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Side by Side Diff: trunk/src/base/message_loop/message_pump_win.h

Issue 17143004: Revert 207278 "Make sure that the UI window created by base::Mes..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_
6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include <list> 10 #include <list>
11 11
12 #include "base/base_export.h" 12 #include "base/base_export.h"
13 #include "base/basictypes.h" 13 #include "base/basictypes.h"
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_pump.h" 15 #include "base/message_loop/message_pump.h"
16 #include "base/message_loop/message_pump_dispatcher.h" 16 #include "base/message_loop/message_pump_dispatcher.h"
17 #include "base/message_loop/message_pump_observer.h" 17 #include "base/message_loop/message_pump_observer.h"
18 #include "base/observer_list.h" 18 #include "base/observer_list.h"
19 #include "base/synchronization/lock.h"
20 #include "base/time.h" 19 #include "base/time.h"
21 #include "base/win/scoped_handle.h" 20 #include "base/win/scoped_handle.h"
22 21
23 namespace base { 22 namespace base {
24 23
25 // MessagePumpWin serves as the base for specialized versions of the MessagePump 24 // MessagePumpWin serves as the base for specialized versions of the MessagePump
26 // for Windows. It provides basic functionality like handling of observers and 25 // for Windows. It provides basic functionality like handling of observers and
27 // controlling the lifetime of the message pump. 26 // controlling the lifetime of the message pump.
28 class BASE_EXPORT MessagePumpWin : public MessagePump { 27 class BASE_EXPORT MessagePumpWin : public MessagePump {
29 public: 28 public:
30 MessagePumpWin() : have_work_(0), state_(NULL) {} 29 MessagePumpWin() : have_work_(0), state_(NULL) {}
31 virtual ~MessagePumpWin() {} 30 virtual ~MessagePumpWin() {}
32 31
33 // Add an Observer, which will start receiving notifications immediately. 32 // Add an Observer, which will start receiving notifications immediately.
34 void AddObserver(MessagePumpObserver* observer); 33 void AddObserver(MessagePumpObserver* observer);
35 34
36 // Remove an Observer. It is safe to call this method while an Observer is 35 // Remove an Observer. It is safe to call this method while an Observer is
37 // receiving a notification callback. 36 // receiving a notification callback.
38 void RemoveObserver(MessagePumpObserver* observer); 37 void RemoveObserver(MessagePumpObserver* observer);
39 38
40 // Give a chance to code processing additional messages to notify the 39 // Give a chance to code processing additional messages to notify the
41 // message loop observers that another message has been processed. 40 // message loop observers that another message has been processed.
42 void WillProcessMessage(const MSG& msg); 41 void WillProcessMessage(const MSG& msg);
43 void DidProcessMessage(const MSG& msg); 42 void DidProcessMessage(const MSG& msg);
44 43
45 // Like MessagePump::Run, but MSG objects are routed through dispatcher. 44 // Like MessagePump::Run, but MSG objects are routed through dispatcher.
46 void RunWithDispatcher(Delegate* delegate, MessagePumpDispatcher* dispatcher); 45 void RunWithDispatcher(Delegate* delegate, MessagePumpDispatcher* dispatcher);
47 46
48 // MessagePump methods: 47 // MessagePump methods:
49 virtual void Run(Delegate* delegate) OVERRIDE; 48 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); }
50 virtual void Quit() OVERRIDE; 49 virtual void Quit();
51 50
52 protected: 51 protected:
53 struct RunState { 52 struct RunState {
54 Delegate* delegate; 53 Delegate* delegate;
55 MessagePumpDispatcher* dispatcher; 54 MessagePumpDispatcher* dispatcher;
56 55
57 // Used to flag that the current Run() invocation should return ASAP. 56 // Used to flag that the current Run() invocation should return ASAP.
58 bool should_quit; 57 bool should_quit;
59 58
60 // Used to count how many Run() invocations are on the stack. 59 // Used to count how many Run() invocations are on the stack.
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160 159
161 MessagePumpForUI(); 160 MessagePumpForUI();
162 virtual ~MessagePumpForUI(); 161 virtual ~MessagePumpForUI();
163 162
164 // Sets a new MessageFilter. MessagePumpForUI takes ownership of 163 // Sets a new MessageFilter. MessagePumpForUI takes ownership of
165 // |message_filter|. When SetMessageFilter is called, old MessageFilter is 164 // |message_filter|. When SetMessageFilter is called, old MessageFilter is
166 // deleted. 165 // deleted.
167 void SetMessageFilter(scoped_ptr<MessageFilter> message_filter); 166 void SetMessageFilter(scoped_ptr<MessageFilter> message_filter);
168 167
169 // MessagePump methods: 168 // MessagePump methods:
170 virtual void ScheduleWork() OVERRIDE; 169 virtual void ScheduleWork();
171 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) OVERRIDE; 170 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time);
172 virtual void Shutdown() OVERRIDE;
173 171
174 // Applications can call this to encourage us to process all pending WM_PAINT 172 // Applications can call this to encourage us to process all pending WM_PAINT
175 // messages. This method will process all paint messages the Windows Message 173 // messages. This method will process all paint messages the Windows Message
176 // queue can provide, up to some fixed number (to avoid any infinite loops). 174 // queue can provide, up to some fixed number (to avoid any infinite loops).
177 void PumpOutPendingPaintMessages(); 175 void PumpOutPendingPaintMessages();
178 176
179 private: 177 private:
180 static LRESULT CALLBACK WndProcThunk(HWND window_handle, 178 static LRESULT CALLBACK WndProcThunk(HWND window_handle,
181 UINT message, 179 UINT message,
182 WPARAM wparam, 180 WPARAM wparam,
183 LPARAM lparam); 181 LPARAM lparam);
184 virtual void DoRunLoop(); 182 virtual void DoRunLoop();
185 void InitMessageWnd(); 183 void InitMessageWnd();
186 void WaitForWork(); 184 void WaitForWork();
187 void HandleWorkMessage(); 185 void HandleWorkMessage();
188 void HandleTimerMessage(); 186 void HandleTimerMessage();
189 bool ProcessNextWindowsMessage(); 187 bool ProcessNextWindowsMessage();
190 bool ProcessMessageHelper(const MSG& msg); 188 bool ProcessMessageHelper(const MSG& msg);
191 bool ProcessPumpReplacementMessage(); 189 bool ProcessPumpReplacementMessage();
192 190
193 // Atom representing the registered window class. 191 // Atom representing the registered window class.
194 ATOM atom_; 192 ATOM atom_;
195 193
196 // A hidden message-only window. 194 // A hidden message-only window.
197 HWND message_hwnd_; 195 HWND message_hwnd_;
198 196
199 // Protectes access to |message_hwnd_|.
200 base::Lock message_hwnd_lock_;
201
202 scoped_ptr<MessageFilter> message_filter_; 197 scoped_ptr<MessageFilter> message_filter_;
203 }; 198 };
204 199
205 //----------------------------------------------------------------------------- 200 //-----------------------------------------------------------------------------
206 // MessagePumpForIO extends MessagePumpWin with methods that are particular to a 201 // MessagePumpForIO extends MessagePumpWin with methods that are particular to a
207 // MessageLoop instantiated with TYPE_IO. This version of MessagePump does not 202 // MessageLoop instantiated with TYPE_IO. This version of MessagePump does not
208 // deal with Windows mesagges, and instead has a Run loop based on Completion 203 // deal with Windows mesagges, and instead has a Run loop based on Completion
209 // Ports so it is better suited for IO operations. 204 // Ports so it is better suited for IO operations.
210 // 205 //
211 class BASE_EXPORT MessagePumpForIO : public MessagePumpWin { 206 class BASE_EXPORT MessagePumpForIO : public MessagePumpWin {
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325 OVERLAPPED overlapped; 320 OVERLAPPED overlapped;
326 IOHandler* handler; 321 IOHandler* handler;
327 }; 322 };
328 323
329 MessagePumpForIO(); 324 MessagePumpForIO();
330 virtual ~MessagePumpForIO() {} 325 virtual ~MessagePumpForIO() {}
331 326
332 // MessagePump methods: 327 // MessagePump methods:
333 virtual void ScheduleWork(); 328 virtual void ScheduleWork();
334 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time); 329 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time);
335 virtual void Shutdown() OVERRIDE;
336 330
337 // Register the handler to be used when asynchronous IO for the given file 331 // Register the handler to be used when asynchronous IO for the given file
338 // completes. The registration persists as long as |file_handle| is valid, so 332 // completes. The registration persists as long as |file_handle| is valid, so
339 // |handler| must be valid as long as there is pending IO for the given file. 333 // |handler| must be valid as long as there is pending IO for the given file.
340 void RegisterIOHandler(HANDLE file_handle, IOHandler* handler); 334 void RegisterIOHandler(HANDLE file_handle, IOHandler* handler);
341 335
342 // Register the handler to be used to process job events. The registration 336 // Register the handler to be used to process job events. The registration
343 // persists as long as the job object is live, so |handler| must be valid 337 // persists as long as the job object is live, so |handler| must be valid
344 // until the job object is destroyed. Returns true if the registration 338 // until the job object is destroyed. Returns true if the registration
345 // succeeded, and false otherwise. 339 // succeeded, and false otherwise.
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393 // This list will be empty almost always. It stores IO completions that have 387 // This list will be empty almost always. It stores IO completions that have
394 // not been delivered yet because somebody was doing cleanup. 388 // not been delivered yet because somebody was doing cleanup.
395 std::list<IOItem> completed_io_; 389 std::list<IOItem> completed_io_;
396 390
397 ObserverList<IOObserver> io_observers_; 391 ObserverList<IOObserver> io_observers_;
398 }; 392 };
399 393
400 } // namespace base 394 } // namespace base
401 395
402 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ 396 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_
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