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Side by Side Diff: gpu/gles2_conform_support/egl/context.h

Issue 1714883002: command_buffer_gles2: Implement EGL default Display as a global object (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@command_buffer_gles2-multiple-contexts
Patch Set: Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ 5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_
6 #define GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ 6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_
7
8 #include <EGL/egl.h>
9 #include <stddef.h>
10 #include <stdint.h>
11 7
12 #include "base/macros.h" 8 #include "base/macros.h"
13 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/ref_counted.h"
14 #include "gpu/command_buffer/client/gles2_cmd_helper.h" 10 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
15 #include "gpu/command_buffer/client/gpu_control.h" 11 #include "gpu/command_buffer/client/gpu_control.h"
16 #include "gpu/command_buffer/service/command_buffer_service.h" 12 #include "gpu/command_buffer/service/command_buffer_service.h"
17 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 13 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
18 #include "gpu/command_buffer/service/gpu_scheduler.h" 14 #include "gpu/command_buffer/service/gpu_scheduler.h"
19 #include "ui/gfx/native_widget_types.h" 15 #include "ui/gfx/native_widget_types.h"
20 #include "ui/gl/gl_context.h" 16 #include "ui/gl/gl_context.h"
17 #include "ui/gl/gl_context.h"
21 #include "ui/gl/gl_surface.h" 18 #include "ui/gl/gl_surface.h"
19 #include "ui/gl/gl_surface.h"
20 #include <EGL/egl.h>
22 21
23 namespace gpu { 22 namespace gpu {
24 class CommandBufferService; 23 class CommandBufferService;
25 class GpuControl; 24 class GpuControl;
26 class GpuScheduler; 25 class GpuScheduler;
27 class TransferBuffer; 26 class TransferBuffer;
28 class TransferBufferManagerInterface; 27 class TransferBufferManagerInterface;
29 28
30 namespace gles2 { 29 namespace gles2 {
31 class GLES2CmdHelper; 30 class GLES2CmdHelper;
32 class GLES2Implementation; 31 class GLES2Interface;
33 } // namespace gles2 32 } // namespace gles2
34 } // namespace gpu 33 } // namespace gpu
35 34
36 namespace egl { 35 namespace egl {
36 class Display;
37 class Surface;
38 class Config;
37 39
38 class Config; 40 class Context : public base::RefCountedThreadSafe<Context>,
39 class Surface; 41 private gpu::GpuControl {
42 public:
43 Context(Display* display, const Config* config);
44 bool is_current_in_some_thread() const { return is_current_in_some_thread_; }
45 void SetDestroyed(Surface* current_surface_if_own);
46 void FlushAndSwapBuffers(Surface* current_surface);
47 void MakeCurrentRelease(Surface* current_surface);
48 bool MakeCurrentSwitchSurface(Surface* current_surface, Surface* new_surface);
49 bool MakeCurrent(Surface* new_surface);
50 gfx::GLContext* gl_context() const;
51 gpu::gles2::GLES2Interface* client_gl_context() const;
40 52
41 class Display : private gpu::GpuControl { 53 static bool ValidateAttributeList(const EGLint* attrib_list);
42 public:
43 explicit Display(EGLNativeDisplayType display_id);
44 ~Display() override;
45
46 void SetCreateOffscreen(int width, int height) {
47 create_offscreen_ = true;
48 create_offscreen_width_ = width;
49 create_offscreen_height_ = height;
50 }
51
52 bool is_initialized() const { return is_initialized_; }
53 bool Initialize();
54
55 // Config routines.
56 bool IsValidConfig(EGLConfig config);
57 bool ChooseConfigs(
58 EGLConfig* configs, EGLint config_size, EGLint* num_config);
59 bool GetConfigs(EGLConfig* configs, EGLint config_size, EGLint* num_config);
60 bool GetConfigAttrib(EGLConfig config, EGLint attribute, EGLint* value);
61
62 // Surface routines.
63 bool IsValidNativeWindow(EGLNativeWindowType win);
64 bool IsValidSurface(EGLSurface surface);
65 EGLSurface CreateWindowSurface(EGLConfig config,
66 EGLNativeWindowType win,
67 const EGLint* attrib_list);
68 void DestroySurface(EGLSurface surface);
69 void SwapBuffers(EGLSurface surface);
70
71 // Context routines.
72 bool IsValidContext(EGLContext ctx);
73 EGLContext CreateContext(EGLConfig config,
74 EGLContext share_ctx,
75 const EGLint* attrib_list);
76 void DestroyContext(EGLContext ctx);
77 bool MakeCurrent(EGLSurface draw, EGLSurface read, EGLContext ctx);
78 54
79 // GpuControl implementation. 55 // GpuControl implementation.
80 gpu::Capabilities GetCapabilities() override; 56 gpu::Capabilities GetCapabilities() override;
81 int32_t CreateImage(ClientBuffer buffer, 57 int32_t CreateImage(ClientBuffer buffer,
82 size_t width, 58 size_t width,
83 size_t height, 59 size_t height,
84 unsigned internalformat) override; 60 unsigned internalformat) override;
85 void DestroyImage(int32_t id) override; 61 void DestroyImage(int32_t id) override;
86 int32_t CreateGpuMemoryBufferImage(size_t width, 62 int32_t CreateGpuMemoryBufferImage(size_t width,
87 size_t height, 63 size_t height,
88 unsigned internalformat, 64 unsigned internalformat,
89 unsigned usage) override; 65 unsigned usage) override;
90 void SignalQuery(uint32_t query, const base::Closure& callback) override; 66 void SignalQuery(uint32_t query, const base::Closure& callback) override;
91 void SetLock(base::Lock*) override; 67 void SetLock(base::Lock*) override;
92 bool IsGpuChannelLost() override; 68 bool IsGpuChannelLost() override;
93 void EnsureWorkVisible() override; 69 void EnsureWorkVisible() override;
94 gpu::CommandBufferNamespace GetNamespaceID() const override; 70 gpu::CommandBufferNamespace GetNamespaceID() const override;
95 uint64_t GetCommandBufferID() const override; 71 uint64_t GetCommandBufferID() const override;
96 int32_t GetExtraCommandBufferData() const override; 72 int32_t GetExtraCommandBufferData() const override;
97 uint64_t GenerateFenceSyncRelease() override; 73 uint64_t GenerateFenceSyncRelease() override;
98 bool IsFenceSyncRelease(uint64_t release) override; 74 bool IsFenceSyncRelease(uint64_t release) override;
99 bool IsFenceSyncFlushed(uint64_t release) override; 75 bool IsFenceSyncFlushed(uint64_t release) override;
100 bool IsFenceSyncFlushReceived(uint64_t release) override; 76 bool IsFenceSyncFlushReceived(uint64_t release) override;
101 void SignalSyncToken(const gpu::SyncToken& sync_token, 77 void SignalSyncToken(const gpu::SyncToken& sync_token,
102 const base::Closure& callback) override; 78 const base::Closure& callback) override;
103 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; 79 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
104 80
105 private: 81 private:
106 EGLNativeDisplayType display_id_; 82 friend class base::RefCountedThreadSafe<Context>;
83 ~Context() override;
84 void Cleanup();
85 void MarkContextLost();
86 bool WasContextLost() const;
87 bool IsCompatibleSurface(gfx::GLSurface* gl_surface);
107 88
108 bool is_initialized_; 89 Display* display_;
109 90 const Config* config_;
110 bool create_offscreen_; 91 bool is_current_in_some_thread_;
111 int create_offscreen_width_;
112 int create_offscreen_height_;
113 uint64_t next_fence_sync_release_;
114
115 scoped_refptr<gpu::TransferBufferManagerInterface> transfer_buffer_manager_;
116 scoped_ptr<gpu::CommandBufferService> command_buffer_; 92 scoped_ptr<gpu::CommandBufferService> command_buffer_;
93 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_cmd_helper_;
94 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
117 scoped_ptr<gpu::GpuScheduler> gpu_scheduler_; 95 scoped_ptr<gpu::GpuScheduler> gpu_scheduler_;
118 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
119 scoped_refptr<gfx::GLContext> gl_context_;
120 scoped_refptr<gfx::GLSurface> gl_surface_;
121 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_cmd_helper_;
122 scoped_ptr<gpu::TransferBuffer> transfer_buffer_; 96 scoped_ptr<gpu::TransferBuffer> transfer_buffer_;
123 97
124 // TODO(alokp): Support more than one config, surface, and context. 98 scoped_refptr<gfx::GLContext> gl_context_;
125 scoped_ptr<Config> config_;
126 scoped_ptr<Surface> surface_;
127 scoped_ptr<gpu::gles2::GLES2Implementation> context_;
128 99
129 DISALLOW_COPY_AND_ASSIGN(Display); 100 scoped_ptr<gpu::gles2::GLES2Interface> client_gl_context_;
101 DISALLOW_COPY_AND_ASSIGN(Context);
130 }; 102 };
131 103
132 } // namespace egl 104 } // namespace egl
133 105
134 #endif // GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ 106 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_
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