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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
| 12 #include "base/threading/worker_pool.h" | 12 #include "base/threading/worker_pool.h" |
| 13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
| 14 #include "content/child/child_process.h" | 14 #include "content/child/child_process.h" |
| 15 #include "content/child/thread_safe_sender.h" | 15 #include "content/child/thread_safe_sender.h" |
| 16 #include "content/common/gpu/establish_channel_params.h" | |
| 17 #include "content/common/gpu/gpu_host_messages.h" | |
| 16 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 18 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
| 17 #include "content/common/gpu/gpu_messages.h" | |
| 18 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 19 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
| 19 #include "content/gpu/gpu_process_control_impl.h" | 20 #include "content/gpu/gpu_process_control_impl.h" |
| 20 #include "content/gpu/gpu_watchdog_thread.h" | 21 #include "content/gpu/gpu_watchdog_thread.h" |
| 21 #include "content/public/common/content_client.h" | 22 #include "content/public/common/content_client.h" |
| 22 #include "content/public/common/content_switches.h" | 23 #include "content/public/common/content_switches.h" |
| 23 #include "content/public/gpu/content_gpu_client.h" | 24 #include "content/public/gpu/content_gpu_client.h" |
| 24 #include "gpu/config/gpu_info_collector.h" | 25 #include "gpu/config/gpu_info_collector.h" |
| 25 #include "gpu/ipc/common/memory_stats.h" | 26 #include "gpu/ipc/common/memory_stats.h" |
| 26 #include "ipc/ipc_channel_handle.h" | 27 #include "ipc/ipc_channel_handle.h" |
| 27 #include "ipc/ipc_sync_message_filter.h" | 28 #include "ipc/ipc_sync_message_filter.h" |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 39 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > | 40 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > |
| 40 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; | 41 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; |
| 41 | 42 |
| 42 bool GpuProcessLogMessageHandler(int severity, | 43 bool GpuProcessLogMessageHandler(int severity, |
| 43 const char* file, int line, | 44 const char* file, int line, |
| 44 size_t message_start, | 45 size_t message_start, |
| 45 const std::string& str) { | 46 const std::string& str) { |
| 46 std::string header = str.substr(0, message_start); | 47 std::string header = str.substr(0, message_start); |
| 47 std::string message = str.substr(message_start); | 48 std::string message = str.substr(message_start); |
| 48 | 49 |
| 49 g_thread_safe_sender.Get()->Send(new GpuHostMsg_OnLogMessage( | 50 g_thread_safe_sender.Get()->Send( |
| 50 severity, header, message)); | 51 new GpuHostMsg_OnLogMessage(severity, header, message)); |
| 51 | 52 |
| 52 return false; | 53 return false; |
| 53 } | 54 } |
| 54 | 55 |
| 55 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages on | 56 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages |
| 56 // the IO thread. This allows the UI thread in the browser process to remain | 57 // on the IO thread. This allows the UI thread in the browser process to remain |
| 57 // fast at all times. | 58 // fast at all times. |
| 58 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { | 59 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { |
| 59 public: | 60 public: |
| 60 explicit GpuMemoryBufferMessageFilter( | 61 explicit GpuMemoryBufferMessageFilter( |
| 61 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 62 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
| 62 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 63 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 63 sender_(nullptr) {} | 64 sender_(nullptr) {} |
| 64 | 65 |
| 65 // Overridden from IPC::MessageFilter: | 66 // Overridden from IPC::MessageFilter: |
| 66 void OnFilterAdded(IPC::Sender* sender) override { | 67 void OnFilterAdded(IPC::Sender* sender) override { |
| 67 DCHECK(!sender_); | 68 DCHECK(!sender_); |
| 68 sender_ = sender; | 69 sender_ = sender; |
| 69 } | 70 } |
| 70 void OnFilterRemoved() override { | 71 void OnFilterRemoved() override { |
| 71 DCHECK(sender_); | 72 DCHECK(sender_); |
| 72 sender_ = nullptr; | 73 sender_ = nullptr; |
| 73 } | 74 } |
| 74 bool OnMessageReceived(const IPC::Message& message) override { | 75 bool OnMessageReceived(const IPC::Message& message) override { |
| 75 DCHECK(sender_); | 76 DCHECK(sender_); |
| 76 bool handled = true; | 77 bool handled = true; |
| 77 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) | 78 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) |
| 78 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) | 79 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) |
| 79 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, | 80 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, |
| 80 OnCreateGpuMemoryBufferFromHandle) | 81 OnCreateGpuMemoryBufferFromHandle) |
| 81 IPC_MESSAGE_UNHANDLED(handled = false) | 82 IPC_MESSAGE_UNHANDLED(handled = false) |
| 82 IPC_END_MESSAGE_MAP() | 83 IPC_END_MESSAGE_MAP() |
| 83 return handled; | 84 return handled; |
| 84 } | 85 } |
| 85 | 86 |
| 86 protected: | 87 protected: |
| 87 ~GpuMemoryBufferMessageFilter() override {} | 88 ~GpuMemoryBufferMessageFilter() override {} |
| 88 | 89 |
| 89 void OnCreateGpuMemoryBuffer( | 90 void OnCreateGpuMemoryBuffer( |
| 90 const GpuMsg_CreateGpuMemoryBuffer_Params& params) { | 91 const GpuMsg_CreateGpuMemoryBuffer_Params& params) { |
| 91 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", | 92 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", |
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| 246 return true; | 247 return true; |
| 247 #endif | 248 #endif |
| 248 | 249 |
| 249 return false; | 250 return false; |
| 250 } | 251 } |
| 251 | 252 |
| 252 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { | 253 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { |
| 253 if (ChildThreadImpl::OnMessageReceived(msg)) | 254 if (ChildThreadImpl::OnMessageReceived(msg)) |
| 254 return true; | 255 return true; |
| 255 | 256 |
| 256 return gpu_channel_manager_.get() && | 257 bool handled = true; |
| 257 gpu_channel_manager_->OnMessageReceived(msg); | 258 IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) |
| 259 #if defined(OS_MACOSX) | |
| 260 IPC_MESSAGE_HANDLER(AcceleratedSurfaceMsg_BufferPresented, | |
| 261 OnBufferPresented) | |
| 262 #endif | |
| 263 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | |
| 264 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | |
| 265 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) | |
| 266 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) | |
| 267 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) | |
| 268 #if defined(OS_ANDROID) | |
| 269 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); | |
| 270 #endif | |
| 271 IPC_MESSAGE_UNHANDLED(handled = false) | |
| 272 IPC_END_MESSAGE_MAP() | |
| 273 if (handled) | |
| 274 return true; | |
| 275 | |
| 276 return false; | |
| 277 } | |
| 278 | |
| 279 void GpuChildThread::AddSubscription(int32_t client_id, unsigned int target) { | |
| 280 Send(new GpuHostMsg_AddSubscription(client_id, target)); | |
| 281 } | |
| 282 | |
| 283 void GpuChildThread::ChannelEstablished( | |
| 284 const IPC::ChannelHandle& channel_handle) { | |
| 285 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); | |
| 286 } | |
| 287 | |
| 288 void GpuChildThread::DidCreateOffscreenContext(const GURL& active_url) { | |
| 289 Send(new GpuHostMsg_DidCreateOffscreenContext(active_url)); | |
| 290 } | |
| 291 | |
| 292 void GpuChildThread::DidDestroyChannel(int client_id) { | |
| 293 Send(new GpuHostMsg_DestroyChannel(client_id)); | |
| 294 } | |
| 295 | |
| 296 void GpuChildThread::DidDestroyOffscreenContext(const GURL& active_url) { | |
| 297 Send(new GpuHostMsg_DidDestroyOffscreenContext(active_url)); | |
| 298 } | |
| 299 | |
| 300 void GpuChildThread::DidLoseContext(bool offscreen, | |
| 301 gpu::error::ContextLostReason reason, | |
| 302 const GURL& active_url) { | |
| 303 Send(new GpuHostMsg_DidLoseContext(offscreen, reason, active_url)); | |
| 304 } | |
| 305 | |
| 306 void GpuChildThread::GpuMemoryUmaStats(const GPUMemoryUmaStats& params) { | |
| 307 Send(new GpuHostMsg_GpuMemoryUmaStats(params)); | |
| 308 } | |
| 309 | |
| 310 void GpuChildThread::RemoveSubscription(int32_t client_id, | |
| 311 unsigned int target) { | |
| 312 Send(new GpuHostMsg_RemoveSubscription(client_id, target)); | |
| 313 } | |
| 314 | |
| 315 #if defined(OS_MACOSX) | |
| 316 void GpuChildThread::SendAcceleratedSurfaceBuffersSwapped( | |
| 317 const AcceleratedSurfaceBuffersSwappedParams& params) { | |
| 318 Send(new GpuHostMsg_AcceleratedSurfaceBuffersSwapped(params)); | |
| 319 } | |
| 320 #endif | |
| 321 | |
| 322 #if defined(OS_WIN) | |
| 323 void GpuChildThread::SendAcceleratedSurfaceCreatedChildWindow( | |
| 324 const gfx::PluginWindowHandle& parent_window, | |
| 325 const gfx::PluginWindowHandle& child_window) { | |
| 326 Send(new GpuHostMsg_AcceleratedSurfaceCreatedChildWindow(parent_window, | |
| 327 child_window)); | |
| 328 } | |
| 329 #endif | |
| 330 | |
| 331 void GpuChildThread::StoreShaderToDisk(int32_t client_id, | |
| 332 const std::string& key, | |
| 333 const std::string& shader) { | |
| 334 Send(new GpuHostMsg_CacheShader(client_id, key, shader)); | |
| 258 } | 335 } |
| 259 | 336 |
| 260 void GpuChildThread::OnInitialize() { | 337 void GpuChildThread::OnInitialize() { |
| 261 // Record initialization only after collecting the GPU info because that can | 338 // Record initialization only after collecting the GPU info because that can |
| 262 // take a significant amount of time. | 339 // take a significant amount of time. |
| 263 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; | 340 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; |
| 264 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); | 341 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); |
| 265 while (!deferred_messages_.empty()) { | 342 while (!deferred_messages_.empty()) { |
| 266 Send(deferred_messages_.front()); | 343 Send(deferred_messages_.front()); |
| 267 deferred_messages_.pop(); | 344 deferred_messages_.pop(); |
| 268 } | 345 } |
| 269 | 346 |
| 270 if (dead_on_arrival_) { | 347 if (dead_on_arrival_) { |
| 271 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 348 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
| 272 base::MessageLoop::current()->QuitWhenIdle(); | 349 base::MessageLoop::current()->QuitWhenIdle(); |
| 273 return; | 350 return; |
| 274 } | 351 } |
| 275 | 352 |
| 276 // We don't need to pipe log messages if we are running the GPU thread in | 353 // We don't need to pipe log messages if we are running the GPU thread in |
| 277 // the browser process. | 354 // the browser process. |
| 278 if (!in_browser_process_) | 355 if (!in_browser_process_) |
| 279 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 356 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
| 280 | 357 |
| 281 // Defer creation of the render thread. This is to prevent it from handling | 358 // Defer creation of the render thread. This is to prevent it from handling |
| 282 // IPC messages before the sandbox has been enabled and all other necessary | 359 // IPC messages before the sandbox has been enabled and all other necessary |
| 283 // initialization has succeeded. | 360 // initialization has succeeded. |
| 284 gpu_channel_manager_.reset( | 361 gpu_channel_manager_.reset(new GpuChannelManager( |
| 285 new GpuChannelManager(channel(), watchdog_thread_.get(), | 362 this, watchdog_thread_.get(), base::ThreadTaskRunnerHandle::Get().get(), |
| 286 base::ThreadTaskRunnerHandle::Get().get(), | 363 ChildProcess::current()->io_task_runner(), |
| 287 ChildProcess::current()->io_task_runner(), | 364 ChildProcess::current()->GetShutDownEvent(), sync_point_manager_, |
| 288 ChildProcess::current()->GetShutDownEvent(), | 365 gpu_memory_buffer_factory_)); |
| 289 sync_point_manager_, gpu_memory_buffer_factory_)); | |
| 290 | 366 |
| 291 #if defined(USE_OZONE) | 367 #if defined(USE_OZONE) |
| 292 ui::OzonePlatform::GetInstance() | 368 ui::OzonePlatform::GetInstance() |
| 293 ->GetGpuPlatformSupport() | 369 ->GetGpuPlatformSupport() |
| 294 ->OnChannelEstablished(this); | 370 ->OnChannelEstablished(this); |
| 295 #endif | 371 #endif |
| 296 } | 372 } |
| 297 | 373 |
| 298 void GpuChildThread::OnFinalize() { | 374 void GpuChildThread::OnFinalize() { |
| 299 // Quit the GPU process | 375 // Quit the GPU process |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 355 gpu::VideoMemoryUsageStats video_memory_usage_stats; | 431 gpu::VideoMemoryUsageStats video_memory_usage_stats; |
| 356 if (gpu_channel_manager_) | 432 if (gpu_channel_manager_) |
| 357 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( | 433 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( |
| 358 &video_memory_usage_stats); | 434 &video_memory_usage_stats); |
| 359 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); | 435 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); |
| 360 } | 436 } |
| 361 | 437 |
| 362 void GpuChildThread::OnClean() { | 438 void GpuChildThread::OnClean() { |
| 363 DVLOG(1) << "GPU: Removing all contexts"; | 439 DVLOG(1) << "GPU: Removing all contexts"; |
| 364 if (gpu_channel_manager_) | 440 if (gpu_channel_manager_) |
| 365 gpu_channel_manager_->LoseAllContexts(); | 441 gpu_channel_manager_->DestroyAllChannels(); |
| 366 } | 442 } |
| 367 | 443 |
| 368 void GpuChildThread::OnCrash() { | 444 void GpuChildThread::OnCrash() { |
| 369 DVLOG(1) << "GPU: Simulating GPU crash"; | 445 DVLOG(1) << "GPU: Simulating GPU crash"; |
| 370 // Good bye, cruel world. | 446 // Good bye, cruel world. |
| 371 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; | 447 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; |
| 372 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; | 448 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; |
| 373 } | 449 } |
| 374 | 450 |
| 375 void GpuChildThread::OnHang() { | 451 void GpuChildThread::OnHang() { |
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| 391 watchdog_thread_->Stop(); | 467 watchdog_thread_->Stop(); |
| 392 } | 468 } |
| 393 } | 469 } |
| 394 | 470 |
| 395 void GpuChildThread::OnGpuSwitched() { | 471 void GpuChildThread::OnGpuSwitched() { |
| 396 DVLOG(1) << "GPU: GPU has switched"; | 472 DVLOG(1) << "GPU: GPU has switched"; |
| 397 // Notify observers in the GPU process. | 473 // Notify observers in the GPU process. |
| 398 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 474 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
| 399 } | 475 } |
| 400 | 476 |
| 477 #if defined(OS_MACOSX) | |
| 478 void GpuChildThread::OnBufferPresented(const BufferPresentedParams& params) { | |
| 479 if (gpu_channel_manager_) | |
|
piman
2016/02/24 00:58:37
nit: I'd replace this test, and the other ones bel
Fady Samuel
2016/02/24 01:42:30
Done.
| |
| 480 gpu_channel_manager_->BufferPresented(params); | |
| 481 } | |
| 482 #endif | |
| 483 | |
| 484 void GpuChildThread::OnEstablishChannel(const EstablishChannelParams& params) { | |
| 485 if (gpu_channel_manager_) | |
| 486 gpu_channel_manager_->EstablishChannel(params); | |
| 487 } | |
| 488 | |
| 489 void GpuChildThread::OnCloseChannel(const IPC::ChannelHandle& channel_handle) { | |
| 490 if (gpu_channel_manager_) | |
| 491 gpu_channel_manager_->CloseChannel(channel_handle); | |
| 492 } | |
| 493 | |
| 494 void GpuChildThread::OnLoadedShader(const std::string& shader) { | |
| 495 if (gpu_channel_manager_) | |
| 496 gpu_channel_manager_->PopulateShaderCache(shader); | |
| 497 } | |
| 498 | |
| 499 void GpuChildThread::OnDestroyGpuMemoryBuffer( | |
| 500 gfx::GpuMemoryBufferId id, | |
| 501 int client_id, | |
| 502 const gpu::SyncToken& sync_token) { | |
| 503 if (gpu_channel_manager_) | |
| 504 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | |
| 505 } | |
| 506 | |
| 507 void GpuChildThread::OnUpdateValueState(int client_id, | |
| 508 unsigned int target, | |
| 509 const gpu::ValueState& state) { | |
| 510 if (gpu_channel_manager_) | |
| 511 gpu_channel_manager_->UpdateValueState(client_id, target, state); | |
| 512 } | |
| 513 | |
| 514 #if defined(OS_ANDROID) | |
| 515 void GpuChildThread::OnWakeUpGpu() { | |
| 516 if (gpu_channel_manager_) | |
| 517 gpu_channel_manager_->WakeUpGpu(); | |
| 518 } | |
| 519 #endif | |
| 520 | |
| 521 void GpuChildThread::OnLoseAllContexts() { | |
| 522 if (gpu_channel_manager_) | |
| 523 gpu_channel_manager_->DestroyAllChannels(); | |
| 524 } | |
| 525 | |
| 401 void GpuChildThread::BindProcessControlRequest( | 526 void GpuChildThread::BindProcessControlRequest( |
| 402 mojo::InterfaceRequest<ProcessControl> request) { | 527 mojo::InterfaceRequest<ProcessControl> request) { |
| 403 DVLOG(1) << "GPU: Binding ProcessControl request"; | 528 DVLOG(1) << "GPU: Binding ProcessControl request"; |
| 404 DCHECK(process_control_); | 529 DCHECK(process_control_); |
| 405 process_control_bindings_.AddBinding(process_control_.get(), | 530 process_control_bindings_.AddBinding(process_control_.get(), |
| 406 std::move(request)); | 531 std::move(request)); |
| 407 } | 532 } |
| 408 | 533 |
| 409 } // namespace content | 534 } // namespace content |
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