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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_CA_LAYER_TREE_MAC_H_ | 5 #ifndef CONTENT_COMMON_GPU_CA_LAYER_TREE_MAC_H_ |
6 #define CONTENT_COMMON_GPU_CA_LAYER_TREE_MAC_H_ | 6 #define CONTENT_COMMON_GPU_CA_LAYER_TREE_MAC_H_ |
7 | 7 |
8 #include <IOSurface/IOSurface.h> | 8 #include <IOSurface/IOSurface.h> |
9 #include <QuartzCore/QuartzCore.h> | 9 #include <QuartzCore/QuartzCore.h> |
10 #include <deque> | 10 #include <deque> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/mac/scoped_cftyperef.h" | 13 #include "base/mac/scoped_cftyperef.h" |
14 #include "base/mac/scoped_nsobject.h" | 14 #include "base/mac/scoped_nsobject.h" |
15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 16 #include "content/common/content_export.h" |
16 #include "ui/gfx/geometry/rect.h" | 17 #include "ui/gfx/geometry/rect.h" |
17 #include "ui/gfx/geometry/rect_f.h" | 18 #include "ui/gfx/geometry/rect_f.h" |
18 #include "ui/gfx/transform.h" | 19 #include "ui/gfx/transform.h" |
19 | 20 |
20 namespace content { | 21 namespace content { |
21 | 22 |
22 // The CALayerTree will construct a hierarchy of CALayers from a linear list, | 23 // The CALayerTree will construct a hierarchy of CALayers from a linear list, |
23 // using the algorithm and structure referenced described in | 24 // using the algorithm and structure referenced described in |
24 // https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9Hnig
QY/edit?usp=sharing | 25 // https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9Hnig
QY/edit?usp=sharing |
25 class CALayerTree { | 26 class CONTENT_EXPORT CALayerTree { |
26 public: | 27 public: |
27 CALayerTree(); | 28 CALayerTree(); |
28 | 29 |
29 // This will remove all CALayers from this tree from their superlayer. | 30 // This will remove all CALayers from this tree from their superlayer. |
30 ~CALayerTree(); | 31 ~CALayerTree(); |
31 | 32 |
32 // Append the description of a new CALayer to the tree. This will not | 33 // Append the description of a new CALayer to the tree. This will not |
33 // create any new CALayers until CommitScheduledCALayers is called. This | 34 // create any new CALayers until CommitScheduledCALayers is called. This |
34 // cannot be called anymore after CommitScheduledCALayers has been called. | 35 // cannot be called anymore after CommitScheduledCALayers has been called. |
35 bool ScheduleCALayer(bool is_clipped, | 36 bool ScheduleCALayer(bool is_clipped, |
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181 float scale_factor_ = 1; | 182 float scale_factor_ = 1; |
182 bool has_committed_ = false; | 183 bool has_committed_ = false; |
183 | 184 |
184 private: | 185 private: |
185 DISALLOW_COPY_AND_ASSIGN(CALayerTree); | 186 DISALLOW_COPY_AND_ASSIGN(CALayerTree); |
186 }; | 187 }; |
187 | 188 |
188 } // namespace content | 189 } // namespace content |
189 | 190 |
190 #endif // CONTENT_COMMON_GPU_CA_LAYER_TREE_MAC_H_ | 191 #endif // CONTENT_COMMON_GPU_CA_LAYER_TREE_MAC_H_ |
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