OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. |
3 * Copyright (C) 2008 Nuanti Ltd. | 3 * Copyright (C) 2008 Nuanti Ltd. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
(...skipping 21 matching lines...) Expand all Loading... |
32 | 32 |
33 #include "core/editing/VisiblePosition.h" | 33 #include "core/editing/VisiblePosition.h" |
34 #include "modules/ModulesExport.h" | 34 #include "modules/ModulesExport.h" |
35 #include "platform/geometry/FloatQuad.h" | 35 #include "platform/geometry/FloatQuad.h" |
36 #include "platform/geometry/LayoutRect.h" | 36 #include "platform/geometry/LayoutRect.h" |
37 #include "platform/graphics/Color.h" | 37 #include "platform/graphics/Color.h" |
38 #include "platform/inspector_protocol/TypeBuilder.h" | 38 #include "platform/inspector_protocol/TypeBuilder.h" |
39 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
40 #include "wtf/Vector.h" | 40 #include "wtf/Vector.h" |
41 | 41 |
| 42 class SkMatrix44; |
| 43 |
42 namespace blink { | 44 namespace blink { |
43 | 45 |
44 class AXObject; | 46 class AXObject; |
45 class AXObjectCache; | 47 class AXObjectCache; |
46 class AXObjectCacheImpl; | 48 class AXObjectCacheImpl; |
47 class Element; | 49 class Element; |
48 class FrameView; | 50 class FrameView; |
49 class IntPoint; | 51 class IntPoint; |
50 class NameSource; | 52 class NameSource; |
51 class Node; | 53 class Node; |
(...skipping 732 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
784 const AtomicString& containerLiveRegionRelevant() const; | 786 const AtomicString& containerLiveRegionRelevant() const; |
785 bool containerLiveRegionAtomic() const; | 787 bool containerLiveRegionAtomic() const; |
786 bool containerLiveRegionBusy() const; | 788 bool containerLiveRegionBusy() const; |
787 | 789 |
788 // Location and click point in frame-relative coordinates. | 790 // Location and click point in frame-relative coordinates. |
789 virtual LayoutRect elementRect() const { return m_explicitElementRect; } | 791 virtual LayoutRect elementRect() const { return m_explicitElementRect; } |
790 void setElementRect(LayoutRect r) { m_explicitElementRect = r; } | 792 void setElementRect(LayoutRect r) { m_explicitElementRect = r; } |
791 virtual void markCachedElementRectDirty() const; | 793 virtual void markCachedElementRectDirty() const; |
792 virtual IntPoint clickPoint(); | 794 virtual IntPoint clickPoint(); |
793 | 795 |
| 796 // Transform relative to the local frame root. |
| 797 virtual SkMatrix44 localFrameRootTransform() const; |
| 798 |
794 // Hit testing. | 799 // Hit testing. |
795 // Called on the root AX object to return the deepest available element. | 800 // Called on the root AX object to return the deepest available element. |
796 virtual AXObject* accessibilityHitTest(const IntPoint&) const { return 0; } | 801 virtual AXObject* accessibilityHitTest(const IntPoint&) const { return 0; } |
797 // Called on the AX object after the layout tree determines which is the rig
ht AXLayoutObject. | 802 // Called on the AX object after the layout tree determines which is the rig
ht AXLayoutObject. |
798 virtual AXObject* elementAccessibilityHitTest(const IntPoint&) const; | 803 virtual AXObject* elementAccessibilityHitTest(const IntPoint&) const; |
799 | 804 |
800 // High-level accessibility tree access. Other modules should only use these
functions. | 805 // High-level accessibility tree access. Other modules should only use these
functions. |
801 const AXObjectVector& children(); | 806 const AXObjectVector& children(); |
802 AXObject* parentObject() const; | 807 AXObject* parentObject() const; |
803 AXObject* parentObjectIfExists() const; | 808 AXObject* parentObjectIfExists() const; |
(...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
948 #define DEFINE_AX_OBJECT_TYPE_CASTS(thisType, predicate) \ | 953 #define DEFINE_AX_OBJECT_TYPE_CASTS(thisType, predicate) \ |
949 DEFINE_TYPE_CASTS(thisType, AXObject, object, object->predicate, object.pred
icate) | 954 DEFINE_TYPE_CASTS(thisType, AXObject, object, object->predicate, object.pred
icate) |
950 | 955 |
951 } // namespace blink | 956 } // namespace blink |
952 | 957 |
953 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::IgnoredReason); | 958 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::IgnoredReason); |
954 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::NameSource); | 959 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::NameSource); |
955 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::DescriptionSource); | 960 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::DescriptionSource); |
956 | 961 |
957 #endif // AXObject_h | 962 #endif // AXObject_h |
OLD | NEW |