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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
12 #include "base/threading/worker_pool.h" | 12 #include "base/threading/worker_pool.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "content/child/child_process.h" | 14 #include "content/child/child_process.h" |
15 #include "content/child/thread_safe_sender.h" | 15 #include "content/child/thread_safe_sender.h" |
| 16 #include "content/common/gpu/establish_channel_params.h" |
| 17 #include "content/common/gpu/gpu_browser_messages.h" |
16 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 18 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
17 #include "content/common/gpu/gpu_messages.h" | |
18 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 19 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
19 #include "content/gpu/gpu_process_control_impl.h" | 20 #include "content/gpu/gpu_process_control_impl.h" |
20 #include "content/gpu/gpu_watchdog_thread.h" | 21 #include "content/gpu/gpu_watchdog_thread.h" |
21 #include "content/public/common/content_client.h" | 22 #include "content/public/common/content_client.h" |
22 #include "content/public/common/content_switches.h" | 23 #include "content/public/common/content_switches.h" |
23 #include "gpu/config/gpu_info_collector.h" | 24 #include "gpu/config/gpu_info_collector.h" |
24 #include "ipc/ipc_channel_handle.h" | 25 #include "ipc/ipc_channel_handle.h" |
25 #include "ipc/ipc_sync_message_filter.h" | 26 #include "ipc/ipc_sync_message_filter.h" |
26 #include "ui/gl/gl_implementation.h" | 27 #include "ui/gl/gl_implementation.h" |
27 #include "ui/gl/gpu_switching_manager.h" | 28 #include "ui/gl/gpu_switching_manager.h" |
28 | 29 |
29 #if defined(USE_OZONE) | 30 #if defined(USE_OZONE) |
30 #include "ui/ozone/public/gpu_platform_support.h" | 31 #include "ui/ozone/public/gpu_platform_support.h" |
31 #include "ui/ozone/public/ozone_platform.h" | 32 #include "ui/ozone/public/ozone_platform.h" |
32 #endif | 33 #endif |
33 | 34 |
34 namespace content { | 35 namespace content { |
35 namespace { | 36 namespace { |
36 | 37 |
37 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > | 38 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > |
38 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; | 39 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; |
39 | 40 |
40 bool GpuProcessLogMessageHandler(int severity, | 41 bool GpuProcessLogMessageHandler(int severity, |
41 const char* file, int line, | 42 const char* file, int line, |
42 size_t message_start, | 43 size_t message_start, |
43 const std::string& str) { | 44 const std::string& str) { |
44 std::string header = str.substr(0, message_start); | 45 std::string header = str.substr(0, message_start); |
45 std::string message = str.substr(message_start); | 46 std::string message = str.substr(message_start); |
46 | 47 |
47 g_thread_safe_sender.Get()->Send(new GpuHostMsg_OnLogMessage( | 48 g_thread_safe_sender.Get()->Send( |
48 severity, header, message)); | 49 new GpuBrowserHostMsg_OnLogMessage(severity, header, message)); |
49 | 50 |
50 return false; | 51 return false; |
51 } | 52 } |
52 | 53 |
53 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages on | 54 // Message filter used to to handle GpuBrowserMsg_CreateGpuMemoryBuffer messages |
| 55 // on |
54 // the IO thread. This allows the UI thread in the browser process to remain | 56 // the IO thread. This allows the UI thread in the browser process to remain |
55 // fast at all times. | 57 // fast at all times. |
56 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { | 58 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { |
57 public: | 59 public: |
58 explicit GpuMemoryBufferMessageFilter( | 60 explicit GpuMemoryBufferMessageFilter( |
59 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 61 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
60 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 62 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
61 sender_(nullptr) {} | 63 sender_(nullptr) {} |
62 | 64 |
63 // Overridden from IPC::MessageFilter: | 65 // Overridden from IPC::MessageFilter: |
64 void OnFilterAdded(IPC::Sender* sender) override { | 66 void OnFilterAdded(IPC::Sender* sender) override { |
65 DCHECK(!sender_); | 67 DCHECK(!sender_); |
66 sender_ = sender; | 68 sender_ = sender; |
67 } | 69 } |
68 void OnFilterRemoved() override { | 70 void OnFilterRemoved() override { |
69 DCHECK(sender_); | 71 DCHECK(sender_); |
70 sender_ = nullptr; | 72 sender_ = nullptr; |
71 } | 73 } |
72 bool OnMessageReceived(const IPC::Message& message) override { | 74 bool OnMessageReceived(const IPC::Message& message) override { |
73 DCHECK(sender_); | 75 DCHECK(sender_); |
74 bool handled = true; | 76 bool handled = true; |
75 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) | 77 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) |
76 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) | 78 IPC_MESSAGE_HANDLER(GpuBrowserMsg_CreateGpuMemoryBuffer, |
77 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, | 79 OnCreateGpuMemoryBuffer) |
78 OnCreateGpuMemoryBufferFromHandle) | 80 IPC_MESSAGE_HANDLER(GpuBrowserMsg_CreateGpuMemoryBufferFromHandle, |
79 IPC_MESSAGE_UNHANDLED(handled = false) | 81 OnCreateGpuMemoryBufferFromHandle) |
| 82 IPC_MESSAGE_UNHANDLED(handled = false) |
80 IPC_END_MESSAGE_MAP() | 83 IPC_END_MESSAGE_MAP() |
81 return handled; | 84 return handled; |
82 } | 85 } |
83 | 86 |
84 protected: | 87 protected: |
85 ~GpuMemoryBufferMessageFilter() override {} | 88 ~GpuMemoryBufferMessageFilter() override {} |
86 | 89 |
87 void OnCreateGpuMemoryBuffer( | 90 void OnCreateGpuMemoryBuffer( |
88 const GpuMsg_CreateGpuMemoryBuffer_Params& params) { | 91 const GpuBrowserMsg_CreateGpuMemoryBuffer_Params& params) { |
89 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", | 92 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", |
90 "id", params.id.id, "client_id", params.client_id); | 93 "id", params.id.id, "client_id", params.client_id); |
91 | 94 |
92 DCHECK(gpu_memory_buffer_factory_); | 95 DCHECK(gpu_memory_buffer_factory_); |
93 sender_->Send(new GpuHostMsg_GpuMemoryBufferCreated( | 96 sender_->Send(new GpuBrowserHostMsg_GpuMemoryBufferCreated( |
94 gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( | 97 gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
95 params.id, params.size, params.format, params.usage, | 98 params.id, params.size, params.format, params.usage, |
96 params.client_id, params.surface_handle))); | 99 params.client_id, params.surface_handle))); |
97 } | 100 } |
98 | 101 |
99 void OnCreateGpuMemoryBufferFromHandle( | 102 void OnCreateGpuMemoryBufferFromHandle( |
100 const GpuMsg_CreateGpuMemoryBufferFromHandle_Params& params) { | 103 const GpuBrowserMsg_CreateGpuMemoryBufferFromHandle_Params& params) { |
101 TRACE_EVENT2( | 104 TRACE_EVENT2( |
102 "gpu", | 105 "gpu", |
103 "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBufferFromHandle", "id", | 106 "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBufferFromHandle", "id", |
104 params.id.id, "client_id", params.client_id); | 107 params.id.id, "client_id", params.client_id); |
105 sender_->Send(new GpuHostMsg_GpuMemoryBufferCreated( | 108 sender_->Send(new GpuBrowserHostMsg_GpuMemoryBufferCreated( |
106 gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle( | 109 gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle( |
107 params.handle, params.id, params.size, params.format, | 110 params.handle, params.id, params.size, params.format, |
108 params.client_id))); | 111 params.client_id))); |
109 } | 112 } |
110 | 113 |
111 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; | 114 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; |
112 IPC::Sender* sender_; | 115 IPC::Sender* sender_; |
113 }; | 116 }; |
114 | 117 |
115 ChildThreadImpl::Options GetOptions( | 118 ChildThreadImpl::Options GetOptions( |
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211 // The GPU process must never send a synchronous IPC message to the browser | 214 // The GPU process must never send a synchronous IPC message to the browser |
212 // process. This could result in deadlock. | 215 // process. This could result in deadlock. |
213 DCHECK(!msg->is_sync()); | 216 DCHECK(!msg->is_sync()); |
214 | 217 |
215 return ChildThreadImpl::Send(msg); | 218 return ChildThreadImpl::Send(msg); |
216 } | 219 } |
217 | 220 |
218 bool GpuChildThread::OnControlMessageReceived(const IPC::Message& msg) { | 221 bool GpuChildThread::OnControlMessageReceived(const IPC::Message& msg) { |
219 bool handled = true; | 222 bool handled = true; |
220 IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) | 223 IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) |
221 IPC_MESSAGE_HANDLER(GpuMsg_Initialize, OnInitialize) | 224 IPC_MESSAGE_HANDLER(GpuBrowserMsg_Initialize, OnInitialize) |
222 IPC_MESSAGE_HANDLER(GpuMsg_Finalize, OnFinalize) | 225 IPC_MESSAGE_HANDLER(GpuBrowserMsg_Finalize, OnFinalize) |
223 IPC_MESSAGE_HANDLER(GpuMsg_CollectGraphicsInfo, OnCollectGraphicsInfo) | 226 IPC_MESSAGE_HANDLER(GpuBrowserMsg_CollectGraphicsInfo, |
224 IPC_MESSAGE_HANDLER(GpuMsg_GetVideoMemoryUsageStats, | 227 OnCollectGraphicsInfo) |
| 228 IPC_MESSAGE_HANDLER(GpuBrowserMsg_GetVideoMemoryUsageStats, |
225 OnGetVideoMemoryUsageStats) | 229 OnGetVideoMemoryUsageStats) |
226 IPC_MESSAGE_HANDLER(GpuMsg_Clean, OnClean) | 230 IPC_MESSAGE_HANDLER(GpuBrowserMsg_Clean, OnClean) |
227 IPC_MESSAGE_HANDLER(GpuMsg_Crash, OnCrash) | 231 IPC_MESSAGE_HANDLER(GpuBrowserMsg_Crash, OnCrash) |
228 IPC_MESSAGE_HANDLER(GpuMsg_Hang, OnHang) | 232 IPC_MESSAGE_HANDLER(GpuBrowserMsg_Hang, OnHang) |
229 IPC_MESSAGE_HANDLER(GpuMsg_DisableWatchdog, OnDisableWatchdog) | 233 IPC_MESSAGE_HANDLER(GpuBrowserMsg_DisableWatchdog, OnDisableWatchdog) |
230 IPC_MESSAGE_HANDLER(GpuMsg_GpuSwitched, OnGpuSwitched) | 234 IPC_MESSAGE_HANDLER(GpuBrowserMsg_GpuSwitched, OnGpuSwitched) |
231 IPC_MESSAGE_UNHANDLED(handled = false) | 235 IPC_MESSAGE_UNHANDLED(handled = false) |
232 IPC_END_MESSAGE_MAP() | 236 IPC_END_MESSAGE_MAP() |
233 | 237 |
234 if (handled) | 238 if (handled) |
235 return true; | 239 return true; |
236 | 240 |
237 #if defined(USE_OZONE) | 241 #if defined(USE_OZONE) |
238 if (ui::OzonePlatform::GetInstance() | 242 if (ui::OzonePlatform::GetInstance() |
239 ->GetGpuPlatformSupport() | 243 ->GetGpuPlatformSupport() |
240 ->OnMessageReceived(msg)) | 244 ->OnMessageReceived(msg)) |
241 return true; | 245 return true; |
242 #endif | 246 #endif |
243 | 247 |
244 return false; | 248 return false; |
245 } | 249 } |
246 | 250 |
247 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { | 251 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { |
248 if (ChildThreadImpl::OnMessageReceived(msg)) | 252 if (ChildThreadImpl::OnMessageReceived(msg)) |
249 return true; | 253 return true; |
250 | 254 |
| 255 bool handled = true; |
| 256 IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) |
| 257 IPC_MESSAGE_HANDLER(GpuBrowserMsg_EstablishChannel, OnEstablishChannel) |
| 258 IPC_MESSAGE_HANDLER(GpuBrowserMsg_CloseChannel, OnCloseChannel) |
| 259 IPC_MESSAGE_HANDLER(GpuBrowserMsg_DestroyGpuMemoryBuffer, |
| 260 OnDestroyGpuMemoryBuffer) |
| 261 IPC_MESSAGE_HANDLER(GpuBrowserMsg_LoadedShader, OnLoadedShader) |
| 262 IPC_MESSAGE_HANDLER(GpuBrowserMsg_UpdateValueState, OnUpdateValueState) |
| 263 #if defined(OS_ANDROID) |
| 264 IPC_MESSAGE_HANDLER(GpuBrowserMsg_WakeUpGpu, OnWakeUpGpu); |
| 265 #endif |
| 266 IPC_MESSAGE_UNHANDLED(handled = false) |
| 267 IPC_END_MESSAGE_MAP() |
| 268 if (handled) |
| 269 return true; |
| 270 |
251 return gpu_channel_manager_.get() && | 271 return gpu_channel_manager_.get() && |
252 gpu_channel_manager_->OnMessageReceived(msg); | 272 gpu_channel_manager_->OnMessageReceived(msg); |
253 } | 273 } |
254 | 274 |
| 275 void GpuChildThread::AddSubscription(int32_t client_id, unsigned int target) { |
| 276 Send(new GpuBrowserHostMsg_AddSubscription(client_id, target)); |
| 277 } |
| 278 |
| 279 void GpuChildThread::CacheShader(int32_t client_id, |
| 280 const std::string& key, |
| 281 const std::string& shader) { |
| 282 Send(new GpuBrowserHostMsg_CacheShader(client_id, key, shader)); |
| 283 } |
| 284 |
| 285 void GpuChildThread::ChannelEstablished( |
| 286 const IPC::ChannelHandle& channel_handle) { |
| 287 Send(new GpuBrowserHostMsg_ChannelEstablished(channel_handle)); |
| 288 } |
| 289 |
| 290 void GpuChildThread::DestroyChannel(int client_id) { |
| 291 Send(new GpuBrowserHostMsg_DestroyChannel(client_id)); |
| 292 } |
| 293 |
| 294 void GpuChildThread::DidCreateOffscreenContext(const GURL& active_url) { |
| 295 Send(new GpuBrowserHostMsg_DidCreateOffscreenContext(active_url)); |
| 296 } |
| 297 |
| 298 void GpuChildThread::DidDestroyOffscreenContext(const GURL& active_url) { |
| 299 Send(new GpuBrowserHostMsg_DidDestroyOffscreenContext(active_url)); |
| 300 } |
| 301 |
| 302 void GpuChildThread::DidLoseContext(bool offscreen, |
| 303 gpu::error::ContextLostReason reason, |
| 304 const GURL& active_url) { |
| 305 Send(new GpuBrowserHostMsg_DidLoseContext(offscreen, reason, active_url)); |
| 306 } |
| 307 |
| 308 void GpuChildThread::GpuMemoryUmaStats(const GPUMemoryUmaStats& params) { |
| 309 Send(new GpuBrowserHostMsg_GpuMemoryUmaStats(params)); |
| 310 } |
| 311 |
| 312 void GpuChildThread::RemoveSubscription(int32_t client_id, |
| 313 unsigned int target) { |
| 314 Send(new GpuBrowserHostMsg_RemoveSubscription(client_id, target)); |
| 315 } |
| 316 |
255 void GpuChildThread::OnInitialize() { | 317 void GpuChildThread::OnInitialize() { |
256 // Record initialization only after collecting the GPU info because that can | 318 // Record initialization only after collecting the GPU info because that can |
257 // take a significant amount of time. | 319 // take a significant amount of time. |
258 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; | 320 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; |
259 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); | 321 Send(new GpuBrowserHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); |
260 while (!deferred_messages_.empty()) { | 322 while (!deferred_messages_.empty()) { |
261 Send(deferred_messages_.front()); | 323 Send(deferred_messages_.front()); |
262 deferred_messages_.pop(); | 324 deferred_messages_.pop(); |
263 } | 325 } |
264 | 326 |
265 if (dead_on_arrival_) { | 327 if (dead_on_arrival_) { |
266 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 328 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
267 base::MessageLoop::current()->QuitWhenIdle(); | 329 base::MessageLoop::current()->QuitWhenIdle(); |
268 return; | 330 return; |
269 } | 331 } |
270 | 332 |
271 // We don't need to pipe log messages if we are running the GPU thread in | 333 // We don't need to pipe log messages if we are running the GPU thread in |
272 // the browser process. | 334 // the browser process. |
273 if (!in_browser_process_) | 335 if (!in_browser_process_) |
274 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 336 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
275 | 337 |
276 // Defer creation of the render thread. This is to prevent it from handling | 338 // Defer creation of the render thread. This is to prevent it from handling |
277 // IPC messages before the sandbox has been enabled and all other necessary | 339 // IPC messages before the sandbox has been enabled and all other necessary |
278 // initialization has succeeded. | 340 // initialization has succeeded. |
279 gpu_channel_manager_.reset( | 341 gpu_channel_manager_.reset( |
280 new GpuChannelManager(channel(), watchdog_thread_.get(), | 342 new GpuChannelManager(this, channel(), watchdog_thread_.get(), |
281 base::ThreadTaskRunnerHandle::Get().get(), | 343 base::ThreadTaskRunnerHandle::Get().get(), |
282 ChildProcess::current()->io_task_runner(), | 344 ChildProcess::current()->io_task_runner(), |
283 ChildProcess::current()->GetShutDownEvent(), | 345 ChildProcess::current()->GetShutDownEvent(), |
284 sync_point_manager_, gpu_memory_buffer_factory_)); | 346 sync_point_manager_, gpu_memory_buffer_factory_)); |
285 | 347 |
286 #if defined(USE_OZONE) | 348 #if defined(USE_OZONE) |
287 ui::OzonePlatform::GetInstance() | 349 ui::OzonePlatform::GetInstance() |
288 ->GetGpuPlatformSupport() | 350 ->GetGpuPlatformSupport() |
289 ->OnChannelEstablished(this); | 351 ->OnChannelEstablished(this); |
290 #endif | 352 #endif |
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329 GetContentClient()->SetGpuInfo(gpu_info_); | 391 GetContentClient()->SetGpuInfo(gpu_info_); |
330 | 392 |
331 #if defined(OS_WIN) | 393 #if defined(OS_WIN) |
332 // This is slow, but it's the only thing the unsandboxed GPU process does, | 394 // This is slow, but it's the only thing the unsandboxed GPU process does, |
333 // and GpuDataManager prevents us from sending multiple collecting requests, | 395 // and GpuDataManager prevents us from sending multiple collecting requests, |
334 // so it's OK to be blocking. | 396 // so it's OK to be blocking. |
335 gpu::GetDxDiagnostics(&gpu_info_.dx_diagnostics); | 397 gpu::GetDxDiagnostics(&gpu_info_.dx_diagnostics); |
336 gpu_info_.dx_diagnostics_info_state = gpu::kCollectInfoSuccess; | 398 gpu_info_.dx_diagnostics_info_state = gpu::kCollectInfoSuccess; |
337 #endif // OS_WIN | 399 #endif // OS_WIN |
338 | 400 |
339 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); | 401 Send(new GpuBrowserHostMsg_GraphicsInfoCollected(gpu_info_)); |
340 | 402 |
341 #if defined(OS_WIN) | 403 #if defined(OS_WIN) |
342 if (!in_browser_process_) { | 404 if (!in_browser_process_) { |
343 // The unsandboxed GPU process fulfilled its duty. Rest in peace. | 405 // The unsandboxed GPU process fulfilled its duty. Rest in peace. |
344 base::MessageLoop::current()->QuitWhenIdle(); | 406 base::MessageLoop::current()->QuitWhenIdle(); |
345 } | 407 } |
346 #endif // OS_WIN | 408 #endif // OS_WIN |
347 } | 409 } |
348 | 410 |
349 void GpuChildThread::OnGetVideoMemoryUsageStats() { | 411 void GpuChildThread::OnGetVideoMemoryUsageStats() { |
350 GPUVideoMemoryUsageStats video_memory_usage_stats; | 412 GPUVideoMemoryUsageStats video_memory_usage_stats; |
351 if (gpu_channel_manager_) | 413 if (gpu_channel_manager_) |
352 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( | 414 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( |
353 &video_memory_usage_stats); | 415 &video_memory_usage_stats); |
354 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); | 416 Send(new GpuBrowserHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); |
355 } | 417 } |
356 | 418 |
357 void GpuChildThread::OnClean() { | 419 void GpuChildThread::OnClean() { |
358 DVLOG(1) << "GPU: Removing all contexts"; | 420 DVLOG(1) << "GPU: Removing all contexts"; |
359 if (gpu_channel_manager_) | 421 if (gpu_channel_manager_) |
360 gpu_channel_manager_->LoseAllContexts(); | 422 gpu_channel_manager_->ClearAllChannels(); |
361 } | 423 } |
362 | 424 |
363 void GpuChildThread::OnCrash() { | 425 void GpuChildThread::OnCrash() { |
364 DVLOG(1) << "GPU: Simulating GPU crash"; | 426 DVLOG(1) << "GPU: Simulating GPU crash"; |
365 // Good bye, cruel world. | 427 // Good bye, cruel world. |
366 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; | 428 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; |
367 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; | 429 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; |
368 } | 430 } |
369 | 431 |
370 void GpuChildThread::OnHang() { | 432 void GpuChildThread::OnHang() { |
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386 watchdog_thread_->Stop(); | 448 watchdog_thread_->Stop(); |
387 } | 449 } |
388 } | 450 } |
389 | 451 |
390 void GpuChildThread::OnGpuSwitched() { | 452 void GpuChildThread::OnGpuSwitched() { |
391 DVLOG(1) << "GPU: GPU has switched"; | 453 DVLOG(1) << "GPU: GPU has switched"; |
392 // Notify observers in the GPU process. | 454 // Notify observers in the GPU process. |
393 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 455 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
394 } | 456 } |
395 | 457 |
| 458 void GpuChildThread::OnEstablishChannel(const EstablishChannelParams& params) { |
| 459 if (gpu_channel_manager_) |
| 460 gpu_channel_manager_->EstablishChannel(params); |
| 461 } |
| 462 |
| 463 void GpuChildThread::OnCloseChannel(const IPC::ChannelHandle& channel_handle) { |
| 464 if (gpu_channel_manager_) |
| 465 gpu_channel_manager_->CloseChannel(channel_handle); |
| 466 } |
| 467 |
| 468 void GpuChildThread::OnLoadedShader(const std::string& shader) { |
| 469 if (gpu_channel_manager_) |
| 470 gpu_channel_manager_->LoadedShader(shader); |
| 471 } |
| 472 |
| 473 void GpuChildThread::OnDestroyGpuMemoryBuffer( |
| 474 gfx::GpuMemoryBufferId id, |
| 475 int client_id, |
| 476 const gpu::SyncToken& sync_token) { |
| 477 if (gpu_channel_manager_) |
| 478 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
| 479 } |
| 480 |
| 481 void GpuChildThread::OnUpdateValueState(int client_id, |
| 482 unsigned int target, |
| 483 const gpu::ValueState& state) { |
| 484 if (gpu_channel_manager_) |
| 485 gpu_channel_manager_->UpdateValueState(client_id, target, state); |
| 486 } |
| 487 |
| 488 #if defined(OS_ANDROID) |
| 489 void GpuChildThread::OnWakeUpGpu() { |
| 490 if (gpu_channel_manager_) |
| 491 gpu_channel_manager_->WakeUpGpu(); |
| 492 } |
| 493 #endif |
| 494 |
| 495 void GpuChildThread::OnLoseAllContexts() { |
| 496 if (gpu_channel_manager_) |
| 497 gpu_channel_manager_->ClearAllChannels(); |
| 498 } |
| 499 |
396 void GpuChildThread::BindProcessControlRequest( | 500 void GpuChildThread::BindProcessControlRequest( |
397 mojo::InterfaceRequest<ProcessControl> request) { | 501 mojo::InterfaceRequest<ProcessControl> request) { |
398 DVLOG(1) << "GPU: Binding ProcessControl request"; | 502 DVLOG(1) << "GPU: Binding ProcessControl request"; |
399 DCHECK(process_control_); | 503 DCHECK(process_control_); |
400 process_control_bindings_.AddBinding(process_control_.get(), | 504 process_control_bindings_.AddBinding(process_control_.get(), |
401 std::move(request)); | 505 std::move(request)); |
402 } | 506 } |
403 | 507 |
404 } // namespace content | 508 } // namespace content |
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