| Index: media/base/audio_buffer_queue.h
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| diff --git a/media/base/audio_buffer_queue.h b/media/base/audio_buffer_queue.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..5ae9e217ed86c6f7385df8342eee228408b9ef7f
|
| --- /dev/null
|
| +++ b/media/base/audio_buffer_queue.h
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| @@ -0,0 +1,95 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
|
| +#define MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
|
| +
|
| +#include <deque>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "media/base/audio_buffer.h"
|
| +#include "media/base/media_export.h"
|
| +
|
| +namespace media {
|
| +
|
| +class AudioBus;
|
| +
|
| +// A queue of AudioBuffers to support reading of arbitrary chunks of a media
|
| +// data source. Audio data can be copied into an AudioBus for output. The
|
| +// current position can be forwarded to anywhere in the buffered data.
|
| +//
|
| +// This class is not inherently thread-safe. Concurrent access must be
|
| +// externally serialized.
|
| +class MEDIA_EXPORT AudioBufferQueue {
|
| + public:
|
| + AudioBufferQueue();
|
| + ~AudioBufferQueue();
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| +
|
| + // Clears the buffer queue.
|
| + void Clear();
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| +
|
| + // Appends |buffer_in| to this queue.
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| + void Append(const scoped_refptr<AudioBuffer>& buffer_in);
|
| +
|
| + // Reads a maximum of |frames| frames into |dest| from the current position.
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| + // Returns the number of frames read. The current position will advance by the
|
| + // amount of frames read.
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| + int ReadFrames(int frames, AudioBus* dest);
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| +
|
| + // Copies up to |frames| frames from current position to |dest|. Returns
|
| + // number of frames copied. Doesn't advance current position. Starts at
|
| + // |forward_offset| from current position.
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| + int PeekFrames(int frames, int forward_offset, AudioBus* dest);
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| +
|
| + // Moves the current position forward by |frames| frames. If |frames| exceeds
|
| + // frames available, the seek operation will fail.
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| + void SeekFrames(int frames);
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| +
|
| + // Returns the number of frames buffered beyond the current position.
|
| + int frames() const { return frames_; }
|
| +
|
| + // Returns the current timestamp, taking into account current offset. The
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| + // value calculated based on the timestamp of the current buffer. If timestamp
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| + // for the current buffer is set to 0, then returns value that corresponds to
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| + // the last position in a buffer that had timestamp set. kNoTimestamp() is
|
| + // returned if no buffers we read from had timestamp set.
|
| + base::TimeDelta current_time() const { return current_time_; }
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| +
|
| + private:
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| + // Definition of the buffer queue.
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| + typedef std::deque<scoped_refptr<AudioBuffer> > BufferQueue;
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| +
|
| + // An internal method shared by ReadFrames() and SeekFrames() that actually
|
| + // does reading. It reads a maximum of |frames| frames into |dest|. Returns
|
| + // the number of frames read. The current position will be moved forward by
|
| + // the number of frames read if |advance_position| is set. If |dest| is NULL,
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| + // only the current position will advance but no data will be copied.
|
| + // |forward_offset| can be used to skip frames before reading.
|
| + int InternalRead(int frames,
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| + bool advance_position,
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| + int forward_offset,
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| + AudioBus* dest);
|
| +
|
| + // Updates |current_time_| with the time that corresponds to the specified
|
| + // position in the buffer.
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| + void UpdateCurrentTime(BufferQueue::iterator buffer, int offset);
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| +
|
| + BufferQueue::iterator current_buffer_;
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| + BufferQueue buffers_;
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| + int current_buffer_offset_;
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| +
|
| + // Number of frames available to be read in the buffer.
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| + int frames_;
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| +
|
| + // Keeps track of the most recent time we've seen in case the |buffers_| is
|
| + // empty when our owner asks what time it is.
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| + base::TimeDelta current_time_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(AudioBufferQueue);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
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|
|