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Side by Side Diff: src/core/SkBitmapScaler.cpp

Issue 1711683002: remove legacy bitmap filter (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapScaler.h" 8 #include "SkBitmapScaler.h"
9 #include "SkBitmapFilter.h" 9 #include "SkBitmapFilter.h"
10 #include "SkConvolver.h" 10 #include "SkConvolver.h"
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137 // Loop over all pixels in the output range. We will generate one set of 137 // Loop over all pixels in the output range. We will generate one set of
138 // filter values for each one. Those values will tell us how to blend the 138 // filter values for each one. Those values will tell us how to blend the
139 // source pixels to compute the destination pixel. 139 // source pixels to compute the destination pixel.
140 140
141 // This is the pixel in the source directly under the pixel in the dest. 141 // This is the pixel in the source directly under the pixel in the dest.
142 // Note that we base computations on the "center" of the pixels. To see 142 // Note that we base computations on the "center" of the pixels. To see
143 // why, observe that the destination pixel at coordinates (0, 0) in a 5.0x 143 // why, observe that the destination pixel at coordinates (0, 0) in a 5.0x
144 // downscale should "cover" the pixels around the pixel with *its center* 144 // downscale should "cover" the pixels around the pixel with *its center*
145 // at coordinates (2.5, 2.5) in the source, not those around (0, 0). 145 // at coordinates (2.5, 2.5) in the source, not those around (0, 0).
146 // Hence we need to scale coordinates (0.5, 0.5), not (0, 0). 146 // Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
147 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
148 int destLimit = SkScalarTruncToInt(SkScalarCeilToScalar(destSubsetHi)
149 - SkScalarFloorToScalar(destSubsetLo));
150 #else
151 destSubsetLo = SkScalarFloorToScalar(destSubsetLo); 147 destSubsetLo = SkScalarFloorToScalar(destSubsetLo);
152 destSubsetHi = SkScalarCeilToScalar(destSubsetHi); 148 destSubsetHi = SkScalarCeilToScalar(destSubsetHi);
153 float srcPixel = (destSubsetLo + 0.5f) * invScale; 149 float srcPixel = (destSubsetLo + 0.5f) * invScale;
154 int destLimit = SkScalarTruncToInt(destSubsetHi - destSubsetLo); 150 int destLimit = SkScalarTruncToInt(destSubsetHi - destSubsetLo);
155 #endif
156 output->reserveAdditional(destLimit, SkScalarCeilToInt(destLimit * srcSupport * 2)); 151 output->reserveAdditional(destLimit, SkScalarCeilToInt(destLimit * srcSupport * 2));
157 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
158 for (int destSubsetI = SkScalarFloorToInt(destSubsetLo); destSubsetI < SkScala rCeilToInt(destSubsetHi);
159 destSubsetI++)
160 #else
161 for (int destI = 0; destI < destLimit; srcPixel += invScale, destI++) 152 for (int destI = 0; destI < destLimit; srcPixel += invScale, destI++)
162 #endif
163 { 153 {
164 // Compute the (inclusive) range of source pixels the filter covers. 154 // Compute the (inclusive) range of source pixels the filter covers.
165 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
166 float srcPixel = (static_cast<float>(destSubsetI) + 0.5f) * invScale;
167 int srcBegin = SkTMax(0, SkScalarFloorToInt(srcPixel - srcSupport));
168 int srcEnd = SkTMin(srcSize - 1, SkScalarCeilToInt(srcPixel + srcSupport));
169 #else
170 float srcBegin = SkTMax(0.f, SkScalarFloorToScalar(srcPixel - srcSupport)); 155 float srcBegin = SkTMax(0.f, SkScalarFloorToScalar(srcPixel - srcSupport));
171 float srcEnd = SkTMin(srcSize - 1.f, SkScalarCeilToScalar(srcPixel + srcSupp ort)); 156 float srcEnd = SkTMin(srcSize - 1.f, SkScalarCeilToScalar(srcPixel + srcSupp ort));
172 #endif
173 157
174 // Compute the unnormalized filter value at each location of the source 158 // Compute the unnormalized filter value at each location of the source
175 // it covers. 159 // it covers.
176 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER 160
177 float filterSum = 0.0f; // Sub of the filter values for normalizing.
178 int filterCount = srcEnd - srcBegin + 1;
179 filterValuesArray.reset(filterCount);
180 for (int curFilterPixel = srcBegin; curFilterPixel <= srcEnd;
181 curFilterPixel++) {
182 #endif
183 // Sum of the filter values for normalizing. 161 // Sum of the filter values for normalizing.
184 // Distance from the center of the filter, this is the filter coordinate 162 // Distance from the center of the filter, this is the filter coordinate
185 // in source space. We also need to consider the center of the pixel 163 // in source space. We also need to consider the center of the pixel
186 // when comparing distance against 'srcPixel'. In the 5x downscale 164 // when comparing distance against 'srcPixel'. In the 5x downscale
187 // example used above the distance from the center of the filter to 165 // example used above the distance from the center of the filter to
188 // the pixel with coordinates (2, 2) should be 0, because its center 166 // the pixel with coordinates (2, 2) should be 0, because its center
189 // is at (2.5, 2.5). 167 // is at (2.5, 2.5).
190 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
191 float srcFilterDist =
192 ((static_cast<float>(curFilterPixel) + 0.5f) - srcPixel);
193
194 // Since the filter really exists in dest space, map it there.
195 float destFilterDist = srcFilterDist * clampedScale;
196
197 // Compute the filter value at that location.
198 float filterValue = fBitmapFilter->evaluate(destFilterDist);
199 filterValuesArray[curFilterPixel - srcBegin] = filterValue;
200
201 filterSum += filterValue;
202 }
203 #else
204 float destFilterDist = (srcBegin + 0.5f - srcPixel) * clampedScale; 168 float destFilterDist = (srcBegin + 0.5f - srcPixel) * clampedScale;
205 int filterCount = SkScalarTruncToInt(srcEnd - srcBegin) + 1; 169 int filterCount = SkScalarTruncToInt(srcEnd - srcBegin) + 1;
206 SkASSERT(filterCount > 0); 170 SkASSERT(filterCount > 0);
207 filterValuesArray.reset(filterCount); 171 filterValuesArray.reset(filterCount);
208 float filterSum = fBitmapFilter->evaluate_n(destFilterDist, clampedScale, fi lterCount, 172 float filterSum = fBitmapFilter->evaluate_n(destFilterDist, clampedScale, fi lterCount,
209 filterValuesArray.begin()); 173 filterValuesArray.begin());
210 #endif 174
211 // The filter must be normalized so that we don't affect the brightness of 175 // The filter must be normalized so that we don't affect the brightness of
212 // the image. Convert to normalized fixed point. 176 // the image. Convert to normalized fixed point.
213 int fixedSum = 0; 177 int fixedSum = 0;
214 fixedFilterValuesArray.reset(filterCount); 178 fixedFilterValuesArray.reset(filterCount);
215 const float* filterValues = filterValuesArray.begin(); 179 const float* filterValues = filterValuesArray.begin();
216 SkConvolutionFilter1D::ConvolutionFixed* fixedFilterValues = fixedFilterValu esArray.begin(); 180 SkConvolutionFilter1D::ConvolutionFixed* fixedFilterValues = fixedFilterValu esArray.begin();
217 #ifndef SK_SUPPORT_LEGACY_BITMAP_FILTER
218 float invFilterSum = 1 / filterSum; 181 float invFilterSum = 1 / filterSum;
219 #endif
220 for (int fixedI = 0; fixedI < filterCount; fixedI++) { 182 for (int fixedI = 0; fixedI < filterCount; fixedI++) {
221 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
222 int curFixed = SkConvolutionFilter1D::FloatToFixed(filterValues[fixedI] / filterSum);
223 #else
224 int curFixed = SkConvolutionFilter1D::FloatToFixed(filterValues[fixedI] * invFilterSum); 183 int curFixed = SkConvolutionFilter1D::FloatToFixed(filterValues[fixedI] * invFilterSum);
225 #endif
226 fixedSum += curFixed; 184 fixedSum += curFixed;
227 fixedFilterValues[fixedI] = SkToS16(curFixed); 185 fixedFilterValues[fixedI] = SkToS16(curFixed);
228 } 186 }
229 SkASSERT(fixedSum <= 0x7FFF); 187 SkASSERT(fixedSum <= 0x7FFF);
230 188
231 // The conversion to fixed point will leave some rounding errors, which 189 // The conversion to fixed point will leave some rounding errors, which
232 // we add back in to avoid affecting the brightness of the image. We 190 // we add back in to avoid affecting the brightness of the image. We
233 // arbitrarily add this to the center of the filter array (this won't always 191 // arbitrarily add this to the center of the filter array (this won't always
234 // be the center of the filter function since it could get clipped on the 192 // be the center of the filter function since it could get clipped on the
235 // edges, but it doesn't matter enough to worry about that case). 193 // edges, but it doesn't matter enough to worry about that case).
236 int leftovers = SkConvolutionFilter1D::FloatToFixed(1) - fixedSum; 194 int leftovers = SkConvolutionFilter1D::FloatToFixed(1) - fixedSum;
237 fixedFilterValues[filterCount / 2] += leftovers; 195 fixedFilterValues[filterCount / 2] += leftovers;
238 196
239 // Now it's ready to go. 197 // Now it's ready to go.
240 #ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
241 output->AddFilter(srcBegin, fixedFilterValues, filterCount);
242 #else
243 output->AddFilter(SkScalarFloorToInt(srcBegin), fixedFilterValues, filterCou nt); 198 output->AddFilter(SkScalarFloorToInt(srcBegin), fixedFilterValues, filterCou nt);
244 #endif
245 } 199 }
246 200
247 if (convolveProcs.fApplySIMDPadding) { 201 if (convolveProcs.fApplySIMDPadding) {
248 convolveProcs.fApplySIMDPadding(output); 202 convolveProcs.fApplySIMDPadding(output);
249 } 203 }
250 } 204 }
251 205
252 //////////////////////////////////////////////////////////////////////////////// /////////////////// 206 //////////////////////////////////////////////////////////////////////////////// ///////////////////
253 207
254 static bool valid_for_resize(const SkPixmap& source, int dstW, int dstH) { 208 static bool valid_for_resize(const SkPixmap& source, int dstW, int dstH) {
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300 if (!result.peekPixels(&resultPM) || !Resize(resultPM, source, method)) { 254 if (!result.peekPixels(&resultPM) || !Resize(resultPM, source, method)) {
301 return false; 255 return false;
302 } 256 }
303 257
304 *resultPtr = result; 258 *resultPtr = result;
305 resultPtr->lockPixels(); 259 resultPtr->lockPixels();
306 SkASSERT(resultPtr->getPixels()); 260 SkASSERT(resultPtr->getPixels());
307 return true; 261 return true;
308 } 262 }
309 263
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