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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/location.h" | 12 #include "base/location.h" |
13 #include "base/single_thread_task_runner.h" | 13 #include "base/single_thread_task_runner.h" |
14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
16 #include "content/common/gpu/establish_channel_params.h" | |
16 #include "content/common/gpu/gpu_channel.h" | 17 #include "content/common/gpu/gpu_channel.h" |
18 #include "content/common/gpu/gpu_channel_manager_delegate.h" | |
17 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 19 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
18 #include "content/common/gpu/gpu_memory_manager.h" | 20 #include "content/common/gpu/gpu_memory_manager.h" |
19 #include "content/common/gpu/gpu_messages.h" | 21 #include "content/common/gpu/gpu_messages.h" |
22 #include "content/common/gpu/image_transport_surface.h" | |
20 #include "content/public/common/content_switches.h" | 23 #include "content/public/common/content_switches.h" |
24 #include "gpu/command_buffer/common/sync_token.h" | |
21 #include "gpu/command_buffer/common/value_state.h" | 25 #include "gpu/command_buffer/common/value_state.h" |
22 #include "gpu/command_buffer/service/feature_info.h" | 26 #include "gpu/command_buffer/service/feature_info.h" |
23 #include "gpu/command_buffer/service/gpu_switches.h" | 27 #include "gpu/command_buffer/service/gpu_switches.h" |
24 #include "gpu/command_buffer/service/mailbox_manager.h" | 28 #include "gpu/command_buffer/service/mailbox_manager.h" |
25 #include "gpu/command_buffer/service/memory_program_cache.h" | 29 #include "gpu/command_buffer/service/memory_program_cache.h" |
26 #include "gpu/command_buffer/service/shader_translator_cache.h" | 30 #include "gpu/command_buffer/service/shader_translator_cache.h" |
27 #include "gpu/command_buffer/service/sync_point_manager.h" | 31 #include "gpu/command_buffer/service/sync_point_manager.h" |
28 #include "ipc/message_filter.h" | 32 #include "ipc/message_filter.h" |
29 #include "ipc/message_router.h" | 33 #include "ipc/message_router.h" |
30 #include "ui/gl/gl_bindings.h" | 34 #include "ui/gl/gl_bindings.h" |
31 #include "ui/gl/gl_share_group.h" | 35 #include "ui/gl/gl_share_group.h" |
32 | 36 |
37 #if defined(OS_MACOSX) | |
38 #include "content/common/gpu/buffer_presented_params_mac.h" | |
39 #endif | |
40 | |
33 namespace content { | 41 namespace content { |
34 | 42 |
35 namespace { | 43 namespace { |
36 #if defined(OS_ANDROID) | 44 #if defined(OS_ANDROID) |
37 // Amount of time we expect the GPU to stay powered up without being used. | 45 // Amount of time we expect the GPU to stay powered up without being used. |
38 const int kMaxGpuIdleTimeMs = 40; | 46 const int kMaxGpuIdleTimeMs = 40; |
39 // Maximum amount of time we keep pinging the GPU waiting for the client to | 47 // Maximum amount of time we keep pinging the GPU waiting for the client to |
40 // draw. | 48 // draw. |
41 const int kMaxKeepAliveTimeMs = 200; | 49 const int kMaxKeepAliveTimeMs = 200; |
42 #endif | 50 #endif |
43 | 51 |
44 } | 52 } |
45 | 53 |
46 GpuChannelManager::GpuChannelManager( | 54 GpuChannelManager::GpuChannelManager( |
47 IPC::SyncChannel* channel, | 55 GpuChannelManagerDelegate* delegate, |
48 GpuWatchdog* watchdog, | 56 GpuWatchdog* watchdog, |
49 base::SingleThreadTaskRunner* task_runner, | 57 base::SingleThreadTaskRunner* task_runner, |
50 base::SingleThreadTaskRunner* io_task_runner, | 58 base::SingleThreadTaskRunner* io_task_runner, |
51 base::WaitableEvent* shutdown_event, | 59 base::WaitableEvent* shutdown_event, |
52 gpu::SyncPointManager* sync_point_manager, | 60 gpu::SyncPointManager* sync_point_manager, |
53 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 61 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
54 : task_runner_(task_runner), | 62 : task_runner_(task_runner), |
55 io_task_runner_(io_task_runner), | 63 io_task_runner_(io_task_runner), |
56 channel_(channel), | 64 delegate_(delegate), |
57 watchdog_(watchdog), | 65 watchdog_(watchdog), |
58 shutdown_event_(shutdown_event), | 66 shutdown_event_(shutdown_event), |
59 share_group_(new gfx::GLShareGroup), | 67 share_group_(new gfx::GLShareGroup), |
60 mailbox_manager_(gpu::gles2::MailboxManager::Create()), | 68 mailbox_manager_(gpu::gles2::MailboxManager::Create()), |
61 gpu_memory_manager_(this), | 69 gpu_memory_manager_(this), |
62 sync_point_manager_(sync_point_manager), | 70 sync_point_manager_(sync_point_manager), |
63 sync_point_client_waiter_( | 71 sync_point_client_waiter_( |
64 sync_point_manager->CreateSyncPointClientWaiter()), | 72 sync_point_manager->CreateSyncPointClientWaiter()), |
65 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 73 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
66 weak_factory_(this) { | 74 weak_factory_(this) { |
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101 | 109 |
102 gpu::gles2::FramebufferCompletenessCache* | 110 gpu::gles2::FramebufferCompletenessCache* |
103 GpuChannelManager::framebuffer_completeness_cache() { | 111 GpuChannelManager::framebuffer_completeness_cache() { |
104 if (!framebuffer_completeness_cache_.get()) | 112 if (!framebuffer_completeness_cache_.get()) |
105 framebuffer_completeness_cache_ = | 113 framebuffer_completeness_cache_ = |
106 new gpu::gles2::FramebufferCompletenessCache; | 114 new gpu::gles2::FramebufferCompletenessCache; |
107 return framebuffer_completeness_cache_.get(); | 115 return framebuffer_completeness_cache_.get(); |
108 } | 116 } |
109 | 117 |
110 void GpuChannelManager::RemoveChannel(int client_id) { | 118 void GpuChannelManager::RemoveChannel(int client_id) { |
111 Send(new GpuHostMsg_DestroyChannel(client_id)); | 119 delegate_->DidDestroyChannel(client_id); |
112 gpu_channels_.erase(client_id); | 120 gpu_channels_.erase(client_id); |
113 } | 121 } |
114 | 122 |
115 int GpuChannelManager::GenerateRouteID() { | 123 void GpuChannelManager::AddImageTransportSurface( |
no sievers
2016/02/23 21:50:12
nit: ifdef mac
Fady Samuel
2016/02/23 22:43:43
Done.
| |
116 static int last_id = 0; | 124 int32_t surface_id, |
117 return ++last_id; | 125 ImageTransportHelper* image_transport_helper) { |
126 image_transport_map_.AddWithID(image_transport_helper, surface_id); | |
118 } | 127 } |
119 | 128 |
120 void GpuChannelManager::AddRoute(int32_t routing_id, IPC::Listener* listener) { | 129 void GpuChannelManager::RemoveImageTransportSurface(int32_t surface_id) { |
121 router_.AddRoute(routing_id, listener); | 130 image_transport_map_.Remove(surface_id); |
122 } | 131 } |
123 | 132 |
124 void GpuChannelManager::RemoveRoute(int32_t routing_id) { | 133 #if defined(OS_MACOSX) |
125 router_.RemoveRoute(routing_id); | 134 void GpuChannelManager::BufferPresented(const BufferPresentedParams& params) { |
135 ImageTransportHelper* helper = image_transport_map_.Lookup(params.surface_id); | |
136 if (helper) | |
137 helper->BufferPresented(params); | |
126 } | 138 } |
139 #endif | |
127 | 140 |
128 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { | 141 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { |
129 const auto& it = gpu_channels_.find(client_id); | 142 const auto& it = gpu_channels_.find(client_id); |
130 return it != gpu_channels_.end() ? it->second : nullptr; | 143 return it != gpu_channels_.end() ? it->second : nullptr; |
131 } | 144 } |
132 | 145 |
133 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { | |
134 bool handled = true; | |
135 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) | |
136 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | |
137 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | |
138 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) | |
139 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) | |
140 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) | |
141 #if defined(OS_ANDROID) | |
142 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); | |
143 #endif | |
144 IPC_MESSAGE_UNHANDLED(handled = false) | |
145 IPC_END_MESSAGE_MAP() | |
146 return handled; | |
147 } | |
148 | |
149 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { | |
150 if (msg.routing_id() == MSG_ROUTING_CONTROL) | |
151 return OnControlMessageReceived(msg); | |
152 | |
153 return router_.RouteMessage(msg); | |
154 } | |
155 | |
156 bool GpuChannelManager::Send(IPC::Message* msg) { | |
157 return channel_->Send(msg); | |
158 } | |
159 | |
160 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( | 146 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( |
161 int client_id, | 147 int client_id, |
162 uint64_t client_tracing_id, | 148 uint64_t client_tracing_id, |
163 bool preempts, | 149 bool preempts, |
164 bool allow_view_command_buffers, | 150 bool allow_view_command_buffers, |
165 bool allow_real_time_streams) { | 151 bool allow_real_time_streams) { |
166 return make_scoped_ptr( | 152 return make_scoped_ptr( |
167 new GpuChannel(this, sync_point_manager(), watchdog_, share_group(), | 153 new GpuChannel(this, sync_point_manager(), watchdog_, share_group(), |
168 mailbox_manager(), preempts ? preemption_flag() : nullptr, | 154 mailbox_manager(), preempts ? preemption_flag() : nullptr, |
169 preempts ? nullptr : preemption_flag(), task_runner_.get(), | 155 preempts ? nullptr : preemption_flag(), task_runner_.get(), |
170 io_task_runner_.get(), client_id, client_tracing_id, | 156 io_task_runner_.get(), client_id, client_tracing_id, |
171 allow_view_command_buffers, allow_real_time_streams)); | 157 allow_view_command_buffers, allow_real_time_streams)); |
172 } | 158 } |
173 | 159 |
174 void GpuChannelManager::OnEstablishChannel( | 160 void GpuChannelManager::EstablishChannel(const EstablishChannelParams& params) { |
175 const GpuMsg_EstablishChannel_Params& params) { | |
176 scoped_ptr<GpuChannel> channel(CreateGpuChannel( | 161 scoped_ptr<GpuChannel> channel(CreateGpuChannel( |
177 params.client_id, params.client_tracing_id, params.preempts, | 162 params.client_id, params.client_tracing_id, params.preempts, |
178 params.allow_view_command_buffers, params.allow_real_time_streams)); | 163 params.allow_view_command_buffers, params.allow_real_time_streams)); |
179 IPC::ChannelHandle channel_handle = channel->Init(shutdown_event_); | 164 IPC::ChannelHandle channel_handle = channel->Init(shutdown_event_); |
180 | 165 |
181 gpu_channels_.set(params.client_id, std::move(channel)); | 166 gpu_channels_.set(params.client_id, std::move(channel)); |
182 | 167 |
183 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); | 168 delegate_->ChannelEstablished(channel_handle); |
184 } | 169 } |
185 | 170 |
186 void GpuChannelManager::OnCloseChannel( | 171 void GpuChannelManager::CloseChannel(const IPC::ChannelHandle& channel_handle) { |
187 const IPC::ChannelHandle& channel_handle) { | |
188 for (auto it = gpu_channels_.begin(); it != gpu_channels_.end(); ++it) { | 172 for (auto it = gpu_channels_.begin(); it != gpu_channels_.end(); ++it) { |
189 if (it->second->channel_id() == channel_handle.name) { | 173 if (it->second->channel_id() == channel_handle.name) { |
190 gpu_channels_.erase(it); | 174 gpu_channels_.erase(it); |
191 return; | 175 return; |
192 } | 176 } |
193 } | 177 } |
194 } | 178 } |
195 | 179 |
196 void GpuChannelManager::DestroyGpuMemoryBuffer( | 180 void GpuChannelManager::InternalDestroyGpuMemoryBuffer( |
197 gfx::GpuMemoryBufferId id, | 181 gfx::GpuMemoryBufferId id, |
198 int client_id) { | 182 int client_id) { |
199 io_task_runner_->PostTask( | 183 io_task_runner_->PostTask( |
200 FROM_HERE, base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO, | 184 FROM_HERE, |
201 base::Unretained(this), id, client_id)); | 185 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO, |
186 base::Unretained(this), id, client_id)); | |
202 } | 187 } |
203 | 188 |
204 void GpuChannelManager::DestroyGpuMemoryBufferOnIO( | 189 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( |
205 gfx::GpuMemoryBufferId id, | 190 gfx::GpuMemoryBufferId id, |
206 int client_id) { | 191 int client_id) { |
207 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); | 192 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); |
208 } | 193 } |
209 | 194 |
210 void GpuChannelManager::OnDestroyGpuMemoryBuffer( | 195 void GpuChannelManager::DestroyGpuMemoryBuffer( |
211 gfx::GpuMemoryBufferId id, | 196 gfx::GpuMemoryBufferId id, |
212 int client_id, | 197 int client_id, |
213 const gpu::SyncToken& sync_token) { | 198 const gpu::SyncToken& sync_token) { |
214 if (sync_token.HasData()) { | 199 if (sync_token.HasData()) { |
215 scoped_refptr<gpu::SyncPointClientState> release_state = | 200 scoped_refptr<gpu::SyncPointClientState> release_state = |
216 sync_point_manager()->GetSyncPointClientState( | 201 sync_point_manager()->GetSyncPointClientState( |
217 sync_token.namespace_id(), sync_token.command_buffer_id()); | 202 sync_token.namespace_id(), sync_token.command_buffer_id()); |
218 if (release_state) { | 203 if (release_state) { |
219 sync_point_client_waiter_->WaitOutOfOrder( | 204 sync_point_client_waiter_->WaitOutOfOrder( |
220 release_state.get(), sync_token.release_count(), | 205 release_state.get(), sync_token.release_count(), |
221 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, | 206 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, |
222 base::Unretained(this), id, client_id)); | 207 base::Unretained(this), id, client_id)); |
223 return; | 208 return; |
224 } | 209 } |
225 } | 210 } |
226 | 211 |
227 // No sync token or invalid sync token, destroy immediately. | 212 // No sync token or invalid sync token, destroy immediately. |
228 DestroyGpuMemoryBuffer(id, client_id); | 213 InternalDestroyGpuMemoryBuffer(id, client_id); |
229 } | 214 } |
230 | 215 |
231 void GpuChannelManager::OnUpdateValueState( | 216 void GpuChannelManager::UpdateValueState(int client_id, |
232 int client_id, unsigned int target, const gpu::ValueState& state) { | 217 unsigned int target, |
218 const gpu::ValueState& state) { | |
233 // Only pass updated state to the channel corresponding to the | 219 // Only pass updated state to the channel corresponding to the |
234 // render_widget_host where the event originated. | 220 // render_widget_host where the event originated. |
235 auto it = gpu_channels_.find(client_id); | 221 auto it = gpu_channels_.find(client_id); |
236 if (it != gpu_channels_.end()) | 222 if (it != gpu_channels_.end()) |
237 it->second->HandleUpdateValueState(target, state); | 223 it->second->HandleUpdateValueState(target, state); |
238 } | 224 } |
239 | 225 |
240 void GpuChannelManager::OnLoadedShader(const std::string& program_proto) { | 226 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { |
241 if (program_cache()) | 227 if (program_cache()) |
242 program_cache()->LoadProgram(program_proto); | 228 program_cache()->LoadProgram(program_proto); |
243 } | 229 } |
244 | 230 |
245 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { | 231 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { |
246 uint32_t unprocessed_order_num = 0; | 232 uint32_t unprocessed_order_num = 0; |
247 for (auto& kv : gpu_channels_) { | 233 for (auto& kv : gpu_channels_) { |
248 unprocessed_order_num = | 234 unprocessed_order_num = |
249 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); | 235 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); |
250 } | 236 } |
251 return unprocessed_order_num; | 237 return unprocessed_order_num; |
252 } | 238 } |
253 | 239 |
254 uint32_t GpuChannelManager::GetProcessedOrderNum() const { | 240 uint32_t GpuChannelManager::GetProcessedOrderNum() const { |
255 uint32_t processed_order_num = 0; | 241 uint32_t processed_order_num = 0; |
256 for (auto& kv : gpu_channels_) { | 242 for (auto& kv : gpu_channels_) { |
257 processed_order_num = | 243 processed_order_num = |
258 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); | 244 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); |
259 } | 245 } |
260 return processed_order_num; | 246 return processed_order_num; |
261 } | 247 } |
262 | 248 |
263 void GpuChannelManager::LoseAllContexts() { | 249 void GpuChannelManager::LoseAllContexts() { |
264 for (auto& kv : gpu_channels_) { | 250 for (auto& kv : gpu_channels_) { |
265 kv.second->MarkAllContextsLost(); | 251 kv.second->MarkAllContextsLost(); |
266 } | 252 } |
267 task_runner_->PostTask(FROM_HERE, | 253 task_runner_->PostTask(FROM_HERE, |
268 base::Bind(&GpuChannelManager::OnLoseAllContexts, | 254 base::Bind(&GpuChannelManager::DestroyAllChannels, |
269 weak_factory_.GetWeakPtr())); | 255 weak_factory_.GetWeakPtr())); |
270 } | 256 } |
271 | 257 |
272 void GpuChannelManager::OnLoseAllContexts() { | 258 void GpuChannelManager::DestroyAllChannels() { |
273 gpu_channels_.clear(); | 259 gpu_channels_.clear(); |
274 } | 260 } |
275 | 261 |
276 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 262 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
277 if (!default_offscreen_surface_.get()) { | 263 if (!default_offscreen_surface_.get()) { |
278 default_offscreen_surface_ = | 264 default_offscreen_surface_ = |
279 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 265 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
280 } | 266 } |
281 return default_offscreen_surface_.get(); | 267 return default_offscreen_surface_.get(); |
282 } | 268 } |
283 | 269 |
284 #if defined(OS_ANDROID) | 270 #if defined(OS_ANDROID) |
285 void GpuChannelManager::DidAccessGpu() { | 271 void GpuChannelManager::DidAccessGpu() { |
286 last_gpu_access_time_ = base::TimeTicks::Now(); | 272 last_gpu_access_time_ = base::TimeTicks::Now(); |
287 } | 273 } |
288 | 274 |
289 void GpuChannelManager::OnWakeUpGpu() { | 275 void GpuChannelManager::WakeUpGpu() { |
290 begin_wake_up_time_ = base::TimeTicks::Now(); | 276 begin_wake_up_time_ = base::TimeTicks::Now(); |
291 ScheduleWakeUpGpu(); | 277 ScheduleWakeUpGpu(); |
292 } | 278 } |
293 | 279 |
294 void GpuChannelManager::ScheduleWakeUpGpu() { | 280 void GpuChannelManager::ScheduleWakeUpGpu() { |
295 base::TimeTicks now = base::TimeTicks::Now(); | 281 base::TimeTicks now = base::TimeTicks::Now(); |
296 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", | 282 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", |
297 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), | 283 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), |
298 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); | 284 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); |
299 if (now - last_gpu_access_time_ < | 285 if (now - last_gpu_access_time_ < |
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322 } | 308 } |
323 } | 309 } |
324 if (!stub || !stub->decoder()->MakeCurrent()) | 310 if (!stub || !stub->decoder()->MakeCurrent()) |
325 return; | 311 return; |
326 glFinish(); | 312 glFinish(); |
327 DidAccessGpu(); | 313 DidAccessGpu(); |
328 } | 314 } |
329 #endif | 315 #endif |
330 | 316 |
331 } // namespace content | 317 } // namespace content |
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