECT_TRUE(eglTerminate(display));
+
+ EGLDisplay invalid_display = reinterpret_cast<EGLDisplay>(0x1);
+ EXPECT_FALSE(eglTerminate(invalid_display));
+ EXPECT_EQ(EGL_BAD_DISPLAY, eglGetError());
+}
+
+TEST_F(EGLTest, QueryString) {
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
+ EXPECT_EQ(nullptr, eglQueryString(display, EGL_EXTENSIONS));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+ EXPECT_STREQ("", eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS));
+
+ EXPECT_EQ(nullptr, eglQueryString(display, EGL_VERSION));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+ EXPECT_STREQ("1.4", eglQueryString(EGL_NO_DISPLAY, EGL_VERSION));
+
+ EXPECT_EQ(nullptr, eglQueryString(display, EGL_CLIENT_APIS));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+ EXPECT_EQ(nullptr, eglQueryString(EGL_NO_DISPLAY, EGL_CLIENT_APIS));
+ EXPECT_EQ(EGL_BAD_DISPLAY, eglGetError());
+ EXPECT_EQ(nullptr, eglQueryString(display, EGL_VENDOR));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+ EXPECT_EQ(nullptr, eglQueryString(EGL_NO_DISPLAY, EGL_VENDOR));
+ EXPECT_EQ(EGL_BAD_DISPLAY, eglGetError());
+
+ EXPECT_TRUE(eglInitialize(display, nullptr, nullptr));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ EXPECT_STREQ("", eglQueryString(display, EGL_EXTENSIONS));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+ EXPECT_STREQ("1.4", eglQueryString(display, EGL_VERSION));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+ EXPECT_STREQ("OpenGL_ES", eglQueryString(display, EGL_CLIENT_APIS));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+ EXPECT_STREQ("Google Inc.", eglQueryString(display, EGL_VENDOR));
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+}
+
+TEST_F(EGLTest, GetConfigsUninitialized) {
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
+
+ EGLint num_config = 0;
+ const int kConfigsSize = 5;
+ EGLConfig configs[kConfigsSize] = {
+ 0,
+ };
+
+ EXPECT_FALSE(eglGetConfigs(display, configs, kConfigsSize, &num_config));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+
+ EXPECT_FALSE(eglGetConfigs(display, configs, kConfigsSize, nullptr));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+}
+
+TEST_F(EGLTest, ChooseConfigUninitialized) {
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
+
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_NONE};
+ const int kConfigsSize = 5;
+ EGLConfig configs[kConfigsSize] = {
+ 0,
+ };
+
+ EXPECT_FALSE(eglChooseConfig(display, attrib_list, configs, kConfigsSize,
+ &num_config));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+
+ EXPECT_FALSE(
+ eglChooseConfig(display, attrib_list, configs, kConfigsSize, nullptr));
+ EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError());
+}
+
+class EGLConfigTest : public EGLTest {
+ public:
+ void SetUp() override;
+
+ protected:
+ void CheckConfigsExist(EGLint num_config);
+
+ enum { kConfigsSize = 5 };
+ EGLDisplay display_;
+ EGLConfig configs_[kConfigsSize];
+};
+
+void EGLConfigTest::SetUp() {
+ display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ ASSERT_NE(display_, EGL_NO_DISPLAY);
+ EXPECT_TRUE(eglInitialize(display_, nullptr, nullptr));
+ memset(configs_, 0, sizeof(configs_));
+}
+
+void EGLConfigTest::CheckConfigsExist(EGLint num_config) {
+ EGLint i;
+ if (num_config > kConfigsSize)
+ num_config = static_cast<EGLint>(kConfigsSize);
+ for (i = 0; i < num_config; ++i)
+ EXPECT_NE(nullptr, configs_[i]);
+ for (; i < kConfigsSize; ++i)
+ EXPECT_EQ(nullptr, configs_[i]);
+}
+
+TEST_F(EGLConfigTest, GetConfigsBadNumConfigs) {
+ EXPECT_FALSE(eglGetConfigs(display_, configs_, kConfigsSize, nullptr));
+ EXPECT_EQ(EGL_BAD_PARAMETER, eglGetError());
+}
+
+TEST_F(EGLConfigTest, GetConfigsNullConfigs) {
+ EGLint num_config = 0;
+ EXPECT_TRUE(eglGetConfigs(display_, nullptr, 55, &num_config));
+ EXPECT_GT(num_config, 0);
+}
+
+TEST_F(EGLConfigTest, GetConfigsZeroConfigsSize) {
+ EGLint num_config = 0;
+ EXPECT_TRUE(eglGetConfigs(display_, configs_, 0, &num_config));
+ EXPECT_GT(num_config, 0);
+ EXPECT_EQ(nullptr, configs_[0]);
+}
+
+TEST_F(EGLConfigTest, GetConfigs) {
+ EGLint num_config = 0;
+ EXPECT_TRUE(eglGetConfigs(display_, configs_, kConfigsSize, &num_config));
+ EXPECT_GT(num_config, 0);
+ CheckConfigsExist(num_config);
+}
+
+TEST_F(EGLConfigTest, ChooseConfigBadNumConfigs) {
+ EGLint attrib_list[] = {EGL_NONE};
+ EXPECT_FALSE(
+ eglChooseConfig(display_, attrib_list, configs_, kConfigsSize, nullptr));
+ EXPECT_EQ(EGL_BAD_PARAMETER, eglGetError());
+}
+
+TEST_F(EGLConfigTest, ChooseConfigNullConfigs) {
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_NONE};
+ EXPECT_TRUE(eglChooseConfig(display_, attrib_list, nullptr, 55, &num_config));
+ EXPECT_GT(num_config, 0);
+}
+
+TEST_F(EGLConfigTest, ChooseConfigZeroConfigsSize) {
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_NONE};
+ EXPECT_TRUE(eglChooseConfig(display_, attrib_list, configs_, 0, &num_config));
+ EXPECT_GT(num_config, 0);
+ EXPECT_EQ(nullptr, configs_[0]);
+}
+
+TEST_F(EGLConfigTest, ChooseConfig) {
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_NONE};
+ EXPECT_TRUE(eglChooseConfig(display_, attrib_list, configs_, kConfigsSize,
+ &num_config));
+ EXPECT_GT(num_config, 0);
+ CheckConfigsExist(num_config);
+}
+
+TEST_F(EGLConfigTest, ChooseConfigInvalidAttrib) {
+ const EGLint kNotModified = 55;
+ EGLint num_config = kNotModified;
+ EGLint invalid_attrib_list[] = {0xABCD};
+ EXPECT_FALSE(eglChooseConfig(display_, invalid_attrib_list, configs_,
+ kConfigsSize, &num_config));
+ EXPECT_EQ(EGL_BAD_ATTRIBUTE, eglGetError());
+ EXPECT_EQ(kNotModified, num_config);
+}
+
+TEST_F(EGLConfigTest, ChooseConfigWindow) {
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_NONE};
+ EXPECT_TRUE(eglChooseConfig(display_, attrib_list, configs_, kConfigsSize,
+ &num_config));
+ EXPECT_GT(num_config, 0);
+ for (int i = 0; i < num_config; ++i) {
+ EGLint value = EGL_NONE;
+ eglGetConfigAttrib(display_, configs_[i], EGL_SURFACE_TYPE, &value);
+ EXPECT_NE(0, value & EGL_WINDOW_BIT);
+ }
+}
+
+TEST_F(EGLConfigTest, ChooseConfigPBuffer) {
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_NONE};
+ EXPECT_TRUE(eglChooseConfig(display_, attrib_list, configs_, kConfigsSize,
+ &num_config));
+ EXPECT_GT(num_config, 0);
+ for (int i = 0; i < num_config; ++i) {
+ EGLint value = EGL_NONE;
+ eglGetConfigAttrib(display_, configs_[0], EGL_SURFACE_TYPE, &value);
+ EXPECT_NE(0, value & EGL_PBUFFER_BIT);
+ }
+}
+
+TEST_F(EGLConfigTest, ChooseConfigWindowPBufferNotPossible) {
+ EGLint num_config = 0;
+ EGLint attrib_list[] = {EGL_SURFACE_TYPE, EGL_PBUFFER_BIT | EGL_WINDOW_BIT,
+ EGL_NONE};
+ EXPECT_TRUE(eglChooseConfig(display_, attrib_list, configs_, kConfigsSize,
+ &num_config));
+ EXPECT_EQ(0, num_config);
+}
+
+TEST_F(EGLConfigTest, ChooseConfigBugExample) {
+ static const EGLint kConfigAttribs[] = {
+ EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 8, EGL_STENCIL_SIZE, 8,
+ EGL_SAMPLE_BUFFERS, 1, EGL_SAMPLES, 4, EGL_NONE};
+ EGLint num_config = 0;
+ EXPECT_TRUE(eglChooseConfig(display_, kConfigAttribs, configs_, kConfigsSize,
+ &num_config));
+
+ // The EGL attribs are not really implemented at the moment.
+ EGLint value = EGL_NONE;
+ EXPECT_TRUE(eglGetConfigAttrib(display_, configs_[0], EGL_RED_SIZE, &value));
+ EXPECT_EQ(0, value);
+}
+
+TEST_F(EGLTest, MakeCurrent) {
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_NE(display, EGL_NO_DISPLAY);
+ // "This is the only case where an uninitialized display may be passed to
+ // eglMakeCurrent."
+ EXPECT_TRUE(
+ eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+ EGLDisplay invalid_display = reinterpret_cast<EGLDisplay>(0x1);
+ EXPECT_FALSE(eglMakeCurrent(invalid_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT));
+ EXPECT_EQ(EGL_BAD_DISPLAY, eglGetError());
+
+ EXPECT_TRUE(eglInitialize(display, nullptr, nullptr));
+ EXPECT_TRUE(
+ eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+ EXPECT_FALSE(eglMakeCurrent(invalid_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT));
+}
+
+class EGLSurfaceTest : public EGLTest {
+ public:
+ void SetUp() override;
+ void CreateSurfaceAndContext(EGLSurface* surface, EGLContext* context);
+
+ protected:
+ EGLDisplay display_;
+};
+
+void EGLSurfaceTest::SetUp() {
+ EGLTest::SetUp();
+ display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_TRUE(eglInitialize(display_, nullptr, nullptr));
+}
+
+void EGLSurfaceTest::CreateSurfaceAndContext(EGLSurface* surface,
+ EGLContext* context) {
+ static const EGLint config_attribs[] = {EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
+ EGL_NONE};
+ EGLint num_config;
+ EGLConfig config;
+ EXPECT_TRUE(
+ eglChooseConfig(display_, config_attribs, &config, 1, &num_config));
+ ASSERT_GT(num_config, 0);
+ static const EGLint surface_attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1,
+ EGL_NONE};
+ *surface = eglCreatePbufferSurface(display_, config, surface_attribs);
+ static const EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE};
+ *context = eglCreateContext(display_, config, nullptr, context_attribs);
+}
+
+class EGLMultipleSurfacesContextsTest : public EGLSurfaceTest {
+ public:
+ void SetUp() override;
+ void TearDown() override;
+
+ protected:
+ EGLSurface surface1_;
+ EGLSurface surface2_;
+ EGLContext context1_;
+ EGLContext context2_;
+};
+
+void EGLMultipleSurfacesContextsTest::SetUp() {
+ EGLSurfaceTest::SetUp();
+ CreateSurfaceAndContext(&surface1_, &context1_);
+ CreateSurfaceAndContext(&surface2_, &context2_);
+ EXPECT_NE(EGL_NO_SURFACE, surface1_);
+ EXPECT_NE(EGL_NO_SURFACE, surface2_);
+ EXPECT_NE(surface1_, surface2_);
+ EXPECT_NE(EGL_NO_CONTEXT, context1_);
+ EXPECT_NE(EGL_NO_CONTEXT, context2_);
+ EXPECT_NE(context1_, context2_);
+}
+
+void EGLMultipleSurfacesContextsTest::TearDown() {
+ EXPECT_TRUE(eglDestroyContext(display_, context1_));
+ EXPECT_TRUE(eglDestroySurface(display_, surface1_));
+ EXPECT_TRUE(eglDestroyContext(display_, context2_));
+ EXPECT_TRUE(eglDestroySurface(display_, surface2_));
+ EGLTest::TearDown();
+}
+
+TEST_F(EGLMultipleSurfacesContextsTest, NoMakeCurrent) {}
+
+TEST_F(EGLMultipleSurfacesContextsTest, MakeCurrentSurfaces) {
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context1_));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context2_));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context2_));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context1_));
+}
+
+TEST_F(EGLMultipleSurfacesContextsTest, MakeCurrentSameSurface1) {
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context1_));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context2_));
+}
+
+TEST_F(EGLMultipleSurfacesContextsTest, MakeCurrentSameSurface2) {
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context1_));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context1_));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context2_));
+}
+
+TEST_F(EGLMultipleSurfacesContextsTest, MakeCurrentSurfacesAndReleases) {
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context1_));
+ EXPECT_TRUE(
+ eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context2_));
+ EXPECT_TRUE(
+ eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context2_));
+ EXPECT_TRUE(
+ eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context1_));
+ EXPECT_TRUE(
+ eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+}
+
+TEST_F(EGLMultipleSurfacesContextsTest, MakeCurrentSurfaceFails) {
+ EXPECT_FALSE(eglMakeCurrent(display_, surface1_, surface1_, EGL_NO_CONTEXT));
+ EXPECT_EQ(EGL_BAD_CONTEXT, eglGetError());
+ EXPECT_FALSE(eglMakeCurrent(display_, surface1_, EGL_NO_SURFACE, context1_));
+ EXPECT_EQ(EGL_BAD_SURFACE, eglGetError());
+ EXPECT_FALSE(eglMakeCurrent(display_, EGL_NO_SURFACE, surface1_, context1_));
+ EXPECT_EQ(EGL_BAD_SURFACE, eglGetError());
+
+ EGLDisplay invalid_display = reinterpret_cast<EGLDisplay>(0x1);
+ EGLSurface invalid_surface = reinterpret_cast<EGLSurface>(0x1);
+ EGLSurface invalid_context = reinterpret_cast<EGLContext>(0x1);
+ EXPECT_FALSE(
+ eglMakeCurrent(invalid_display, surface1_, surface1_, context1_));
+ EXPECT_EQ(EGL_BAD_DISPLAY, eglGetError());
+ EXPECT_FALSE(eglMakeCurrent(display_, surface1_, surface1_, invalid_context));
+ EXPECT_EQ(EGL_BAD_CONTEXT, eglGetError());
+ EXPECT_FALSE(eglMakeCurrent(display_, surface1_, invalid_surface, context1_));
+ EXPECT_EQ(EGL_BAD_SURFACE, eglGetError());
+ EXPECT_FALSE(eglMakeCurrent(display_, invalid_surface, surface1_, context1_));
+ EXPECT_EQ(EGL_BAD_SURFACE, eglGetError());
+
+ // Command buffer limitation:
+ // Different read and draw surfaces fail.
+ EXPECT_FALSE(eglMakeCurrent(display_, surface1_, surface2_, context1_));
+ EXPECT_EQ(EGL_BAD_MATCH, eglGetError());
+}
+
+TEST_F(EGLMultipleSurfacesContextsTest, CallGLOnMultipleContextNoCrash) {
+ EXPECT_TRUE(eglMakeCurrent(display_, surface1_, surface1_, context1_));
+
+ typedef void(GL_APIENTRY * glEnableProc)(GLenum);
+ glEnableProc glEnable =
+ reinterpret_cast<glEnableProc>(eglGetProcAddress("glEnable"));
+ EXPECT_NE(nullptr, glEnable);
+
+ glEnable(GL_BLEND);
+
+ EXPECT_TRUE(eglMakeCurrent(display_, surface2_, surface2_, context2_));
+ glEnable(GL_BLEND);
+}
+
+class EGLThreadTest : public EGLSurfaceTest {
+ public:
+ EGLThreadTest();
+ void SetUp() override;
+ void TearDown() override;
+ void OtherThreadTearDown(base::WaitableEvent*);
+ void OtherThreadMakeCurrent(EGLSurface surface,
+ EGLContext context,
+ EGLBoolean* result,
+ base::WaitableEvent*);
+ void OtherThreadGetError(EGLint* result, base::WaitableEvent*);
+
+ protected:
+ base::Thread other_thread_;
+};
+
+EGLThreadTest::EGLThreadTest()
+ : EGLSurfaceTest(), other_thread_("EGLThreadTest thread") {}
+void EGLThreadTest::SetUp() {
+ EGLSurfaceTest::SetUp();
+ other_thread_.Start();
+}
+
+void EGLThreadTest::TearDown() {
+ base::WaitableEvent completion(true, false);
+ other_thread_.task_runner()->PostTask(
+ FROM_HERE, base::Bind(&EGLThreadTest::OtherThreadTearDown,
+ base::Unretained(this), &completion));
+ completion.Wait();
+ other_thread_.Stop();
+ EGLSurfaceTest::TearDown();
+}
+
+void EGLThreadTest::OtherThreadTearDown(base::WaitableEvent* completion) {
+ EXPECT_TRUE(eglReleaseThread());
+ completion->Signal();
+}
+
+void EGLThreadTest::OtherThreadMakeCurrent(EGLSurface surface,
+ EGLContext context,
+ EGLBoolean* result,
+ base::WaitableEvent* completion) {
+ *result = eglMakeCurrent(display_, surface, surface, context);
+ completion->Signal();
+}
+
+void EGLThreadTest::OtherThreadGetError(EGLint* result,
+ base::WaitableEvent* completion) {
+ *result = eglGetError();
+ completion->Signal();
+}
+
+TEST_F(EGLThreadTest, OnlyReleaseThreadInOther) {}
+
+TEST_F(EGLThreadTest, Basic) {
+ EGLSurface surface;
+ EGLContext context;
+ CreateSurfaceAndContext(&surface, &context);
+ EXPECT_NE(EGL_NO_SURFACE, surface);
+ EXPECT_NE(EGL_NO_CONTEXT, context);
+
+ EXPECT_TRUE(eglMakeCurrent(display_, surface, surface, context));
+
+ base::WaitableEvent completion(false, false);
+
+ EGLBoolean result = EGL_FALSE;
+ other_thread_.task_runner()->PostTask(
+ FROM_HERE,
+ base::Bind(&EGLThreadTest::OtherThreadMakeCurrent, base::Unretained(this),
+ surface, context, &result, &completion));
+ completion.Wait();
+ EXPECT_FALSE(result);
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ EGLint error = EGL_NONE;
+ other_thread_.task_runner()->PostTask(
+ FROM_HERE, base::Bind(&EGLThreadTest::OtherThreadGetError,
+ base::Unretained(this), &error, &completion));
+ completion.Wait();
+ EXPECT_EQ(EGL_BAD_ACCESS, error);
+ EXPECT_EQ(EGL_SUCCESS, eglGetError());
+
+ other_thread_.task_runner()->PostTask(
+ FROM_HERE, base::Bind(&EGLThreadTest::OtherThreadGetError,
+ base::Unretained(this), &error, &completion));
+ completion.Wait();
+ EXPECT_EQ(EGL_SUCCESS, error);
+
+ EXPECT_TRUE(
+ eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+
+ other_thread_.task_runner()->PostTask(
+ FROM_HERE,
+ base::Bind(&EGLThreadTest::OtherThreadMakeCurrent, base::Unretained(this),
+ surface, context, &result, &completion));
+ completion.Wait();
+ EXPECT_TRUE(result);
+
+ EXPECT_FALSE(eglMakeCurrent(display_, surface, surface, context));
+ EXPECT_EQ(EGL_BAD_ACCESS, eglGetError());
+
+ EXPECT_TRUE(eglDestroySurface(display_, surface));
+ EXPECT_TRUE(eglDestroyContext(display_, context));
+}
+
+TEST_F(EGLTest, WindowlessNativeWindows) {
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ EXPECT_TRUE(eglInitialize(display, nullptr, nullptr));
+
+ static const EGLint config_attribs[] = {EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE};
+ EGLint num_config;
+ EGLConfig config;
+ EXPECT_TRUE(
+ eglChooseConfig(display, config_attribs, &config, 1, &num_config));
+ ASSERT_GT(num_config, 0);
+ static const EGLint surface_attribs[] = {EGL_NONE};
+ CommandBufferGLESSetNextCreateWindowSurfaceCreatesPBuffer(display, 100, 100);
+ EGLNativeWindowType win = 0;
+ EGLSurface surface =
+ eglCreateWindowSurface(display, config, win, surface_attribs);
+ EXPECT_NE(EGL_NO_SURFACE, surface);
+
+ // Test that SwapBuffers can be called on windowless window surfaces.
+
+ static const EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE};
+ EGLContext context =
+ eglCreateContext(display, config, nullptr, context_attribs);
+ EXPECT_TRUE(eglMakeCurrent(display, surface, surface, context));
+ EXPECT_TRUE(eglSwapBuffers(display, surface));
- success = eglTerminate(display);
- ASSERT_TRUE(success);
+ EXPECT_TRUE(eglDestroySurface(display, surface));
+ EXPECT_TRUE(eglDestroyContext(display, context));
}
} // namespace gpu
« no previous file with comments | « gpu/command_buffer/tests/command_buffer_gles2_tests_main.cc ('k') | gpu/gles2_conform_support/egl/BUILD.gn » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698