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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/strings/string16.h" | 14 #include "base/strings/string16.h" |
15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
16 #include "ui/accessibility/ax_enums.h" | 16 #include "ui/accessibility/ax_enums.h" |
17 #include "ui/accessibility/ax_export.h" | 17 #include "ui/accessibility/ax_export.h" |
18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
19 #include "ui/gfx/transform.h" | |
19 | 20 |
20 namespace ui { | 21 namespace ui { |
21 | 22 |
22 // A compact representation of the accessibility information for a | 23 // A compact representation of the accessibility information for a |
23 // single accessible object, in a form that can be serialized and sent from | 24 // single accessible object, in a form that can be serialized and sent from |
24 // one process to another. | 25 // one process to another. |
25 struct AX_EXPORT AXNodeData { | 26 struct AX_EXPORT AXNodeData { |
26 AXNodeData(); | 27 AXNodeData(); |
27 virtual ~AXNodeData(); | 28 virtual ~AXNodeData(); |
28 | 29 |
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
92 virtual std::string ToString() const; | 93 virtual std::string ToString() const; |
93 | 94 |
94 bool IsRoot() const; | 95 bool IsRoot() const; |
95 void SetRoot(); | 96 void SetRoot(); |
96 | 97 |
97 // This is a simple serializable struct. All member variables should be | 98 // This is a simple serializable struct. All member variables should be |
98 // public and copyable. | 99 // public and copyable. |
99 int32_t id; | 100 int32_t id; |
100 AXRole role; | 101 AXRole role; |
101 uint32_t state; | 102 uint32_t state; |
102 gfx::Rect location; | |
103 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; | 103 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; |
104 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; | 104 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; |
105 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; | 105 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; |
106 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; | 106 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; |
107 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> | 107 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> |
108 intlist_attributes; | 108 intlist_attributes; |
109 base::StringPairs html_attributes; | 109 base::StringPairs html_attributes; |
110 std::vector<int32_t> child_ids; | 110 std::vector<int32_t> child_ids; |
111 | |
112 // The object's location relative to its window or frame. | |
113 gfx::Rect location; | |
114 | |
115 // An additional transform to apply to position this object and its subtree. | |
116 gfx::Transform transform; | |
dmazzoni
2016/02/24 18:53:26
Any thoughts on this? It's 16 floats, so 64 bytes
danakj
2016/02/24 19:31:45
https://codereview.chromium.org/1245163002/ will a
| |
111 }; | 117 }; |
112 | 118 |
113 } // namespace ui | 119 } // namespace ui |
114 | 120 |
115 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 121 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
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