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Issue 1714263002: Version of MessagePumpForUI optimized for GPU process (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 #include <stdlib.h> 6 #include <stdlib.h>
7 7
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/lazy_instance.h" 10 #include "base/lazy_instance.h"
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180 // channel error. If the IPC channel is not fully set up between the 180 // channel error. If the IPC channel is not fully set up between the
181 // browser and GPU process, and the GPU process crashes or exits 181 // browser and GPU process, and the GPU process crashes or exits
182 // early, the browser process will never detect it. For this reason 182 // early, the browser process will never detect it. For this reason
183 // we defer tearing down the GPU process until receiving the 183 // we defer tearing down the GPU process until receiving the
184 // GpuMsg_Initialize message from the browser. 184 // GpuMsg_Initialize message from the browser.
185 bool dead_on_arrival = false; 185 bool dead_on_arrival = false;
186 186
187 #if defined(OS_WIN) 187 #if defined(OS_WIN)
188 // Use a UI message loop because ANGLE and the desktop GL platform can 188 // Use a UI message loop because ANGLE and the desktop GL platform can
189 // create child windows to render to. 189 // create child windows to render to.
190 base::MessagePumpForGpu::InitFactory();
190 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); 191 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI);
191 #elif defined(OS_LINUX) && defined(USE_X11) 192 #elif defined(OS_LINUX) && defined(USE_X11)
192 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX 193 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
193 // and https://crbug.com/326995. 194 // and https://crbug.com/326995.
194 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); 195 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI);
195 scoped_ptr<ui::PlatformEventSource> event_source = 196 scoped_ptr<ui::PlatformEventSource> event_source =
196 ui::PlatformEventSource::CreateDefault(); 197 ui::PlatformEventSource::CreateDefault();
197 #elif defined(OS_LINUX) 198 #elif defined(OS_LINUX)
198 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT); 199 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT);
199 #elif defined(OS_MACOSX) 200 #elif defined(OS_MACOSX)
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592 return true; 593 return true;
593 } 594 }
594 595
595 return false; 596 return false;
596 } 597 }
597 #endif // defined(OS_WIN) 598 #endif // defined(OS_WIN)
598 599
599 } // namespace. 600 } // namespace.
600 601
601 } // namespace content 602 } // namespace content
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