Index: ui/accessibility/ax_node_data.h |
diff --git a/ui/accessibility/ax_node_data.h b/ui/accessibility/ax_node_data.h |
index 16168aadc09e5076a39aaf0a909948f948daa20d..f44618192d84ad38e41e5f283b7c03aaeb8e45af 100644 |
--- a/ui/accessibility/ax_node_data.h |
+++ b/ui/accessibility/ax_node_data.h |
@@ -17,6 +17,10 @@ |
#include "ui/accessibility/ax_export.h" |
#include "ui/gfx/geometry/rect.h" |
+namespace gfx { |
+class Transform; |
+}; |
+ |
namespace ui { |
// A compact representation of the accessibility information for a |
@@ -102,7 +106,6 @@ struct AX_EXPORT AXNodeData { |
int32_t id; |
AXRole role; |
uint32_t state; |
- gfx::Rect location; |
std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; |
std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; |
std::vector<std::pair<AXFloatAttribute, float> > float_attributes; |
@@ -111,6 +114,16 @@ struct AX_EXPORT AXNodeData { |
intlist_attributes; |
base::StringPairs html_attributes; |
std::vector<int32_t> child_ids; |
+ |
+ // The object's location relative to its window or frame. |
+ gfx::Rect location; |
+ |
+ // An additional transform to apply to position this object and its subtree. |
+ // NOTE: this member is a scoped_ptr because it's rare and gfx::Transform |
+ // takes up a fair amount of space. The assignment operator and copy |
+ // constructor both make a duplicate of the owned pointer, so it acts more |
+ // like a member than a pointer. |
+ scoped_ptr<gfx::Transform> transform; |
}; |
} // namespace ui |