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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/strings/string16.h" | 14 #include "base/strings/string16.h" |
15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
16 #include "ui/accessibility/ax_enums.h" | 16 #include "ui/accessibility/ax_enums.h" |
17 #include "ui/accessibility/ax_export.h" | 17 #include "ui/accessibility/ax_export.h" |
18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
19 | 19 |
| 20 namespace gfx { |
| 21 class Transform; |
| 22 }; |
| 23 |
20 namespace ui { | 24 namespace ui { |
21 | 25 |
22 // A compact representation of the accessibility information for a | 26 // A compact representation of the accessibility information for a |
23 // single accessible object, in a form that can be serialized and sent from | 27 // single accessible object, in a form that can be serialized and sent from |
24 // one process to another. | 28 // one process to another. |
25 struct AX_EXPORT AXNodeData { | 29 struct AX_EXPORT AXNodeData { |
26 AXNodeData(); | 30 AXNodeData(); |
27 virtual ~AXNodeData(); | 31 virtual ~AXNodeData(); |
28 | 32 |
29 AXNodeData(const AXNodeData& other); | 33 AXNodeData(const AXNodeData& other); |
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95 virtual std::string ToString() const; | 99 virtual std::string ToString() const; |
96 | 100 |
97 bool IsRoot() const; | 101 bool IsRoot() const; |
98 void SetRoot(); | 102 void SetRoot(); |
99 | 103 |
100 // As much as possible this should behave as a simple, serializable, | 104 // As much as possible this should behave as a simple, serializable, |
101 // copyable struct. | 105 // copyable struct. |
102 int32_t id; | 106 int32_t id; |
103 AXRole role; | 107 AXRole role; |
104 uint32_t state; | 108 uint32_t state; |
105 gfx::Rect location; | |
106 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; | 109 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; |
107 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; | 110 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; |
108 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; | 111 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; |
109 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; | 112 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; |
110 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> | 113 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> |
111 intlist_attributes; | 114 intlist_attributes; |
112 base::StringPairs html_attributes; | 115 base::StringPairs html_attributes; |
113 std::vector<int32_t> child_ids; | 116 std::vector<int32_t> child_ids; |
| 117 |
| 118 // The object's location relative to its window or frame. |
| 119 gfx::Rect location; |
| 120 |
| 121 // An additional transform to apply to position this object and its subtree. |
| 122 // NOTE: this member is a scoped_ptr because it's rare and gfx::Transform |
| 123 // takes up a fair amount of space. The assignment operator and copy |
| 124 // constructor both make a duplicate of the owned pointer, so it acts more |
| 125 // like a member than a pointer. |
| 126 scoped_ptr<gfx::Transform> transform; |
114 }; | 127 }; |
115 | 128 |
116 } // namespace ui | 129 } // namespace ui |
117 | 130 |
118 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 131 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
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