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Side by Side Diff: content/gpu/gpu_child_thread.h

Issue 1711533002: Decouple browser-specific GPU IPC messages from GPU service IPCs (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed Mark's nit Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ 5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ 6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <queue> 10 #include <queue>
11 #include <string> 11 #include <string>
12 12
13 #include "base/command_line.h" 13 #include "base/command_line.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "base/memory/scoped_ptr.h" 16 #include "base/memory/scoped_ptr.h"
17 #include "base/time/time.h" 17 #include "base/time/time.h"
18 #include "build/build_config.h" 18 #include "build/build_config.h"
19 #include "content/child/child_thread_impl.h" 19 #include "content/child/child_thread_impl.h"
20 #include "content/common/gpu/gpu_channel.h" 20 #include "content/common/gpu/gpu_channel.h"
21 #include "content/common/gpu/gpu_channel_manager.h" 21 #include "content/common/gpu/gpu_channel_manager.h"
22 #include "content/common/gpu/gpu_channel_manager_delegate.h"
22 #include "content/common/gpu/gpu_config.h" 23 #include "content/common/gpu/gpu_config.h"
23 #include "content/common/gpu/x_util.h" 24 #include "content/common/gpu/x_util.h"
24 #include "content/common/process_control.mojom.h" 25 #include "content/common/process_control.mojom.h"
25 #include "gpu/config/gpu_info.h" 26 #include "gpu/config/gpu_info.h"
26 #include "mojo/public/cpp/bindings/interface_request.h" 27 #include "mojo/public/cpp/bindings/interface_request.h"
27 #include "mojo/public/cpp/bindings/weak_binding_set.h" 28 #include "mojo/public/cpp/bindings/weak_binding_set.h"
28 #include "ui/gfx/native_widget_types.h" 29 #include "ui/gfx/native_widget_types.h"
29 30
30 namespace gpu { 31 namespace gpu {
31 class SyncPointManager; 32 class SyncPointManager;
32 } 33 }
33 34
34 namespace sandbox { 35 namespace sandbox {
35 class TargetServices; 36 class TargetServices;
36 } 37 }
37 38
38 namespace content { 39 namespace content {
39 class GpuMemoryBufferFactory; 40 class GpuMemoryBufferFactory;
40 class GpuProcessControlImpl; 41 class GpuProcessControlImpl;
41 class GpuWatchdogThread; 42 class GpuWatchdogThread;
42 43
43 // The main thread of the GPU child process. There will only ever be one of 44 // The main thread of the GPU child process. There will only ever be one of
44 // these per process. It does process initialization and shutdown. It forwards 45 // these per process. It does process initialization and shutdown. It forwards
45 // IPC messages to GpuChannelManager, which is responsible for issuing rendering 46 // IPC messages to GpuChannelManager, which is responsible for issuing rendering
46 // commands to the GPU. 47 // commands to the GPU.
47 class GpuChildThread : public ChildThreadImpl { 48 class GpuChildThread : public ChildThreadImpl,
49 public GpuChannelManagerDelegate {
48 public: 50 public:
49 typedef std::queue<IPC::Message*> DeferredMessages; 51 typedef std::queue<IPC::Message*> DeferredMessages;
50 52
51 GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, 53 GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread,
52 bool dead_on_arrival, 54 bool dead_on_arrival,
53 const gpu::GPUInfo& gpu_info, 55 const gpu::GPUInfo& gpu_info,
54 const DeferredMessages& deferred_messages, 56 const DeferredMessages& deferred_messages,
55 GpuMemoryBufferFactory* gpu_memory_buffer_factory, 57 GpuMemoryBufferFactory* gpu_memory_buffer_factory,
56 gpu::SyncPointManager* sync_point_manager); 58 gpu::SyncPointManager* sync_point_manager);
57 59
58 GpuChildThread(const InProcessChildThreadParams& params, 60 GpuChildThread(const InProcessChildThreadParams& params,
59 GpuMemoryBufferFactory* gpu_memory_buffer_factory, 61 GpuMemoryBufferFactory* gpu_memory_buffer_factory,
60 gpu::SyncPointManager* sync_point_manager); 62 gpu::SyncPointManager* sync_point_manager);
61 63
62 ~GpuChildThread() override; 64 ~GpuChildThread() override;
63 65
64 void Shutdown() override; 66 void Shutdown() override;
65 67
66 void Init(const base::Time& process_start_time); 68 void Init(const base::Time& process_start_time);
67 void StopWatchdog(); 69 void StopWatchdog();
68 70
69 // ChildThread overrides. 71 // ChildThread overrides.
70 bool Send(IPC::Message* msg) override; 72 bool Send(IPC::Message* msg) override;
71 bool OnControlMessageReceived(const IPC::Message& msg) override; 73 bool OnControlMessageReceived(const IPC::Message& msg) override;
72 bool OnMessageReceived(const IPC::Message& msg) override; 74 bool OnMessageReceived(const IPC::Message& msg) override;
73 75
74 private: 76 private:
77 // GpuChannelManagerDelegate implementation.
78 void AddSubscription(int32_t client_id, unsigned int target) override;
79 void ChannelEstablished(const IPC::ChannelHandle& channel_handle) override;
80 void DidCreateOffscreenContext(const GURL& active_url) override;
81 void DidDestroyChannel(int client_id) override;
82 void DidDestroyOffscreenContext(const GURL& active_url) override;
83 void DidLoseContext(bool offscreen,
84 gpu::error::ContextLostReason reason,
85 const GURL& active_url) override;
86 void GpuMemoryUmaStats(const GPUMemoryUmaStats& params) override;
87 void RemoveSubscription(int32_t client_id, unsigned int target) override;
88 void StoreShaderToDisk(int32_t client_id,
89 const std::string& key,
90 const std::string& shader) override;
91
75 // Message handlers. 92 // Message handlers.
76 void OnInitialize(); 93 void OnInitialize();
77 void OnFinalize(); 94 void OnFinalize();
78 void OnCollectGraphicsInfo(); 95 void OnCollectGraphicsInfo();
79 void OnGetVideoMemoryUsageStats(); 96 void OnGetVideoMemoryUsageStats();
80 void OnSetVideoMemoryWindowCount(uint32_t window_count); 97 void OnSetVideoMemoryWindowCount(uint32_t window_count);
81 98
82 void OnClean(); 99 void OnClean();
83 void OnCrash(); 100 void OnCrash();
84 void OnHang(); 101 void OnHang();
85 void OnDisableWatchdog(); 102 void OnDisableWatchdog();
86 void OnGpuSwitched(); 103 void OnGpuSwitched();
87 104
105 void OnEstablishChannel(const EstablishChannelParams& params);
106 void OnCloseChannel(const IPC::ChannelHandle& channel_handle);
107 void OnLoadedShader(const std::string& shader);
108 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
109 int client_id,
110 const gpu::SyncToken& sync_token);
111 void OnUpdateValueState(int client_id,
112 unsigned int target,
113 const gpu::ValueState& state);
114 #if defined(OS_ANDROID)
115 void OnWakeUpGpu();
116 #endif
117 void OnLoseAllContexts();
118
88 void BindProcessControlRequest( 119 void BindProcessControlRequest(
89 mojo::InterfaceRequest<ProcessControl> request); 120 mojo::InterfaceRequest<ProcessControl> request);
90 121
91 // Set this flag to true if a fatal error occurred before we receive the 122 // Set this flag to true if a fatal error occurred before we receive the
92 // OnInitialize message, in which case we just declare ourselves DOA. 123 // OnInitialize message, in which case we just declare ourselves DOA.
93 bool dead_on_arrival_; 124 bool dead_on_arrival_;
94 base::Time process_start_time_; 125 base::Time process_start_time_;
95 scoped_refptr<GpuWatchdogThread> watchdog_thread_; 126 scoped_refptr<GpuWatchdogThread> watchdog_thread_;
96 127
97 #if defined(OS_WIN) 128 #if defined(OS_WIN)
(...skipping 23 matching lines...) Expand all
121 152
122 // Bindings to the ProcessControl impl. 153 // Bindings to the ProcessControl impl.
123 mojo::WeakBindingSet<ProcessControl> process_control_bindings_; 154 mojo::WeakBindingSet<ProcessControl> process_control_bindings_;
124 155
125 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); 156 DISALLOW_COPY_AND_ASSIGN(GpuChildThread);
126 }; 157 };
127 158
128 } // namespace content 159 } // namespace content
129 160
130 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ 161 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_
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