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Side by Side Diff: ui/accessibility/ax_node_data.h

Issue 1713723002: Implement accessibility support for CSS-transformed iframes. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed another skia dependency Created 4 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/strings/string16.h" 14 #include "base/strings/string16.h"
15 #include "base/strings/string_split.h" 15 #include "base/strings/string_split.h"
16 #include "ui/accessibility/ax_enums.h" 16 #include "ui/accessibility/ax_enums.h"
17 #include "ui/accessibility/ax_export.h" 17 #include "ui/accessibility/ax_export.h"
18 #include "ui/gfx/geometry/rect.h" 18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/transform.h"
19 20
20 namespace ui { 21 namespace ui {
21 22
22 // A compact representation of the accessibility information for a 23 // A compact representation of the accessibility information for a
23 // single accessible object, in a form that can be serialized and sent from 24 // single accessible object, in a form that can be serialized and sent from
24 // one process to another. 25 // one process to another.
25 struct AX_EXPORT AXNodeData { 26 struct AX_EXPORT AXNodeData {
26 AXNodeData(); 27 AXNodeData();
27 virtual ~AXNodeData(); 28 virtual ~AXNodeData();
28 29
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 virtual std::string ToString() const; 93 virtual std::string ToString() const;
93 94
94 bool IsRoot() const; 95 bool IsRoot() const;
95 void SetRoot(); 96 void SetRoot();
96 97
97 // This is a simple serializable struct. All member variables should be 98 // This is a simple serializable struct. All member variables should be
98 // public and copyable. 99 // public and copyable.
99 int32_t id; 100 int32_t id;
100 AXRole role; 101 AXRole role;
101 uint32_t state; 102 uint32_t state;
102 gfx::Rect location;
103 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; 103 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes;
104 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; 104 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes;
105 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; 105 std::vector<std::pair<AXFloatAttribute, float> > float_attributes;
106 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; 106 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes;
107 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> 107 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>>
108 intlist_attributes; 108 intlist_attributes;
109 base::StringPairs html_attributes; 109 base::StringPairs html_attributes;
110 std::vector<int32_t> child_ids; 110 std::vector<int32_t> child_ids;
111
112 // The object's location relative to its window or frame.
113 gfx::Rect location;
114
115 // An additional transform to apply to position this object and its subtree.
116 gfx::Transform transform;
dmazzoni 2016/02/24 18:53:26 Any thoughts on this? It's 16 floats, so 64 bytes
danakj 2016/02/24 19:31:45 https://codereview.chromium.org/1245163002/ will a
111 }; 117 };
112 118
113 } // namespace ui 119 } // namespace ui
114 120
115 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ 121 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_
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