| Index: content/common/gpu/gpu_channel_manager.cc
|
| diff --git a/content/common/gpu/gpu_channel_manager.cc b/content/common/gpu/gpu_channel_manager.cc
|
| index dd7646bcd42951a1d542291052cc07004ae0483c..25681ff79e623721c336a2daa48c64137d8aa322 100644
|
| --- a/content/common/gpu/gpu_channel_manager.cc
|
| +++ b/content/common/gpu/gpu_channel_manager.cc
|
| @@ -13,12 +13,14 @@
|
| #include "base/single_thread_task_runner.h"
|
| #include "base/thread_task_runner_handle.h"
|
| #include "build/build_config.h"
|
| +#include "content/common/gpu/establish_channel_params.h"
|
| #include "content/common/gpu/gpu_channel.h"
|
| +#include "content/common/gpu/gpu_channel_manager_delegate.h"
|
| #include "content/common/gpu/gpu_memory_buffer_factory.h"
|
| #include "content/common/gpu/gpu_memory_manager.h"
|
| -#include "content/common/gpu/gpu_messages.h"
|
| #include "content/common/message_router.h"
|
| #include "content/public/common/content_switches.h"
|
| +#include "gpu/command_buffer/common/sync_token.h"
|
| #include "gpu/command_buffer/common/value_state.h"
|
| #include "gpu/command_buffer/service/feature_info.h"
|
| #include "gpu/command_buffer/service/gpu_switches.h"
|
| @@ -44,6 +46,7 @@ const int kMaxKeepAliveTimeMs = 200;
|
| }
|
|
|
| GpuChannelManager::GpuChannelManager(
|
| + GpuChannelManagerDelegate* delegate,
|
| IPC::SyncChannel* channel,
|
| GpuWatchdog* watchdog,
|
| base::SingleThreadTaskRunner* task_runner,
|
| @@ -53,6 +56,7 @@ GpuChannelManager::GpuChannelManager(
|
| GpuMemoryBufferFactory* gpu_memory_buffer_factory)
|
| : task_runner_(task_runner),
|
| io_task_runner_(io_task_runner),
|
| + delegate_(delegate),
|
| channel_(channel),
|
| watchdog_(watchdog),
|
| shutdown_event_(shutdown_event),
|
| @@ -108,7 +112,7 @@ GpuChannelManager::framebuffer_completeness_cache() {
|
| }
|
|
|
| void GpuChannelManager::RemoveChannel(int client_id) {
|
| - Send(new GpuHostMsg_DestroyChannel(client_id));
|
| + delegate_->DestroyChannel(client_id);
|
| gpu_channels_.erase(client_id);
|
| }
|
|
|
| @@ -130,33 +134,11 @@ GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const {
|
| return it != gpu_channels_.end() ? it->second : nullptr;
|
| }
|
|
|
| -bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) {
|
| - bool handled = true;
|
| - IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
|
| - IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
|
| - IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
|
| - IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
|
| - IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
|
| - IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
|
| -#if defined(OS_ANDROID)
|
| - IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu);
|
| -#endif
|
| - IPC_MESSAGE_UNHANDLED(handled = false)
|
| - IPC_END_MESSAGE_MAP()
|
| - return handled;
|
| -}
|
| -
|
| bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) {
|
| - if (msg.routing_id() == MSG_ROUTING_CONTROL)
|
| - return OnControlMessageReceived(msg);
|
| -
|
| + DCHECK_NE(MSG_ROUTING_CONTROL, msg.routing_id());
|
| return router_.RouteMessage(msg);
|
| }
|
|
|
| -bool GpuChannelManager::Send(IPC::Message* msg) {
|
| - return channel_->Send(msg);
|
| -}
|
| -
|
| scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel(
|
| int client_id,
|
| uint64_t client_tracing_id,
|
| @@ -170,8 +152,7 @@ scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel(
|
| allow_view_command_buffers, allow_real_time_streams));
|
| }
|
|
|
| -void GpuChannelManager::OnEstablishChannel(
|
| - const GpuMsg_EstablishChannel_Params& params) {
|
| +void GpuChannelManager::EstablishChannel(const EstablishChannelParams& params) {
|
| scoped_ptr<GpuChannel> channel(CreateGpuChannel(
|
| params.client_id, params.client_tracing_id, params.preempts,
|
| params.allow_view_command_buffers, params.allow_real_time_streams));
|
| @@ -181,11 +162,10 @@ void GpuChannelManager::OnEstablishChannel(
|
|
|
| gpu_channels_.set(params.client_id, std::move(channel));
|
|
|
| - Send(new GpuHostMsg_ChannelEstablished(channel_handle));
|
| + delegate_->ChannelEstablished(channel_handle);
|
| }
|
|
|
| -void GpuChannelManager::OnCloseChannel(
|
| - const IPC::ChannelHandle& channel_handle) {
|
| +void GpuChannelManager::CloseChannel(const IPC::ChannelHandle& channel_handle) {
|
| for (auto it = gpu_channels_.begin(); it != gpu_channels_.end(); ++it) {
|
| if (it->second->channel_id() == channel_handle.name) {
|
| gpu_channels_.erase(it);
|
| @@ -194,21 +174,22 @@ void GpuChannelManager::OnCloseChannel(
|
| }
|
| }
|
|
|
| -void GpuChannelManager::DestroyGpuMemoryBuffer(
|
| +void GpuChannelManager::InternalDestroyGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id) {
|
| io_task_runner_->PostTask(
|
| - FROM_HERE, base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO,
|
| - base::Unretained(this), id, client_id));
|
| + FROM_HERE,
|
| + base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO,
|
| + base::Unretained(this), id, client_id));
|
| }
|
|
|
| -void GpuChannelManager::DestroyGpuMemoryBufferOnIO(
|
| +void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id) {
|
| gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id);
|
| }
|
|
|
| -void GpuChannelManager::OnDestroyGpuMemoryBuffer(
|
| +void GpuChannelManager::DestroyGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id,
|
| const gpu::SyncToken& sync_token) {
|
| @@ -219,18 +200,19 @@ void GpuChannelManager::OnDestroyGpuMemoryBuffer(
|
| if (release_state) {
|
| sync_point_client_waiter_->WaitOutOfOrder(
|
| release_state.get(), sync_token.release_count(),
|
| - base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
|
| + base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer,
|
| base::Unretained(this), id, client_id));
|
| return;
|
| }
|
| }
|
|
|
| // No sync token or invalid sync token, destroy immediately.
|
| - DestroyGpuMemoryBuffer(id, client_id);
|
| + InternalDestroyGpuMemoryBuffer(id, client_id);
|
| }
|
|
|
| -void GpuChannelManager::OnUpdateValueState(
|
| - int client_id, unsigned int target, const gpu::ValueState& state) {
|
| +void GpuChannelManager::UpdateValueState(int client_id,
|
| + unsigned int target,
|
| + const gpu::ValueState& state) {
|
| // Only pass updated state to the channel corresponding to the
|
| // render_widget_host where the event originated.
|
| auto it = gpu_channels_.find(client_id);
|
| @@ -238,7 +220,7 @@ void GpuChannelManager::OnUpdateValueState(
|
| it->second->HandleUpdateValueState(target, state);
|
| }
|
|
|
| -void GpuChannelManager::OnLoadedShader(const std::string& program_proto) {
|
| +void GpuChannelManager::LoadedShader(const std::string& program_proto) {
|
| if (program_cache())
|
| program_cache()->LoadProgram(program_proto);
|
| }
|
| @@ -266,11 +248,11 @@ void GpuChannelManager::LoseAllContexts() {
|
| kv.second->MarkAllContextsLost();
|
| }
|
| task_runner_->PostTask(FROM_HERE,
|
| - base::Bind(&GpuChannelManager::OnLoseAllContexts,
|
| + base::Bind(&GpuChannelManager::ClearAllChannels,
|
| weak_factory_.GetWeakPtr()));
|
| }
|
|
|
| -void GpuChannelManager::OnLoseAllContexts() {
|
| +void GpuChannelManager::ClearAllChannels() {
|
| gpu_channels_.clear();
|
| }
|
|
|
| @@ -287,7 +269,7 @@ void GpuChannelManager::DidAccessGpu() {
|
| last_gpu_access_time_ = base::TimeTicks::Now();
|
| }
|
|
|
| -void GpuChannelManager::OnWakeUpGpu() {
|
| +void GpuChannelManager::WakeUpGpu() {
|
| begin_wake_up_time_ = base::TimeTicks::Now();
|
| ScheduleWakeUpGpu();
|
| }
|
|
|