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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |
| 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |
| 7 | 7 |
| 8 #include "base/base_export.h" | 8 #include "base/base_export.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 | 10 |
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| 112 // DoWork callback is already scheduled. This method may be called from any | 112 // DoWork callback is already scheduled. This method may be called from any |
| 113 // thread. Once this call is made, DoWork should not be "starved" at least | 113 // thread. Once this call is made, DoWork should not be "starved" at least |
| 114 // until it returns a value of false. | 114 // until it returns a value of false. |
| 115 virtual void ScheduleWork() = 0; | 115 virtual void ScheduleWork() = 0; |
| 116 | 116 |
| 117 // Schedule a DoDelayedWork callback to happen at the specified time, | 117 // Schedule a DoDelayedWork callback to happen at the specified time, |
| 118 // cancelling any pending DoDelayedWork callback. This method may only be | 118 // cancelling any pending DoDelayedWork callback. This method may only be |
| 119 // used on the thread that called Run. | 119 // used on the thread that called Run. |
| 120 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0; | 120 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0; |
| 121 | 121 |
| 122 // Stops the pump after exiting the last run loop. This method must be used on | |
| 123 // the same thread that called Run(). The method frees any resources | |
| 124 // affinitized to that thread because ~MessagePump() might be invoked on an | |
| 125 // arbitrary thread. | |
| 126 virtual void Shutdown() = 0; | |
| 127 | |
| 128 protected: | 122 protected: |
| 129 virtual ~MessagePump(); | 123 virtual ~MessagePump(); |
| 130 friend class RefCountedThreadSafe<MessagePump>; | 124 friend class RefCountedThreadSafe<MessagePump>; |
| 131 }; | 125 }; |
| 132 | 126 |
| 133 } // namespace base | 127 } // namespace base |
| 134 | 128 |
| 135 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 129 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |
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