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Unified Diff: trunk/Source/modules/gamepad/GamepadButton.h

Issue 171423019: Revert 167539 "Updating Blink-side Gamepad API to match latest spec" (Closed) Base URL: svn://svn.chromium.org/blink/
Patch Set: Created 6 years, 10 months ago
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Index: trunk/Source/modules/gamepad/GamepadButton.h
===================================================================
--- trunk/Source/modules/gamepad/GamepadButton.h (revision 167540)
+++ trunk/Source/modules/gamepad/GamepadButton.h (working copy)
@@ -1,36 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef GamepadButton_h
-#define GamepadButton_h
-
-#include "bindings/v8/ScriptWrappable.h"
-#include "heap/Handle.h"
-#include "wtf/RefCounted.h"
-#include "wtf/Vector.h"
-
-namespace WebCore {
-
-class GamepadButton: public RefCounted<GamepadButton>, public ScriptWrappable {
-public:
- static PassRefPtr<GamepadButton> create();
- ~GamepadButton();
-
- float value() const { return m_value; }
- void value(float val) { m_value = val; }
-
- bool pressed() const { return m_pressed; }
- void pressed(bool val) { m_pressed = val; }
-
-private:
- GamepadButton();
- float m_value;
- bool m_pressed;
-};
-
-typedef Vector<RefPtr<GamepadButton> > GamepadButtonVector;
-
-} // namespace WebCore
-
-#endif // GamepadButton_h
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