| Index: trunk/public/platform/WebGamepad.h
|
| ===================================================================
|
| --- trunk/public/platform/WebGamepad.h (revision 167540)
|
| +++ trunk/public/platform/WebGamepad.h (working copy)
|
| @@ -34,29 +34,12 @@
|
|
|
| #pragma pack(push, 1)
|
|
|
| -class WebGamepadButton {
|
| -public:
|
| - WebGamepadButton()
|
| - : pressed(false)
|
| - , value(0.f)
|
| - {
|
| - }
|
| - WebGamepadButton(bool pressed, float value)
|
| - : pressed(pressed)
|
| - , value(value)
|
| - {
|
| - }
|
| - bool pressed;
|
| - float value;
|
| -};
|
| -
|
| // This structure is intentionally POD and fixed size so that it can be shared
|
| // memory between hardware polling threads and the rest of the browser. See
|
| // also WebGamepads.h.
|
| class WebGamepad {
|
| public:
|
| static const size_t idLengthCap = 128;
|
| - static const size_t mappingLengthCap = 16;
|
| static const size_t axesLengthCap = 16;
|
| static const size_t buttonsLengthCap = 32;
|
|
|
| @@ -67,7 +50,6 @@
|
| , buttonsLength(0)
|
| {
|
| id[0] = 0;
|
| - mapping[0] = 0;
|
| }
|
|
|
| // Is there a gamepad connected at this index?
|
| @@ -89,15 +71,12 @@
|
| // Number of valid entries in the buttons array.
|
| unsigned buttonsLength;
|
|
|
| - // Button states
|
| - WebGamepadButton buttons[buttonsLengthCap];
|
| -
|
| - // Mapping type (for example "standard")
|
| - WebUChar mapping[mappingLengthCap];
|
| + // Normalized values representing buttons, in the range [0..1].
|
| + float buttons[buttonsLengthCap];
|
| };
|
|
|
| #if BLINK_IMPLEMENTATION
|
| -COMPILE_ASSERT(sizeof(WebGamepad) == 529, WebGamepad_has_wrong_size);
|
| +COMPILE_ASSERT(sizeof(WebGamepad) == 465, WebGamepad_has_wrong_size);
|
| #endif
|
|
|
| #pragma pack(pop)
|
|
|