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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_pump_win.h" | 5 #include "base/message_loop/message_pump_win.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <limits> | 10 #include <limits> |
11 | 11 |
12 #include "base/memory/ptr_util.h" | |
12 #include "base/message_loop/message_loop.h" | 13 #include "base/message_loop/message_loop.h" |
13 #include "base/metrics/histogram.h" | 14 #include "base/metrics/histogram.h" |
14 #include "base/strings/stringprintf.h" | 15 #include "base/strings/stringprintf.h" |
15 #include "base/trace_event/trace_event.h" | 16 #include "base/trace_event/trace_event.h" |
16 #include "base/win/current_module.h" | 17 #include "base/win/current_module.h" |
17 #include "base/win/wrapped_window_proc.h" | 18 #include "base/win/wrapped_window_proc.h" |
18 | 19 |
19 namespace base { | 20 namespace base { |
20 | 21 |
21 namespace { | 22 namespace { |
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86 : atom_(0) { | 87 : atom_(0) { |
87 InitMessageWnd(); | 88 InitMessageWnd(); |
88 } | 89 } |
89 | 90 |
90 MessagePumpForUI::~MessagePumpForUI() { | 91 MessagePumpForUI::~MessagePumpForUI() { |
91 DestroyWindow(message_hwnd_); | 92 DestroyWindow(message_hwnd_); |
92 UnregisterClass(MAKEINTATOM(atom_), CURRENT_MODULE()); | 93 UnregisterClass(MAKEINTATOM(atom_), CURRENT_MODULE()); |
93 } | 94 } |
94 | 95 |
95 void MessagePumpForUI::ScheduleWork() { | 96 void MessagePumpForUI::ScheduleWork() { |
96 if (InterlockedExchange(&have_work_, 1)) | 97 if (InterlockedExchange(&work_state_, HAVE_WORK) != READY) |
97 return; // Someone else continued the pumping. | 98 return; // Someone else continued the pumping. |
98 | 99 |
99 // Make sure the MessagePump does some work for us. | 100 // Make sure the MessagePump does some work for us. |
100 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, | 101 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, |
101 reinterpret_cast<WPARAM>(this), 0); | 102 reinterpret_cast<WPARAM>(this), 0); |
102 if (ret) | 103 if (ret) |
103 return; // There was room in the Window Message queue. | 104 return; // There was room in the Window Message queue. |
104 | 105 |
105 // We have failed to insert a have-work message, so there is a chance that we | 106 // We have failed to insert a have-work message, so there is a chance that we |
106 // will starve tasks/timers while sitting in a nested message loop. Nested | 107 // will starve tasks/timers while sitting in a nested message loop. Nested |
107 // loops only look at Windows Message queues, and don't look at *our* task | 108 // loops only look at Windows Message queues, and don't look at *our* task |
108 // queues, etc., so we might not get a time slice in such. :-( | 109 // queues, etc., so we might not get a time slice in such. :-( |
109 // We could abort here, but the fear is that this failure mode is plausibly | 110 // We could abort here, but the fear is that this failure mode is plausibly |
110 // common (queue is full, of about 2000 messages), so we'll do a near-graceful | 111 // common (queue is full, of about 2000 messages), so we'll do a near-graceful |
111 // recovery. Nested loops are pretty transient (we think), so this will | 112 // recovery. Nested loops are pretty transient (we think), so this will |
112 // probably be recoverable. | 113 // probably be recoverable. |
113 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. | 114 |
115 // Clarify that we didn't really insert. | |
116 InterlockedExchange(&work_state_, READY); | |
114 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, | 117 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, |
115 MESSAGE_LOOP_PROBLEM_MAX); | 118 MESSAGE_LOOP_PROBLEM_MAX); |
116 } | 119 } |
117 | 120 |
118 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 121 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
119 delayed_work_time_ = delayed_work_time; | 122 delayed_work_time_ = delayed_work_time; |
120 RescheduleTimer(); | 123 RescheduleTimer(); |
121 } | 124 } |
122 | 125 |
123 //----------------------------------------------------------------------------- | 126 //----------------------------------------------------------------------------- |
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246 | 249 |
247 DCHECK_NE(WAIT_FAILED, result) << GetLastError(); | 250 DCHECK_NE(WAIT_FAILED, result) << GetLastError(); |
248 } | 251 } |
249 | 252 |
250 void MessagePumpForUI::HandleWorkMessage() { | 253 void MessagePumpForUI::HandleWorkMessage() { |
251 // If we are being called outside of the context of Run, then don't try to do | 254 // If we are being called outside of the context of Run, then don't try to do |
252 // any work. This could correspond to a MessageBox call or something of that | 255 // any work. This could correspond to a MessageBox call or something of that |
253 // sort. | 256 // sort. |
254 if (!state_) { | 257 if (!state_) { |
255 // Since we handled a kMsgHaveWork message, we must still update this flag. | 258 // Since we handled a kMsgHaveWork message, we must still update this flag. |
256 InterlockedExchange(&have_work_, 0); | 259 InterlockedExchange(&work_state_, READY); |
257 return; | 260 return; |
258 } | 261 } |
259 | 262 |
260 // Let whatever would have run had we not been putting messages in the queue | 263 // Let whatever would have run had we not been putting messages in the queue |
261 // run now. This is an attempt to make our dummy message not starve other | 264 // run now. This is an attempt to make our dummy message not starve other |
262 // messages that may be in the Windows message queue. | 265 // messages that may be in the Windows message queue. |
263 ProcessPumpReplacementMessage(); | 266 ProcessPumpReplacementMessage(); |
264 | 267 |
265 // Now give the delegate a chance to do some work. He'll let us know if he | 268 // Now give the delegate a chance to do some work. He'll let us know if he |
266 // needs to do more work. | 269 // needs to do more work. |
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389 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || | 392 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || |
390 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); | 393 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); |
391 } else { | 394 } else { |
392 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; | 395 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; |
393 } | 396 } |
394 | 397 |
395 DCHECK(!have_message || kMsgHaveWork != msg.message || | 398 DCHECK(!have_message || kMsgHaveWork != msg.message || |
396 msg.hwnd != message_hwnd_); | 399 msg.hwnd != message_hwnd_); |
397 | 400 |
398 // Since we discarded a kMsgHaveWork message, we must update the flag. | 401 // Since we discarded a kMsgHaveWork message, we must update the flag. |
399 int old_have_work = InterlockedExchange(&have_work_, 0); | 402 int old_work_state_ = InterlockedExchange(&work_state_, READY); |
400 DCHECK(old_have_work); | 403 DCHECK_EQ(HAVE_WORK, old_work_state_); |
401 | 404 |
402 // We don't need a special time slice if we didn't have_message to process. | 405 // We don't need a special time slice if we didn't have_message to process. |
403 if (!have_message) | 406 if (!have_message) |
404 return false; | 407 return false; |
405 | 408 |
406 // Guarantee we'll get another time slice in the case where we go into native | 409 // Guarantee we'll get another time slice in the case where we go into native |
407 // windows code. This ScheduleWork() may hurt performance a tiny bit when | 410 // windows code. This ScheduleWork() may hurt performance a tiny bit when |
408 // tasks appear very infrequently, but when the event queue is busy, the | 411 // tasks appear very infrequently, but when the event queue is busy, the |
409 // kMsgHaveWork events get (percentage wise) rarer and rarer. | 412 // kMsgHaveWork events get (percentage wise) rarer and rarer. |
410 ScheduleWork(); | 413 ScheduleWork(); |
411 return ProcessMessageHelper(msg); | 414 return ProcessMessageHelper(msg); |
412 } | 415 } |
413 | 416 |
414 //----------------------------------------------------------------------------- | 417 //----------------------------------------------------------------------------- |
418 // MessagePumpForGpu public: | |
419 | |
420 MessagePumpForGpu::MessagePumpForGpu() : thread_id_(GetCurrentThreadId()) { | |
421 // Init the message queue. | |
422 MSG msg; | |
423 PeekMessage(&msg, nullptr, 0, 0, PM_NOREMOVE); | |
424 } | |
425 | |
426 MessagePumpForGpu::~MessagePumpForGpu() {} | |
427 | |
428 // static | |
429 void MessagePumpForGpu::InitFactory() { | |
430 DCHECK(MessageLoop::InitMessagePumpForUIFactory( | |
Lei Zhang
2016/04/08 19:10:21
You can't put this in a DCHECK. It won't run in re
stanisc
2016/04/11 21:52:59
What I was thinking! Fixed.
| |
431 &MessagePumpForGpu::CreateMessagePumpForGpu)); | |
432 } | |
433 | |
434 // static | |
435 std::unique_ptr<MessagePump> MessagePumpForGpu::CreateMessagePumpForGpu() { | |
436 return WrapUnique<MessagePump>(new MessagePumpForGpu); | |
437 } | |
438 | |
439 void MessagePumpForGpu::ScheduleWork() { | |
440 if (InterlockedExchange(&work_state_, HAVE_WORK) != READY) | |
441 return; // Someone else continued the pumping. | |
442 | |
443 // Make sure the MessagePump does some work for us. | |
444 BOOL ret = PostThreadMessage(thread_id_, kMsgHaveWork, 0, 0); | |
445 if (ret) | |
446 return; // There was room in the Window Message queue. | |
447 | |
448 // See comment in MessagePumpForUI::ScheduleWork. | |
449 InterlockedExchange(&work_state_, READY); | |
450 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, | |
451 MESSAGE_LOOP_PROBLEM_MAX); | |
452 } | |
453 | |
454 void MessagePumpForGpu::ScheduleDelayedWork( | |
455 const TimeTicks& delayed_work_time) { | |
456 // We know that we can't be blocked right now since this method can only be | |
457 // called on the same thread as Run, so we only need to update our record of | |
458 // how long to sleep when we do sleep. | |
459 delayed_work_time_ = delayed_work_time; | |
460 } | |
461 | |
462 //----------------------------------------------------------------------------- | |
463 // MessagePumpForGpu private: | |
464 | |
465 void MessagePumpForGpu::DoRunLoop() { | |
466 while (!state_->should_quit) { | |
467 // Indicate that the loop is handling the work. | |
468 // If there is a race condition between switching to WORKING state here and | |
469 // the producer thread setting the HAVE_WORK state after exiting the wait, | |
470 // the event might remain in the signalled state. That might be less than | |
471 // optimal but wouldn't result in failing to handle the work. | |
472 InterlockedExchange(&work_state_, WORKING); | |
473 | |
474 bool more_work_is_plausible = state_->delegate->DoWork(); | |
475 if (state_->should_quit) | |
476 break; | |
477 | |
478 more_work_is_plausible |= | |
479 state_->delegate->DoDelayedWork(&delayed_work_time_); | |
480 if (state_->should_quit) | |
481 break; | |
482 | |
483 if (more_work_is_plausible) | |
484 continue; | |
485 | |
486 more_work_is_plausible = state_->delegate->DoIdleWork(); | |
487 if (state_->should_quit) | |
488 break; | |
489 | |
490 if (more_work_is_plausible) | |
491 continue; | |
492 | |
493 // Switch that working state to READY to indicate that the loop is | |
494 // waiting for accepting new work if it is still in WORKING state and hasn't | |
495 // been signalled. Otherwise if it is in HAVE_WORK state skip the wait | |
496 // and proceed to handing the work. | |
497 if (HAVE_WORK == InterlockedCompareExchange(&work_state_, READY, WORKING)) | |
Lei Zhang
2016/04/08 19:10:21
More comparsions to flip. Also line 518, 532.
stanisc
2016/04/11 21:52:59
Sorry, overlooked this one. Done.
| |
498 continue; // Skip wait, more work was requested. | |
499 | |
500 WaitForWork(); // Wait (sleep) until we have work to do again. | |
501 } | |
502 } | |
503 | |
504 void MessagePumpForGpu::WaitForWork() { | |
505 // Wait until a message is available, up to the time needed by the timer | |
506 // manager to fire the next set of timers. | |
507 int delay; | |
508 | |
509 // The while loop handles the situation where on Windows 7 and later versions | |
510 // MsgWaitForMultipleObjectsEx might time out slightly earlier (less than one | |
511 // ms) than the specified |delay|. In that situation it is more optimal to | |
512 // just wait again rather than waste a DoRunLoop cycle. | |
513 while ((delay = GetCurrentDelay()) != 0) { | |
514 if (delay < 0) // Negative value means no timers waiting. | |
515 delay = INFINITE; | |
516 | |
517 DWORD result = MsgWaitForMultipleObjectsEx(0, NULL, delay, QS_ALLINPUT, 0); | |
518 if (WAIT_OBJECT_0 == result) { | |
519 // A WM_* message is available. | |
520 if (ProcessMessages()) | |
521 return; | |
522 } | |
523 | |
524 DCHECK_NE(WAIT_FAILED, result) << GetLastError(); | |
525 } | |
526 } | |
527 | |
528 bool MessagePumpForGpu::ProcessMessages() { | |
529 MSG msg; | |
530 bool have_work = false; | |
531 while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) != FALSE) { | |
Lei Zhang
2016/04/08 19:10:21
You can just omit " != FALSE"
stanisc
2016/04/11 21:52:59
Done.
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532 if (WM_QUIT == msg.message) { | |
533 // Repost the QUIT message so that it will be retrieved by the primary | |
534 // GetMessage() loop. | |
535 state_->should_quit = true; | |
536 PostQuitMessage(static_cast<int>(msg.wParam)); | |
537 return true; | |
538 } | |
539 | |
540 if (msg.hwnd == NULL && msg.message == kMsgHaveWork) { | |
Lei Zhang
2016/04/08 19:10:21
nullptr or !msg.hwnd.
stanisc
2016/04/11 21:52:59
Done.
| |
541 have_work = true; | |
542 } else { | |
543 TranslateMessage(&msg); | |
544 DispatchMessage(&msg); | |
545 } | |
546 } | |
547 | |
548 return have_work; | |
549 } | |
550 | |
551 //----------------------------------------------------------------------------- | |
415 // MessagePumpForIO public: | 552 // MessagePumpForIO public: |
416 | 553 |
417 MessagePumpForIO::MessagePumpForIO() { | 554 MessagePumpForIO::MessagePumpForIO() { |
418 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); | 555 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); |
419 DCHECK(port_.IsValid()); | 556 DCHECK(port_.IsValid()); |
420 } | 557 } |
421 | 558 |
422 MessagePumpForIO::~MessagePumpForIO() { | 559 MessagePumpForIO::~MessagePumpForIO() { |
423 } | 560 } |
424 | 561 |
425 void MessagePumpForIO::ScheduleWork() { | 562 void MessagePumpForIO::ScheduleWork() { |
426 if (InterlockedExchange(&have_work_, 1)) | 563 if (InterlockedExchange(&work_state_, HAVE_WORK) != READY) |
427 return; // Someone else continued the pumping. | 564 return; // Someone else continued the pumping. |
428 | 565 |
429 // Make sure the MessagePump does some work for us. | 566 // Make sure the MessagePump does some work for us. |
430 BOOL ret = PostQueuedCompletionStatus(port_.Get(), 0, | 567 BOOL ret = PostQueuedCompletionStatus(port_.Get(), 0, |
431 reinterpret_cast<ULONG_PTR>(this), | 568 reinterpret_cast<ULONG_PTR>(this), |
432 reinterpret_cast<OVERLAPPED*>(this)); | 569 reinterpret_cast<OVERLAPPED*>(this)); |
433 if (ret) | 570 if (ret) |
434 return; // Post worked perfectly. | 571 return; // Post worked perfectly. |
435 | 572 |
436 // See comment in MessagePumpForUI::ScheduleWork() for this error recovery. | 573 // See comment in MessagePumpForUI::ScheduleWork() for this error recovery. |
437 InterlockedExchange(&have_work_, 0); // Clarify that we didn't succeed. | 574 InterlockedExchange(&work_state_, READY); // Clarify that we didn't succeed. |
438 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", COMPLETION_POST_ERROR, | 575 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", COMPLETION_POST_ERROR, |
439 MESSAGE_LOOP_PROBLEM_MAX); | 576 MESSAGE_LOOP_PROBLEM_MAX); |
440 } | 577 } |
441 | 578 |
442 void MessagePumpForIO::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 579 void MessagePumpForIO::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
443 // We know that we can't be blocked right now since this method can only be | 580 // We know that we can't be blocked right now since this method can only be |
444 // called on the same thread as Run, so we only need to update our record of | 581 // called on the same thread as Run, so we only need to update our record of |
445 // how long to sleep when we do sleep. | 582 // how long to sleep when we do sleep. |
446 delayed_work_time_ = delayed_work_time; | 583 delayed_work_time_ = delayed_work_time; |
447 } | 584 } |
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572 item->handler = KeyToHandler(key, &item->has_valid_io_context); | 709 item->handler = KeyToHandler(key, &item->has_valid_io_context); |
573 item->context = reinterpret_cast<IOContext*>(overlapped); | 710 item->context = reinterpret_cast<IOContext*>(overlapped); |
574 return true; | 711 return true; |
575 } | 712 } |
576 | 713 |
577 bool MessagePumpForIO::ProcessInternalIOItem(const IOItem& item) { | 714 bool MessagePumpForIO::ProcessInternalIOItem(const IOItem& item) { |
578 if (reinterpret_cast<void*>(this) == reinterpret_cast<void*>(item.context) && | 715 if (reinterpret_cast<void*>(this) == reinterpret_cast<void*>(item.context) && |
579 reinterpret_cast<void*>(this) == reinterpret_cast<void*>(item.handler)) { | 716 reinterpret_cast<void*>(this) == reinterpret_cast<void*>(item.handler)) { |
580 // This is our internal completion. | 717 // This is our internal completion. |
581 DCHECK(!item.bytes_transfered); | 718 DCHECK(!item.bytes_transfered); |
582 InterlockedExchange(&have_work_, 0); | 719 InterlockedExchange(&work_state_, READY); |
583 return true; | 720 return true; |
584 } | 721 } |
585 return false; | 722 return false; |
586 } | 723 } |
587 | 724 |
588 // Returns a completion item that was previously received. | 725 // Returns a completion item that was previously received. |
589 bool MessagePumpForIO::MatchCompletedIOItem(IOHandler* filter, IOItem* item) { | 726 bool MessagePumpForIO::MatchCompletedIOItem(IOHandler* filter, IOItem* item) { |
590 DCHECK(!completed_io_.empty()); | 727 DCHECK(!completed_io_.empty()); |
591 for (std::list<IOItem>::iterator it = completed_io_.begin(); | 728 for (std::list<IOItem>::iterator it = completed_io_.begin(); |
592 it != completed_io_.end(); ++it) { | 729 it != completed_io_.end(); ++it) { |
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633 | 770 |
634 // static | 771 // static |
635 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( | 772 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( |
636 ULONG_PTR key, | 773 ULONG_PTR key, |
637 bool* has_valid_io_context) { | 774 bool* has_valid_io_context) { |
638 *has_valid_io_context = ((key & 1) == 0); | 775 *has_valid_io_context = ((key & 1) == 0); |
639 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); | 776 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); |
640 } | 777 } |
641 | 778 |
642 } // namespace base | 779 } // namespace base |
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