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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
| 12 #include "base/location.h" | 12 #include "base/location.h" |
| 13 #include "base/single_thread_task_runner.h" | 13 #include "base/single_thread_task_runner.h" |
| 14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
| 15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
| 16 #include "content/common/gpu/establish_channel_params.h" |
| 16 #include "content/common/gpu/gpu_channel.h" | 17 #include "content/common/gpu/gpu_channel.h" |
| 18 #include "content/common/gpu/gpu_channel_manager_delegate.h" |
| 17 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 19 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
| 18 #include "content/common/gpu/gpu_memory_manager.h" | 20 #include "content/common/gpu/gpu_memory_manager.h" |
| 19 #include "content/common/gpu/gpu_messages.h" | 21 #include "content/common/gpu/gpu_messages.h" |
| 22 #include "content/common/gpu/image_transport_surface.h" |
| 20 #include "content/public/common/content_switches.h" | 23 #include "content/public/common/content_switches.h" |
| 24 #include "gpu/command_buffer/common/sync_token.h" |
| 21 #include "gpu/command_buffer/common/value_state.h" | 25 #include "gpu/command_buffer/common/value_state.h" |
| 22 #include "gpu/command_buffer/service/feature_info.h" | 26 #include "gpu/command_buffer/service/feature_info.h" |
| 23 #include "gpu/command_buffer/service/gpu_switches.h" | 27 #include "gpu/command_buffer/service/gpu_switches.h" |
| 24 #include "gpu/command_buffer/service/mailbox_manager.h" | 28 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 25 #include "gpu/command_buffer/service/memory_program_cache.h" | 29 #include "gpu/command_buffer/service/memory_program_cache.h" |
| 26 #include "gpu/command_buffer/service/shader_translator_cache.h" | 30 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 27 #include "gpu/command_buffer/service/sync_point_manager.h" | 31 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 28 #include "ipc/message_filter.h" | 32 #include "ipc/message_filter.h" |
| 29 #include "ipc/message_router.h" | 33 #include "ipc/message_router.h" |
| 30 #include "ui/gl/gl_bindings.h" | 34 #include "ui/gl/gl_bindings.h" |
| 31 #include "ui/gl/gl_share_group.h" | 35 #include "ui/gl/gl_share_group.h" |
| 32 | 36 |
| 37 #if defined(OS_MACOSX) |
| 38 #include "content/common/gpu/buffer_presented_params_mac.h" |
| 39 #endif |
| 40 |
| 33 namespace content { | 41 namespace content { |
| 34 | 42 |
| 35 namespace { | 43 namespace { |
| 36 #if defined(OS_ANDROID) | 44 #if defined(OS_ANDROID) |
| 37 // Amount of time we expect the GPU to stay powered up without being used. | 45 // Amount of time we expect the GPU to stay powered up without being used. |
| 38 const int kMaxGpuIdleTimeMs = 40; | 46 const int kMaxGpuIdleTimeMs = 40; |
| 39 // Maximum amount of time we keep pinging the GPU waiting for the client to | 47 // Maximum amount of time we keep pinging the GPU waiting for the client to |
| 40 // draw. | 48 // draw. |
| 41 const int kMaxKeepAliveTimeMs = 200; | 49 const int kMaxKeepAliveTimeMs = 200; |
| 42 #endif | 50 #endif |
| 43 | 51 |
| 44 } | 52 } |
| 45 | 53 |
| 46 GpuChannelManager::GpuChannelManager( | 54 GpuChannelManager::GpuChannelManager( |
| 47 IPC::SyncChannel* channel, | 55 GpuChannelManagerDelegate* delegate, |
| 48 GpuWatchdog* watchdog, | 56 GpuWatchdog* watchdog, |
| 49 base::SingleThreadTaskRunner* task_runner, | 57 base::SingleThreadTaskRunner* task_runner, |
| 50 base::SingleThreadTaskRunner* io_task_runner, | 58 base::SingleThreadTaskRunner* io_task_runner, |
| 51 base::WaitableEvent* shutdown_event, | 59 base::WaitableEvent* shutdown_event, |
| 52 gpu::SyncPointManager* sync_point_manager, | 60 gpu::SyncPointManager* sync_point_manager, |
| 53 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 61 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
| 54 : task_runner_(task_runner), | 62 : task_runner_(task_runner), |
| 55 io_task_runner_(io_task_runner), | 63 io_task_runner_(io_task_runner), |
| 56 channel_(channel), | 64 delegate_(delegate), |
| 57 watchdog_(watchdog), | 65 watchdog_(watchdog), |
| 58 shutdown_event_(shutdown_event), | 66 shutdown_event_(shutdown_event), |
| 59 share_group_(new gfx::GLShareGroup), | 67 share_group_(new gfx::GLShareGroup), |
| 60 mailbox_manager_(gpu::gles2::MailboxManager::Create()), | 68 mailbox_manager_(gpu::gles2::MailboxManager::Create()), |
| 61 gpu_memory_manager_(this), | 69 gpu_memory_manager_(this), |
| 62 sync_point_manager_(sync_point_manager), | 70 sync_point_manager_(sync_point_manager), |
| 63 sync_point_client_waiter_( | 71 sync_point_client_waiter_( |
| 64 sync_point_manager->CreateSyncPointClientWaiter()), | 72 sync_point_manager->CreateSyncPointClientWaiter()), |
| 65 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 73 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 66 weak_factory_(this) { | 74 weak_factory_(this) { |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 101 | 109 |
| 102 gpu::gles2::FramebufferCompletenessCache* | 110 gpu::gles2::FramebufferCompletenessCache* |
| 103 GpuChannelManager::framebuffer_completeness_cache() { | 111 GpuChannelManager::framebuffer_completeness_cache() { |
| 104 if (!framebuffer_completeness_cache_.get()) | 112 if (!framebuffer_completeness_cache_.get()) |
| 105 framebuffer_completeness_cache_ = | 113 framebuffer_completeness_cache_ = |
| 106 new gpu::gles2::FramebufferCompletenessCache; | 114 new gpu::gles2::FramebufferCompletenessCache; |
| 107 return framebuffer_completeness_cache_.get(); | 115 return framebuffer_completeness_cache_.get(); |
| 108 } | 116 } |
| 109 | 117 |
| 110 void GpuChannelManager::RemoveChannel(int client_id) { | 118 void GpuChannelManager::RemoveChannel(int client_id) { |
| 111 Send(new GpuHostMsg_DestroyChannel(client_id)); | 119 delegate_->DidDestroyChannel(client_id); |
| 112 gpu_channels_.erase(client_id); | 120 gpu_channels_.erase(client_id); |
| 113 } | 121 } |
| 114 | 122 |
| 115 int GpuChannelManager::GenerateRouteID() { | 123 #if defined(OS_MACOSX) |
| 116 static int last_id = 0; | 124 void GpuChannelManager::AddImageTransportSurface( |
| 117 return ++last_id; | 125 int32_t surface_id, |
| 126 ImageTransportHelper* image_transport_helper) { |
| 127 image_transport_map_.AddWithID(image_transport_helper, surface_id); |
| 118 } | 128 } |
| 119 | 129 |
| 120 void GpuChannelManager::AddRoute(int32_t routing_id, IPC::Listener* listener) { | 130 void GpuChannelManager::RemoveImageTransportSurface(int32_t surface_id) { |
| 121 router_.AddRoute(routing_id, listener); | 131 image_transport_map_.Remove(surface_id); |
| 122 } | 132 } |
| 123 | 133 |
| 124 void GpuChannelManager::RemoveRoute(int32_t routing_id) { | 134 void GpuChannelManager::BufferPresented(const BufferPresentedParams& params) { |
| 125 router_.RemoveRoute(routing_id); | 135 ImageTransportHelper* helper = image_transport_map_.Lookup(params.surface_id); |
| 136 if (helper) |
| 137 helper->BufferPresented(params); |
| 126 } | 138 } |
| 139 #endif |
| 127 | 140 |
| 128 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { | 141 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { |
| 129 const auto& it = gpu_channels_.find(client_id); | 142 const auto& it = gpu_channels_.find(client_id); |
| 130 return it != gpu_channels_.end() ? it->second : nullptr; | 143 return it != gpu_channels_.end() ? it->second : nullptr; |
| 131 } | 144 } |
| 132 | 145 |
| 133 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { | |
| 134 bool handled = true; | |
| 135 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) | |
| 136 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | |
| 137 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | |
| 138 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) | |
| 139 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) | |
| 140 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) | |
| 141 #if defined(OS_ANDROID) | |
| 142 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); | |
| 143 #endif | |
| 144 IPC_MESSAGE_UNHANDLED(handled = false) | |
| 145 IPC_END_MESSAGE_MAP() | |
| 146 return handled; | |
| 147 } | |
| 148 | |
| 149 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { | |
| 150 if (msg.routing_id() == MSG_ROUTING_CONTROL) | |
| 151 return OnControlMessageReceived(msg); | |
| 152 | |
| 153 return router_.RouteMessage(msg); | |
| 154 } | |
| 155 | |
| 156 bool GpuChannelManager::Send(IPC::Message* msg) { | |
| 157 return channel_->Send(msg); | |
| 158 } | |
| 159 | |
| 160 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( | 146 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( |
| 161 int client_id, | 147 int client_id, |
| 162 uint64_t client_tracing_id, | 148 uint64_t client_tracing_id, |
| 163 bool preempts, | 149 bool preempts, |
| 164 bool allow_view_command_buffers, | 150 bool allow_view_command_buffers, |
| 165 bool allow_real_time_streams) { | 151 bool allow_real_time_streams) { |
| 166 return make_scoped_ptr( | 152 return make_scoped_ptr( |
| 167 new GpuChannel(this, sync_point_manager(), watchdog_, share_group(), | 153 new GpuChannel(this, sync_point_manager(), watchdog_, share_group(), |
| 168 mailbox_manager(), preempts ? preemption_flag() : nullptr, | 154 mailbox_manager(), preempts ? preemption_flag() : nullptr, |
| 169 preempts ? nullptr : preemption_flag(), task_runner_.get(), | 155 preempts ? nullptr : preemption_flag(), task_runner_.get(), |
| 170 io_task_runner_.get(), client_id, client_tracing_id, | 156 io_task_runner_.get(), client_id, client_tracing_id, |
| 171 allow_view_command_buffers, allow_real_time_streams)); | 157 allow_view_command_buffers, allow_real_time_streams)); |
| 172 } | 158 } |
| 173 | 159 |
| 174 void GpuChannelManager::OnEstablishChannel( | 160 void GpuChannelManager::EstablishChannel(const EstablishChannelParams& params) { |
| 175 const GpuMsg_EstablishChannel_Params& params) { | |
| 176 scoped_ptr<GpuChannel> channel(CreateGpuChannel( | 161 scoped_ptr<GpuChannel> channel(CreateGpuChannel( |
| 177 params.client_id, params.client_tracing_id, params.preempts, | 162 params.client_id, params.client_tracing_id, params.preempts, |
| 178 params.allow_view_command_buffers, params.allow_real_time_streams)); | 163 params.allow_view_command_buffers, params.allow_real_time_streams)); |
| 179 IPC::ChannelHandle channel_handle = channel->Init(shutdown_event_); | 164 IPC::ChannelHandle channel_handle = channel->Init(shutdown_event_); |
| 180 | 165 |
| 181 gpu_channels_.set(params.client_id, std::move(channel)); | 166 gpu_channels_.set(params.client_id, std::move(channel)); |
| 182 | 167 |
| 183 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); | 168 delegate_->ChannelEstablished(channel_handle); |
| 184 } | 169 } |
| 185 | 170 |
| 186 void GpuChannelManager::OnCloseChannel( | 171 void GpuChannelManager::CloseChannel(const IPC::ChannelHandle& channel_handle) { |
| 187 const IPC::ChannelHandle& channel_handle) { | |
| 188 for (auto it = gpu_channels_.begin(); it != gpu_channels_.end(); ++it) { | 172 for (auto it = gpu_channels_.begin(); it != gpu_channels_.end(); ++it) { |
| 189 if (it->second->channel_id() == channel_handle.name) { | 173 if (it->second->channel_id() == channel_handle.name) { |
| 190 gpu_channels_.erase(it); | 174 gpu_channels_.erase(it); |
| 191 return; | 175 return; |
| 192 } | 176 } |
| 193 } | 177 } |
| 194 } | 178 } |
| 195 | 179 |
| 196 void GpuChannelManager::DestroyGpuMemoryBuffer( | 180 void GpuChannelManager::InternalDestroyGpuMemoryBuffer( |
| 197 gfx::GpuMemoryBufferId id, | 181 gfx::GpuMemoryBufferId id, |
| 198 int client_id) { | 182 int client_id) { |
| 199 io_task_runner_->PostTask( | 183 io_task_runner_->PostTask( |
| 200 FROM_HERE, base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO, | 184 FROM_HERE, |
| 201 base::Unretained(this), id, client_id)); | 185 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO, |
| 186 base::Unretained(this), id, client_id)); |
| 202 } | 187 } |
| 203 | 188 |
| 204 void GpuChannelManager::DestroyGpuMemoryBufferOnIO( | 189 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( |
| 205 gfx::GpuMemoryBufferId id, | 190 gfx::GpuMemoryBufferId id, |
| 206 int client_id) { | 191 int client_id) { |
| 207 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); | 192 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); |
| 208 } | 193 } |
| 209 | 194 |
| 210 void GpuChannelManager::OnDestroyGpuMemoryBuffer( | 195 void GpuChannelManager::DestroyGpuMemoryBuffer( |
| 211 gfx::GpuMemoryBufferId id, | 196 gfx::GpuMemoryBufferId id, |
| 212 int client_id, | 197 int client_id, |
| 213 const gpu::SyncToken& sync_token) { | 198 const gpu::SyncToken& sync_token) { |
| 214 if (sync_token.HasData()) { | 199 if (sync_token.HasData()) { |
| 215 scoped_refptr<gpu::SyncPointClientState> release_state = | 200 scoped_refptr<gpu::SyncPointClientState> release_state = |
| 216 sync_point_manager()->GetSyncPointClientState( | 201 sync_point_manager()->GetSyncPointClientState( |
| 217 sync_token.namespace_id(), sync_token.command_buffer_id()); | 202 sync_token.namespace_id(), sync_token.command_buffer_id()); |
| 218 if (release_state) { | 203 if (release_state) { |
| 219 sync_point_client_waiter_->WaitOutOfOrder( | 204 sync_point_client_waiter_->WaitOutOfOrder( |
| 220 release_state.get(), sync_token.release_count(), | 205 release_state.get(), sync_token.release_count(), |
| 221 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, | 206 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, |
| 222 base::Unretained(this), id, client_id)); | 207 base::Unretained(this), id, client_id)); |
| 223 return; | 208 return; |
| 224 } | 209 } |
| 225 } | 210 } |
| 226 | 211 |
| 227 // No sync token or invalid sync token, destroy immediately. | 212 // No sync token or invalid sync token, destroy immediately. |
| 228 DestroyGpuMemoryBuffer(id, client_id); | 213 InternalDestroyGpuMemoryBuffer(id, client_id); |
| 229 } | 214 } |
| 230 | 215 |
| 231 void GpuChannelManager::OnUpdateValueState( | 216 void GpuChannelManager::UpdateValueState(int client_id, |
| 232 int client_id, unsigned int target, const gpu::ValueState& state) { | 217 unsigned int target, |
| 218 const gpu::ValueState& state) { |
| 233 // Only pass updated state to the channel corresponding to the | 219 // Only pass updated state to the channel corresponding to the |
| 234 // render_widget_host where the event originated. | 220 // render_widget_host where the event originated. |
| 235 auto it = gpu_channels_.find(client_id); | 221 auto it = gpu_channels_.find(client_id); |
| 236 if (it != gpu_channels_.end()) | 222 if (it != gpu_channels_.end()) |
| 237 it->second->HandleUpdateValueState(target, state); | 223 it->second->HandleUpdateValueState(target, state); |
| 238 } | 224 } |
| 239 | 225 |
| 240 void GpuChannelManager::OnLoadedShader(const std::string& program_proto) { | 226 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { |
| 241 if (program_cache()) | 227 if (program_cache()) |
| 242 program_cache()->LoadProgram(program_proto); | 228 program_cache()->LoadProgram(program_proto); |
| 243 } | 229 } |
| 244 | 230 |
| 245 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { | 231 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { |
| 246 uint32_t unprocessed_order_num = 0; | 232 uint32_t unprocessed_order_num = 0; |
| 247 for (auto& kv : gpu_channels_) { | 233 for (auto& kv : gpu_channels_) { |
| 248 unprocessed_order_num = | 234 unprocessed_order_num = |
| 249 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); | 235 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); |
| 250 } | 236 } |
| 251 return unprocessed_order_num; | 237 return unprocessed_order_num; |
| 252 } | 238 } |
| 253 | 239 |
| 254 uint32_t GpuChannelManager::GetProcessedOrderNum() const { | 240 uint32_t GpuChannelManager::GetProcessedOrderNum() const { |
| 255 uint32_t processed_order_num = 0; | 241 uint32_t processed_order_num = 0; |
| 256 for (auto& kv : gpu_channels_) { | 242 for (auto& kv : gpu_channels_) { |
| 257 processed_order_num = | 243 processed_order_num = |
| 258 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); | 244 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); |
| 259 } | 245 } |
| 260 return processed_order_num; | 246 return processed_order_num; |
| 261 } | 247 } |
| 262 | 248 |
| 263 void GpuChannelManager::LoseAllContexts() { | 249 void GpuChannelManager::LoseAllContexts() { |
| 264 for (auto& kv : gpu_channels_) { | 250 for (auto& kv : gpu_channels_) { |
| 265 kv.second->MarkAllContextsLost(); | 251 kv.second->MarkAllContextsLost(); |
| 266 } | 252 } |
| 267 task_runner_->PostTask(FROM_HERE, | 253 task_runner_->PostTask(FROM_HERE, |
| 268 base::Bind(&GpuChannelManager::OnLoseAllContexts, | 254 base::Bind(&GpuChannelManager::DestroyAllChannels, |
| 269 weak_factory_.GetWeakPtr())); | 255 weak_factory_.GetWeakPtr())); |
| 270 } | 256 } |
| 271 | 257 |
| 272 void GpuChannelManager::OnLoseAllContexts() { | 258 void GpuChannelManager::DestroyAllChannels() { |
| 273 gpu_channels_.clear(); | 259 gpu_channels_.clear(); |
| 274 } | 260 } |
| 275 | 261 |
| 276 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 262 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
| 277 if (!default_offscreen_surface_.get()) { | 263 if (!default_offscreen_surface_.get()) { |
| 278 default_offscreen_surface_ = | 264 default_offscreen_surface_ = |
| 279 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 265 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
| 280 } | 266 } |
| 281 return default_offscreen_surface_.get(); | 267 return default_offscreen_surface_.get(); |
| 282 } | 268 } |
| 283 | 269 |
| 284 #if defined(OS_ANDROID) | 270 #if defined(OS_ANDROID) |
| 285 void GpuChannelManager::DidAccessGpu() { | 271 void GpuChannelManager::DidAccessGpu() { |
| 286 last_gpu_access_time_ = base::TimeTicks::Now(); | 272 last_gpu_access_time_ = base::TimeTicks::Now(); |
| 287 } | 273 } |
| 288 | 274 |
| 289 void GpuChannelManager::OnWakeUpGpu() { | 275 void GpuChannelManager::WakeUpGpu() { |
| 290 begin_wake_up_time_ = base::TimeTicks::Now(); | 276 begin_wake_up_time_ = base::TimeTicks::Now(); |
| 291 ScheduleWakeUpGpu(); | 277 ScheduleWakeUpGpu(); |
| 292 } | 278 } |
| 293 | 279 |
| 294 void GpuChannelManager::ScheduleWakeUpGpu() { | 280 void GpuChannelManager::ScheduleWakeUpGpu() { |
| 295 base::TimeTicks now = base::TimeTicks::Now(); | 281 base::TimeTicks now = base::TimeTicks::Now(); |
| 296 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", | 282 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", |
| 297 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), | 283 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), |
| 298 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); | 284 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); |
| 299 if (now - last_gpu_access_time_ < | 285 if (now - last_gpu_access_time_ < |
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| 322 } | 308 } |
| 323 } | 309 } |
| 324 if (!stub || !stub->decoder()->MakeCurrent()) | 310 if (!stub || !stub->decoder()->MakeCurrent()) |
| 325 return; | 311 return; |
| 326 glFinish(); | 312 glFinish(); |
| 327 DidAccessGpu(); | 313 DidAccessGpu(); |
| 328 } | 314 } |
| 329 #endif | 315 #endif |
| 330 | 316 |
| 331 } // namespace content | 317 } // namespace content |
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