Index: trunk/Source/modules/gamepad/GamepadButton.h |
=================================================================== |
--- trunk/Source/modules/gamepad/GamepadButton.h (revision 167540) |
+++ trunk/Source/modules/gamepad/GamepadButton.h (working copy) |
@@ -1,36 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef GamepadButton_h |
-#define GamepadButton_h |
- |
-#include "bindings/v8/ScriptWrappable.h" |
-#include "heap/Handle.h" |
-#include "wtf/RefCounted.h" |
-#include "wtf/Vector.h" |
- |
-namespace WebCore { |
- |
-class GamepadButton: public RefCounted<GamepadButton>, public ScriptWrappable { |
-public: |
- static PassRefPtr<GamepadButton> create(); |
- ~GamepadButton(); |
- |
- float value() const { return m_value; } |
- void value(float val) { m_value = val; } |
- |
- bool pressed() const { return m_pressed; } |
- void pressed(bool val) { m_pressed = val; } |
- |
-private: |
- GamepadButton(); |
- float m_value; |
- bool m_pressed; |
-}; |
- |
-typedef Vector<RefPtr<GamepadButton> > GamepadButtonVector; |
- |
-} // namespace WebCore |
- |
-#endif // GamepadButton_h |