| Index: mojo/edk/system/node_channel.h
|
| diff --git a/mojo/edk/system/node_channel.h b/mojo/edk/system/node_channel.h
|
| index 7dc1050062129f116bcf86540ed73df0eedfc9cd..c8a97caf5e3b5076dbfae74698b16257a975e0c9 100644
|
| --- a/mojo/edk/system/node_channel.h
|
| +++ b/mojo/edk/system/node_channel.h
|
| @@ -5,7 +5,9 @@
|
| #ifndef MOJO_EDK_SYSTEM_NODE_CHANNEL_H_
|
| #define MOJO_EDK_SYSTEM_NODE_CHANNEL_H_
|
|
|
| +#include <queue>
|
| #include <unordered_map>
|
| +#include <utility>
|
|
|
| #include "base/macros.h"
|
| #include "base/memory/ref_counted.h"
|
| @@ -18,12 +20,20 @@
|
| #include "mojo/edk/system/channel.h"
|
| #include "mojo/edk/system/ports/name.h"
|
|
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| +#include "mojo/edk/system/mach_port_relay.h"
|
| +#endif
|
| +
|
| namespace mojo {
|
| namespace edk {
|
|
|
| // Wraps a Channel to send and receive Node control messages.
|
| class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| - public Channel::Delegate {
|
| + public Channel::Delegate
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + , public MachPortRelay::Observer
|
| +#endif
|
| + {
|
| public:
|
| class Delegate {
|
| public:
|
| @@ -52,7 +62,7 @@ class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| virtual void OnIntroduce(const ports::NodeName& from_node,
|
| const ports::NodeName& name,
|
| ScopedPlatformHandle channel_handle) = 0;
|
| -#if defined(OS_WIN)
|
| +#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
|
| virtual void OnRelayPortsMessage(const ports::NodeName& from_node,
|
| base::ProcessHandle from_process,
|
| const ports::NodeName& destination,
|
| @@ -60,6 +70,10 @@ class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| #endif
|
|
|
| virtual void OnChannelError(const ports::NodeName& node) = 0;
|
| +
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + virtual MachPortRelay* GetMachPortRelay() = 0;
|
| +#endif
|
| };
|
|
|
| static scoped_refptr<NodeChannel> Create(
|
| @@ -106,7 +120,7 @@ class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| void Introduce(const ports::NodeName& name,
|
| ScopedPlatformHandle channel_handle);
|
|
|
| -#if defined(OS_WIN)
|
| +#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
|
| // Relay the message to the specified node via this channel. This is used to
|
| // pass windows handles between two processes that do not have permission to
|
| // duplicate handles into the other's address space. The relay process is
|
| @@ -118,6 +132,10 @@ class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| private:
|
| friend class base::RefCountedThreadSafe<NodeChannel>;
|
|
|
| + using PendingMessageQueue = std::queue<Channel::MessagePtr>;
|
| + using PendingRelayMessageQueue =
|
| + std::queue<std::pair<ports::NodeName, Channel::MessagePtr>>;
|
| +
|
| NodeChannel(Delegate* delegate,
|
| ScopedPlatformHandle platform_handle,
|
| scoped_refptr<base::TaskRunner> io_task_runner);
|
| @@ -129,6 +147,13 @@ class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| ScopedPlatformHandleVectorPtr handles) override;
|
| void OnChannelError() override;
|
|
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + // MachPortRelay::Observer:
|
| + void OnProcessReady(base::ProcessHandle process) override;
|
| +
|
| + void ProcessPendingMessagesWithMachPorts();
|
| +#endif
|
| +
|
| void WriteChannelMessage(Channel::MessagePtr message);
|
|
|
| Delegate* const delegate_;
|
| @@ -143,6 +168,12 @@ class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
|
| base::Lock remote_process_handle_lock_;
|
| base::ProcessHandle remote_process_handle_ = base::kNullProcessHandle;
|
|
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + base::Lock pending_mach_messages_lock_;
|
| + PendingMessageQueue pending_write_messages_;
|
| + PendingRelayMessageQueue pending_relay_messages_;
|
| +#endif
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(NodeChannel);
|
| };
|
|
|
|
|