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Side by Side Diff: src/core/SkLinearBitmapPipeline.h

Issue 1711963003: Add point spans, but fall back for all cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address comments. Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkLinearBitmapPipeline_DEFINED 8 #ifndef SkLinearBitmapPipeline_DEFINED
9 #define SkLinearBitmapPipeline_DEFINED 9 #define SkLinearBitmapPipeline_DEFINED
10 10
11 11
12 #include "SkColor.h" 12 #include "SkColor.h"
13 #include "SkImageInfo.h" 13 #include "SkImageInfo.h"
14 #include "SkMatrix.h" 14 #include "SkMatrix.h"
15 #include "SkNx.h" 15 #include "SkNx.h"
16 #include "SkShader.h" 16 #include "SkShader.h"
17 17
18 using Sk4fArg = const Sk4f&; 18 using Sk4fArg = const Sk4f&;
19 19
20 class PointProcessorInterface { 20 class PointProcessorInterface {
21 public: 21 public:
22 virtual ~PointProcessorInterface() { } 22 virtual ~PointProcessorInterface() { }
23 virtual void pointListFew(int n, Sk4fArg xs, Sk4fArg ys) = 0; 23 virtual void pointListFew(int n, Sk4fArg xs, Sk4fArg ys) = 0;
24 virtual void pointList4(Sk4fArg xs, Sk4fArg ys) = 0; 24 virtual void pointList4(Sk4fArg xs, Sk4fArg ys) = 0;
25
26 // The pointSpan method efficiently process horizontal spans of pixels.
27 // * start - the point where to start the span.
28 // * length - the number of pixels to traverse in source space.
29 // * count - the number of pixels to produce in destination space.
30 // Both start and length are mapped through the inversion matrix to produce values in source
31 // space. After the matrix operation, the tilers may break the spans up into smaller spans.
32 // The tilers can produce spans that seem nonsensical.
33 // * The clamp tiler can create spans with length of 0. This indicates to co py an edge pixel out
34 // to the edge of the destination scan.
35 // * The mirror tiler can produce spans with negative length. This indicates that the source
36 // should be traversed in the opposite direction to the destination pixels .
37 virtual void pointSpan(SkPoint start, SkScalar length, int count) = 0;
25 }; 38 };
26 39
27 class BilerpProcessorInterface : public PointProcessorInterface { 40 class BilerpProcessorInterface : public PointProcessorInterface {
28 public: 41 public:
29 // The x's and y's are setup in the following order: 42 // The x's and y's are setup in the following order:
30 // +--------+--------+ 43 // +--------+--------+
31 // | | | 44 // | | |
32 // | px00 | px10 | 45 // | px00 | px10 |
33 // | 0 | 1 | 46 // | 0 | 1 |
34 // +--------+--------+ 47 // +--------+--------+
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95 PointProcessorInterface* fFirstStage; 108 PointProcessorInterface* fFirstStage;
96 MatrixStage fMatrixStage; 109 MatrixStage fMatrixStage;
97 FilterStage fFilterStage; 110 FilterStage fFilterStage;
98 TileStage fTileXOrBothStage; 111 TileStage fTileXOrBothStage;
99 TileStage fTileYStage; 112 TileStage fTileYStage;
100 SampleStage fSampleStage; 113 SampleStage fSampleStage;
101 PixelStage fPixelStage; 114 PixelStage fPixelStage;
102 }; 115 };
103 116
104 #endif // SkLinearBitmapPipeline_DEFINED 117 #endif // SkLinearBitmapPipeline_DEFINED
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