Index: cc/layers/picture_layer_impl.cc |
diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc |
index 93d9bf1473bfffc9c792aca41021151615b22b96..695f539b5ea62f944a4ffe35bec48a899b06749b 100644 |
--- a/cc/layers/picture_layer_impl.cc |
+++ b/cc/layers/picture_layer_impl.cc |
@@ -52,6 +52,10 @@ const int kMinHeightForGpuRasteredTile = 256; |
// of using the same tile size. |
const int kTileRoundUp = 64; |
+// For performance reasons and to support compressed tile textures, tile |
+// width and height should be an even multiple of 4 in size. |
+const int kTileMinimalAlignment = 4; |
+ |
} // namespace |
namespace cc { |
@@ -781,6 +785,10 @@ gfx::Size PictureLayerImpl::CalculateTileSize( |
tile_height = std::min(tile_height, default_tile_height); |
} |
+ // Ensure that tile width and height are properly aligned. |
+ tile_width = MathUtil::UncheckedRoundUp(tile_width, kTileMinimalAlignment); |
+ tile_height = MathUtil::UncheckedRoundUp(tile_height, kTileMinimalAlignment); |
+ |
// Under no circumstance should we be larger than the max texture size. |
tile_width = std::min(tile_width, max_texture_size); |
tile_height = std::min(tile_height, max_texture_size); |