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Issue 17122006: Rejigger audio capture pipeline to work with separate main+worker threads (Mac). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Replace use of scoped_refptr<Worker> with simple DeleteSoon() scheme. Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/virtual_audio_output_stream.h" 5 #include "media/audio/virtual_audio_output_stream.h"
6 6
7 #include "base/message_loop/message_loop_proxy.h" 7 #include "base/logging.h"
8 #include "media/audio/virtual_audio_input_stream.h" 8 #include "media/audio/virtual_audio_input_stream.h"
9 9
10 namespace media { 10 namespace media {
11 11
12 VirtualAudioOutputStream::VirtualAudioOutputStream( 12 VirtualAudioOutputStream::VirtualAudioOutputStream(
13 const AudioParameters& params, base::MessageLoopProxy* message_loop, 13 const AudioParameters& params, VirtualAudioInputStream* target,
14 VirtualAudioInputStream* target, const AfterCloseCallback& after_close_cb) 14 const AfterCloseCallback& after_close_cb)
15 : params_(params), message_loop_(message_loop), 15 : params_(params), target_input_stream_(target),
16 target_input_stream_(target), after_close_cb_(after_close_cb), 16 after_close_cb_(after_close_cb), callback_(NULL), volume_(1.0f) {
17 callback_(NULL), volume_(1.0f) {
18 DCHECK(params_.IsValid()); 17 DCHECK(params_.IsValid());
19 DCHECK(message_loop_);
20 DCHECK(target); 18 DCHECK(target);
19
20 // VAOS can be constructed on any thread, but will DCHECK that all
21 // AudioOutputStream methods are called from the same thread.
22 thread_checker_.DetachFromThread();
21 } 23 }
22 24
23 VirtualAudioOutputStream::~VirtualAudioOutputStream() { 25 VirtualAudioOutputStream::~VirtualAudioOutputStream() {
24 DCHECK(!callback_); 26 DCHECK(!callback_);
25 } 27 }
26 28
27 bool VirtualAudioOutputStream::Open() { 29 bool VirtualAudioOutputStream::Open() {
28 DCHECK(message_loop_->BelongsToCurrentThread()); 30 DCHECK(thread_checker_.CalledOnValidThread());
29 return true; 31 return true;
30 } 32 }
31 33
32 void VirtualAudioOutputStream::Start(AudioSourceCallback* callback) { 34 void VirtualAudioOutputStream::Start(AudioSourceCallback* callback) {
33 DCHECK(message_loop_->BelongsToCurrentThread()); 35 DCHECK(thread_checker_.CalledOnValidThread());
34 DCHECK(!callback_); 36 DCHECK(!callback_);
35 callback_ = callback; 37 callback_ = callback;
36 target_input_stream_->AddOutputStream(this, params_); 38 target_input_stream_->AddOutputStream(this, params_);
37 } 39 }
38 40
39 void VirtualAudioOutputStream::Stop() { 41 void VirtualAudioOutputStream::Stop() {
40 DCHECK(message_loop_->BelongsToCurrentThread()); 42 DCHECK(thread_checker_.CalledOnValidThread());
41 if (callback_) { 43 if (callback_) {
44 target_input_stream_->RemoveOutputStream(this, params_);
42 callback_ = NULL; 45 callback_ = NULL;
43 target_input_stream_->RemoveOutputStream(this, params_);
44 } 46 }
45 } 47 }
46 48
47 void VirtualAudioOutputStream::Close() { 49 void VirtualAudioOutputStream::Close() {
48 DCHECK(message_loop_->BelongsToCurrentThread()); 50 DCHECK(thread_checker_.CalledOnValidThread());
49 51
50 Stop(); 52 Stop();
51 53
52 // If a non-null AfterCloseCallback was provided to the constructor, invoke it 54 // If a non-null AfterCloseCallback was provided to the constructor, invoke it
53 // here. The callback is moved to a stack-local first since |this| could be 55 // here. The callback is moved to a stack-local first since |this| could be
54 // destroyed during Run(). 56 // destroyed during Run().
55 if (!after_close_cb_.is_null()) { 57 if (!after_close_cb_.is_null()) {
56 const AfterCloseCallback cb = after_close_cb_; 58 const AfterCloseCallback cb = after_close_cb_;
57 after_close_cb_.Reset(); 59 after_close_cb_.Reset();
58 cb.Run(this); 60 cb.Run(this);
59 } 61 }
60 } 62 }
61 63
62 void VirtualAudioOutputStream::SetVolume(double volume) { 64 void VirtualAudioOutputStream::SetVolume(double volume) {
63 DCHECK(message_loop_->BelongsToCurrentThread()); 65 DCHECK(thread_checker_.CalledOnValidThread());
64 volume_ = volume; 66 volume_ = volume;
65 } 67 }
66 68
67 void VirtualAudioOutputStream::GetVolume(double* volume) { 69 void VirtualAudioOutputStream::GetVolume(double* volume) {
68 DCHECK(message_loop_->BelongsToCurrentThread()); 70 DCHECK(thread_checker_.CalledOnValidThread());
69 *volume = volume_; 71 *volume = volume_;
70 } 72 }
71 73
72 double VirtualAudioOutputStream::ProvideInput(AudioBus* audio_bus, 74 double VirtualAudioOutputStream::ProvideInput(AudioBus* audio_bus,
73 base::TimeDelta buffer_delay) { 75 base::TimeDelta buffer_delay) {
74 DCHECK(message_loop_->BelongsToCurrentThread()); 76 // Note: This method may be invoked on any one thread, depending on the
77 // platform.
75 DCHECK(callback_); 78 DCHECK(callback_);
76 79
77 const int frames = callback_->OnMoreData(audio_bus, AudioBuffersState()); 80 const int frames = callback_->OnMoreData(audio_bus, AudioBuffersState());
78 if (frames < audio_bus->frames()) 81 if (frames < audio_bus->frames())
79 audio_bus->ZeroFramesPartial(frames, audio_bus->frames() - frames); 82 audio_bus->ZeroFramesPartial(frames, audio_bus->frames() - frames);
80 83
81 return frames > 0 ? volume_ : 0; 84 return frames > 0 ? volume_ : 0;
82 } 85 }
83 86
84 } // namespace media 87 } // namespace media
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