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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2008 Nuanti Ltd. | 3 * Copyright (C) 2008 Nuanti Ltd. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * | 8 * |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 32 | 32 |
| 33 #include "core/editing/VisiblePosition.h" | 33 #include "core/editing/VisiblePosition.h" |
| 34 #include "modules/ModulesExport.h" | 34 #include "modules/ModulesExport.h" |
| 35 #include "platform/geometry/FloatQuad.h" | 35 #include "platform/geometry/FloatQuad.h" |
| 36 #include "platform/geometry/LayoutRect.h" | 36 #include "platform/geometry/LayoutRect.h" |
| 37 #include "platform/graphics/Color.h" | 37 #include "platform/graphics/Color.h" |
| 38 #include "platform/inspector_protocol/TypeBuilder.h" | 38 #include "platform/inspector_protocol/TypeBuilder.h" |
| 39 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
| 40 #include "wtf/Vector.h" | 40 #include "wtf/Vector.h" |
| 41 | 41 |
| 42 class SkMatrix44; |
| 43 |
| 42 namespace blink { | 44 namespace blink { |
| 43 | 45 |
| 44 class AXObject; | 46 class AXObject; |
| 45 class AXObjectCache; | 47 class AXObjectCache; |
| 46 class AXObjectCacheImpl; | 48 class AXObjectCacheImpl; |
| 47 class Element; | 49 class Element; |
| 48 class FrameView; | 50 class FrameView; |
| 49 class IntPoint; | 51 class IntPoint; |
| 50 class NameSource; | 52 class NameSource; |
| 51 class Node; | 53 class Node; |
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| 786 const AtomicString& containerLiveRegionRelevant() const; | 788 const AtomicString& containerLiveRegionRelevant() const; |
| 787 bool containerLiveRegionAtomic() const; | 789 bool containerLiveRegionAtomic() const; |
| 788 bool containerLiveRegionBusy() const; | 790 bool containerLiveRegionBusy() const; |
| 789 | 791 |
| 790 // Location and click point in frame-relative coordinates. | 792 // Location and click point in frame-relative coordinates. |
| 791 virtual LayoutRect elementRect() const { return m_explicitElementRect; } | 793 virtual LayoutRect elementRect() const { return m_explicitElementRect; } |
| 792 void setElementRect(LayoutRect r) { m_explicitElementRect = r; } | 794 void setElementRect(LayoutRect r) { m_explicitElementRect = r; } |
| 793 virtual void markCachedElementRectDirty() const; | 795 virtual void markCachedElementRectDirty() const; |
| 794 virtual IntPoint clickPoint(); | 796 virtual IntPoint clickPoint(); |
| 795 | 797 |
| 798 // Transformation relative to the parent frame, if local (otherwise returns
identity). |
| 799 virtual SkMatrix44 transformFromLocalParentFrame() const; |
| 800 |
| 796 // Hit testing. | 801 // Hit testing. |
| 797 // Called on the root AX object to return the deepest available element. | 802 // Called on the root AX object to return the deepest available element. |
| 798 virtual AXObject* accessibilityHitTest(const IntPoint&) const { return 0; } | 803 virtual AXObject* accessibilityHitTest(const IntPoint&) const { return 0; } |
| 799 // Called on the AX object after the layout tree determines which is the rig
ht AXLayoutObject. | 804 // Called on the AX object after the layout tree determines which is the rig
ht AXLayoutObject. |
| 800 virtual AXObject* elementAccessibilityHitTest(const IntPoint&) const; | 805 virtual AXObject* elementAccessibilityHitTest(const IntPoint&) const; |
| 801 | 806 |
| 802 // High-level accessibility tree access. Other modules should only use these
functions. | 807 // High-level accessibility tree access. Other modules should only use these
functions. |
| 803 const AXObjectVector& children(); | 808 const AXObjectVector& children(); |
| 804 AXObject* parentObject() const; | 809 AXObject* parentObject() const; |
| 805 AXObject* parentObjectIfExists() const; | 810 AXObject* parentObjectIfExists() const; |
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| 950 #define DEFINE_AX_OBJECT_TYPE_CASTS(thisType, predicate) \ | 955 #define DEFINE_AX_OBJECT_TYPE_CASTS(thisType, predicate) \ |
| 951 DEFINE_TYPE_CASTS(thisType, AXObject, object, object->predicate, object.pred
icate) | 956 DEFINE_TYPE_CASTS(thisType, AXObject, object, object->predicate, object.pred
icate) |
| 952 | 957 |
| 953 } // namespace blink | 958 } // namespace blink |
| 954 | 959 |
| 955 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::IgnoredReason); | 960 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::IgnoredReason); |
| 956 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::NameSource); | 961 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::NameSource); |
| 957 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::DescriptionSource); | 962 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::DescriptionSource); |
| 958 | 963 |
| 959 #endif // AXObject_h | 964 #endif // AXObject_h |
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