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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ | 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ |
6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ | 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ |
7 | 7 |
8 #include <windows.h> | 8 #include <windows.h> |
9 | 9 |
10 #include <list> | 10 #include <list> |
| 11 #include <memory> |
11 | 12 |
12 #include "base/base_export.h" | 13 #include "base/base_export.h" |
13 #include "base/message_loop/message_pump.h" | 14 #include "base/message_loop/message_pump.h" |
14 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
15 #include "base/time/time.h" | 16 #include "base/time/time.h" |
16 #include "base/win/scoped_handle.h" | 17 #include "base/win/scoped_handle.h" |
17 | 18 |
18 namespace base { | 19 namespace base { |
19 | 20 |
20 // MessagePumpWin serves as the base for specialized versions of the MessagePump | 21 // MessagePumpWin serves as the base for specialized versions of the MessagePump |
21 // for Windows. It provides basic functionality like handling of observers and | 22 // for Windows. It provides basic functionality like handling of observers and |
22 // controlling the lifetime of the message pump. | 23 // controlling the lifetime of the message pump. |
23 class BASE_EXPORT MessagePumpWin : public MessagePump { | 24 class BASE_EXPORT MessagePumpWin : public MessagePump { |
24 public: | 25 public: |
25 MessagePumpWin() : have_work_(0), state_(NULL) {} | 26 MessagePumpWin() : work_state_(READY), state_(NULL) {} |
26 | 27 |
27 // MessagePump methods: | 28 // MessagePump methods: |
28 void Run(Delegate* delegate) override; | 29 void Run(Delegate* delegate) override; |
29 void Quit() override; | 30 void Quit() override; |
30 | 31 |
31 protected: | 32 protected: |
32 struct RunState { | 33 struct RunState { |
33 Delegate* delegate; | 34 Delegate* delegate; |
34 | 35 |
35 // Used to flag that the current Run() invocation should return ASAP. | 36 // Used to flag that the current Run() invocation should return ASAP. |
36 bool should_quit; | 37 bool should_quit; |
37 | 38 |
38 // Used to count how many Run() invocations are on the stack. | 39 // Used to count how many Run() invocations are on the stack. |
39 int run_depth; | 40 int run_depth; |
40 }; | 41 }; |
41 | 42 |
| 43 // State used with |work_state_| variable. |
| 44 enum WorkState { |
| 45 READY = 0, // Ready to accept new work. |
| 46 HAVE_WORK = 1, // New work has been signalled. |
| 47 WORKING = 2 // Handling the work. |
| 48 }; |
| 49 |
42 virtual void DoRunLoop() = 0; | 50 virtual void DoRunLoop() = 0; |
43 int GetCurrentDelay() const; | 51 int GetCurrentDelay() const; |
44 | 52 |
45 // The time at which delayed work should run. | 53 // The time at which delayed work should run. |
46 TimeTicks delayed_work_time_; | 54 TimeTicks delayed_work_time_; |
47 | 55 |
48 // A boolean value used to indicate if there is a kMsgDoWork message pending | 56 // A value used to indicate if there is a kMsgDoWork message pending |
49 // in the Windows Message queue. There is at most one such message, and it | 57 // in the Windows Message queue. There is at most one such message, and it |
50 // can drive execution of tasks when a native message pump is running. | 58 // can drive execution of tasks when a native message pump is running. |
51 LONG have_work_; | 59 LONG work_state_; |
52 | 60 |
53 // State for the current invocation of Run. | 61 // State for the current invocation of Run. |
54 RunState* state_; | 62 RunState* state_; |
55 }; | 63 }; |
56 | 64 |
57 //----------------------------------------------------------------------------- | 65 //----------------------------------------------------------------------------- |
58 // MessagePumpForUI extends MessagePumpWin with methods that are particular to a | 66 // MessagePumpForUI extends MessagePumpWin with methods that are particular to a |
59 // MessageLoop instantiated with TYPE_UI. | 67 // MessageLoop instantiated with TYPE_UI. |
60 // | 68 // |
61 // MessagePumpForUI implements a "traditional" Windows message pump. It contains | 69 // MessagePumpForUI implements a "traditional" Windows message pump. It contains |
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97 // is peeked, and before a replacement kMsgHaveWork is posted). | 105 // is peeked, and before a replacement kMsgHaveWork is posted). |
98 // | 106 // |
99 // NOTE: Although it may seem odd that messages are used to start and stop this | 107 // NOTE: Although it may seem odd that messages are used to start and stop this |
100 // flow (as opposed to signaling objects, etc.), it should be understood that | 108 // flow (as opposed to signaling objects, etc.), it should be understood that |
101 // the native message pump will *only* respond to messages. As a result, it is | 109 // the native message pump will *only* respond to messages. As a result, it is |
102 // an excellent choice. It is also helpful that the starter messages that are | 110 // an excellent choice. It is also helpful that the starter messages that are |
103 // placed in the queue when new task arrive also awakens DoRunLoop. | 111 // placed in the queue when new task arrive also awakens DoRunLoop. |
104 // | 112 // |
105 class BASE_EXPORT MessagePumpForUI : public MessagePumpWin { | 113 class BASE_EXPORT MessagePumpForUI : public MessagePumpWin { |
106 public: | 114 public: |
107 // The application-defined code passed to the hook procedure. | |
108 static const int kMessageFilterCode = 0x5001; | |
109 | |
110 MessagePumpForUI(); | 115 MessagePumpForUI(); |
111 ~MessagePumpForUI() override; | 116 ~MessagePumpForUI() override; |
112 | 117 |
113 // MessagePump methods: | 118 // MessagePump methods: |
114 void ScheduleWork() override; | 119 void ScheduleWork() override; |
115 void ScheduleDelayedWork(const TimeTicks& delayed_work_time) override; | 120 void ScheduleDelayedWork(const TimeTicks& delayed_work_time) override; |
116 | 121 |
117 private: | 122 private: |
118 static LRESULT CALLBACK WndProcThunk(HWND window_handle, | 123 static LRESULT CALLBACK WndProcThunk(HWND window_handle, |
119 UINT message, | 124 UINT message, |
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130 bool ProcessPumpReplacementMessage(); | 135 bool ProcessPumpReplacementMessage(); |
131 | 136 |
132 // Atom representing the registered window class. | 137 // Atom representing the registered window class. |
133 ATOM atom_; | 138 ATOM atom_; |
134 | 139 |
135 // A hidden message-only window. | 140 // A hidden message-only window. |
136 HWND message_hwnd_; | 141 HWND message_hwnd_; |
137 }; | 142 }; |
138 | 143 |
139 //----------------------------------------------------------------------------- | 144 //----------------------------------------------------------------------------- |
| 145 // MessagePumpForGpu is a simplified version of UI message pump that is |
| 146 // optimized for the GPU process. Unlike MessagePumpForUI it doesn't have a |
| 147 // hidden window and doesn't handle a situation where a native message pump |
| 148 // might take over message processing. |
| 149 // |
| 150 class BASE_EXPORT MessagePumpForGpu : public MessagePumpWin { |
| 151 public: |
| 152 MessagePumpForGpu(); |
| 153 ~MessagePumpForGpu() override; |
| 154 |
| 155 // Factory methods. |
| 156 static void InitFactory(); |
| 157 static std::unique_ptr<MessagePump> CreateMessagePumpForGpu(); |
| 158 |
| 159 // MessagePump methods: |
| 160 void ScheduleWork() override; |
| 161 void ScheduleDelayedWork(const TimeTicks& delayed_work_time) override; |
| 162 |
| 163 private: |
| 164 // MessagePumpWin methods: |
| 165 void DoRunLoop() override; |
| 166 |
| 167 void WaitForWork(); |
| 168 bool ProcessMessages(); |
| 169 |
| 170 const DWORD thread_id_; |
| 171 }; |
| 172 |
| 173 //----------------------------------------------------------------------------- |
140 // MessagePumpForIO extends MessagePumpWin with methods that are particular to a | 174 // MessagePumpForIO extends MessagePumpWin with methods that are particular to a |
141 // MessageLoop instantiated with TYPE_IO. This version of MessagePump does not | 175 // MessageLoop instantiated with TYPE_IO. This version of MessagePump does not |
142 // deal with Windows mesagges, and instead has a Run loop based on Completion | 176 // deal with Windows mesagges, and instead has a Run loop based on Completion |
143 // Ports so it is better suited for IO operations. | 177 // Ports so it is better suited for IO operations. |
144 // | 178 // |
145 class BASE_EXPORT MessagePumpForIO : public MessagePumpWin { | 179 class BASE_EXPORT MessagePumpForIO : public MessagePumpWin { |
146 public: | 180 public: |
147 struct IOContext; | 181 struct IOContext; |
148 | 182 |
149 // Clients interested in receiving OS notifications when asynchronous IO | 183 // Clients interested in receiving OS notifications when asynchronous IO |
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326 // This list will be empty almost always. It stores IO completions that have | 360 // This list will be empty almost always. It stores IO completions that have |
327 // not been delivered yet because somebody was doing cleanup. | 361 // not been delivered yet because somebody was doing cleanup. |
328 std::list<IOItem> completed_io_; | 362 std::list<IOItem> completed_io_; |
329 | 363 |
330 ObserverList<IOObserver> io_observers_; | 364 ObserverList<IOObserver> io_observers_; |
331 }; | 365 }; |
332 | 366 |
333 } // namespace base | 367 } // namespace base |
334 | 368 |
335 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ | 369 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ |
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