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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkLinearBitmapPipeline_DEFINED | 8 #ifndef SkLinearBitmapPipeline_DEFINED |
9 #define SkLinearBitmapPipeline_DEFINED | 9 #define SkLinearBitmapPipeline_DEFINED |
10 | 10 |
11 #include <algorithm> | 11 |
12 #include <cmath> | |
13 #include <limits> | |
14 #include <cstdio> | |
15 #include "SkColor.h" | 12 #include "SkColor.h" |
16 #include "SkImageInfo.h" | 13 #include "SkImageInfo.h" |
17 #include "SkMatrix.h" | 14 #include "SkMatrix.h" |
| 15 #include "SkNx.h" |
18 #include "SkShader.h" | 16 #include "SkShader.h" |
19 #include "SkSize.h" | |
20 #include "SkNx.h" | |
21 | 17 |
22 using Sk4fArg = const Sk4f&; | 18 using Sk4fArg = const Sk4f&; |
23 | 19 |
24 class PointProcessorInterface { | 20 class PointProcessorInterface { |
25 public: | 21 public: |
26 virtual ~PointProcessorInterface() { } | 22 virtual ~PointProcessorInterface() { } |
27 virtual void pointListFew(int n, Sk4fArg xs, Sk4fArg ys) = 0; | 23 virtual void pointListFew(int n, Sk4fArg xs, Sk4fArg ys) = 0; |
28 virtual void pointList4(Sk4fArg xs, Sk4fArg ys) = 0; | 24 virtual void pointList4(Sk4fArg xs, Sk4fArg ys) = 0; |
29 }; | 25 }; |
30 | 26 |
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52 virtual void placePixel(Sk4fArg pixel0) = 0; | 48 virtual void placePixel(Sk4fArg pixel0) = 0; |
53 virtual void place4Pixels(Sk4fArg p0, Sk4fArg p1, Sk4fArg p2, Sk4fArg p3) =
0; | 49 virtual void place4Pixels(Sk4fArg p0, Sk4fArg p1, Sk4fArg p2, Sk4fArg p3) =
0; |
54 }; | 50 }; |
55 | 51 |
56 class SkLinearBitmapPipeline { | 52 class SkLinearBitmapPipeline { |
57 public: | 53 public: |
58 SkLinearBitmapPipeline( | 54 SkLinearBitmapPipeline( |
59 const SkMatrix& inverse, | 55 const SkMatrix& inverse, |
60 SkFilterQuality filterQuality, | 56 SkFilterQuality filterQuality, |
61 SkShader::TileMode xTile, SkShader::TileMode yTile, | 57 SkShader::TileMode xTile, SkShader::TileMode yTile, |
62 const SkImageInfo& srcImageInfo, | 58 const SkPixmap& srcPixmap); |
63 const void* srcImageData); | |
64 | 59 |
65 void shadeSpan4f(int x, int y, SkPM4f* dst, int count); | 60 void shadeSpan4f(int x, int y, SkPM4f* dst, int count); |
66 | 61 |
67 template<typename Base, size_t kSize> | 62 template<typename Base, size_t kSize> |
68 class PolymorphicUnion { | 63 class PolymorphicUnion { |
69 public: | 64 public: |
70 PolymorphicUnion() {} | 65 PolymorphicUnion() {} |
71 | 66 |
72 ~PolymorphicUnion() { get()->~Base(); } | 67 ~PolymorphicUnion() { get()->~Base(); } |
73 | 68 |
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100 PointProcessorInterface* fFirstStage; | 95 PointProcessorInterface* fFirstStage; |
101 MatrixStage fMatrixStage; | 96 MatrixStage fMatrixStage; |
102 FilterStage fFilterStage; | 97 FilterStage fFilterStage; |
103 TileStage fTileXOrBothStage; | 98 TileStage fTileXOrBothStage; |
104 TileStage fTileYStage; | 99 TileStage fTileYStage; |
105 SampleStage fSampleStage; | 100 SampleStage fSampleStage; |
106 PixelStage fPixelStage; | 101 PixelStage fPixelStage; |
107 }; | 102 }; |
108 | 103 |
109 #endif // SkLinearBitmapPipeline_DEFINED | 104 #endif // SkLinearBitmapPipeline_DEFINED |
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