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Unified Diff: media/base/seekable_audio_buffer.cc

Issue 17112016: Add new class AudioBufferQueue. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 6 months ago
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Index: media/base/seekable_audio_buffer.cc
diff --git a/media/base/seekable_audio_buffer.cc b/media/base/seekable_audio_buffer.cc
new file mode 100644
index 0000000000000000000000000000000000000000..2542ff97edc121458168aa11682fd431a13056d5
--- /dev/null
+++ b/media/base/seekable_audio_buffer.cc
@@ -0,0 +1,181 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/base/seekable_audio_buffer.h"
+
+#include <algorithm>
+
+#include "base/logging.h"
+#include "media/base/audio_bus.h"
+#include "media/base/buffers.h"
+
+namespace media {
+
+SeekableAudioBuffer::SeekableAudioBuffer(int forward_capacity)
+ : current_buffer_offset_(0),
+ forward_capacity_(forward_capacity),
+ forward_frames_(0),
+ current_time_(kNoTimestamp()) {
+ current_buffer_ = buffers_.begin();
+}
+
+SeekableAudioBuffer::~SeekableAudioBuffer() {}
+
+void SeekableAudioBuffer::Clear() {
scherkus (not reviewing) 2013/06/19 23:38:06 do we ever call this method in production? can we
jrummell 2013/06/20 21:47:01 Clear() is called by alsa_output.cc, pulse_input.c
+ buffers_.clear();
+ current_buffer_ = buffers_.begin();
+ current_buffer_offset_ = 0;
+ forward_frames_ = 0;
+ current_time_ = kNoTimestamp();
+}
+
+bool SeekableAudioBuffer::Append(const scoped_refptr<AudioBuffer>& buffer_in) {
+ // Since the forward capacity is only used to check the criteria for buffer
+ // full, we always append data to the buffer.
+ buffers_.push_back(buffer_in);
DaleCurtis 2013/06/20 00:49:49 Does this not invalidate the current_buffer_ itera
jrummell 2013/06/20 21:47:01 For list, no. But for deque it does, so fixed.
+
+ // After we have written the first buffer, update |current_buffer_| to point
+ // to it.
+ if (current_buffer_ == buffers_.end()) {
+ DCHECK_EQ(0, forward_frames_);
DaleCurtis 2013/06/20 00:49:49 no yoda conditions.
scherkus (not reviewing) 2013/06/20 00:57:42 I feel I should elaborate on this. The gtest EXPE
jrummell 2013/06/20 21:47:01 Done. However, test code updated to have lots of y
+ current_buffer_ = buffers_.begin();
+ current_buffer_offset_ = 0;
+ current_time_ = buffer_in->timestamp();
+ }
+
+ // Update the |forward_frames_| counter since we have added frames.
+ forward_frames_ += buffer_in->frame_count();
+
+ // Advise the user to stop append if the amount of forward frames exceeds the
+ // forward capacity. A false return value means the user should stop appending
+ // more data to this buffer.
+ return forward_frames_ < forward_capacity_;
+}
+
+int SeekableAudioBuffer::ReadFrames(int frames, AudioBus* dest) {
+ DCHECK(dest);
scherkus (not reviewing) 2013/06/19 23:38:06 don't need to DCHECK pointers we immediately deref
jrummell 2013/06/20 21:47:01 Done.
+ DCHECK_GE(dest->frames(), frames);
+ return InternalRead(frames, true, 0, dest);
+}
+
+int SeekableAudioBuffer::PeekFrames(int frames,
+ int forward_offset,
+ AudioBus* dest) {
+ DCHECK(dest);
+ DCHECK_GE(dest->frames(), frames);
+ return InternalRead(frames, false, forward_offset, dest);
+}
+
+bool SeekableAudioBuffer::SeekFrames(int frames) {
+ // Perform seeking forward only if we have enough bytes in the queue.
+ if (frames > forward_frames_)
scherkus (not reviewing) 2013/06/19 23:38:06 think this can be a CHECK()? I like APIs that fai
jrummell 2013/06/20 21:47:01 Done.
+ return false;
+
+ // Do a read of |frames| frames.
+ int taken = InternalRead(frames, true, 0, NULL);
+ DCHECK_EQ(taken, frames);
+ return true;
+}
+
+int SeekableAudioBuffer::InternalRead(int frames,
+ bool advance_position,
+ int forward_offset,
+ AudioBus* dest) {
+ // Counts how many frames are actually read from the buffer queue.
+ int taken = 0;
+ BufferQueue::iterator current_buffer = current_buffer_;
+ int current_buffer_offset = current_buffer_offset_;
+
+ int frames_to_skip = forward_offset;
+ while (taken < frames) {
+ // |current_buffer| is valid since the first time this buffer is appended
+ // with data. Make sure there is data to be processed.
+ if (current_buffer == buffers_.end())
+ break;
+
+ scoped_refptr<AudioBuffer> buffer = *current_buffer;
+
+ int remaining_frames_in_buffer =
+ buffer->frame_count() - current_buffer_offset;
+
+ if (frames_to_skip > 0) {
+ // If there are frames to skip, do it first. May need to skip into
+ // subsequent buffers.
+ int skipped = std::min(remaining_frames_in_buffer, frames_to_skip);
+ current_buffer_offset += skipped;
+ frames_to_skip -= skipped;
+ } else {
+ // Find the right amount to copy from the current buffer. We shall copy no
+ // more than |frames| frames in total and each single step copies no more
+ // than the current buffer size.
+ int copied = std::min(frames - taken, remaining_frames_in_buffer);
+
+ // if |dest| is NULL, there's no need to copy.
+ if (dest)
+ buffer->ReadFrames(copied, current_buffer_offset, taken, dest);
+
+ // Increase total number of frames copied, which regulates when to end
+ // this loop.
+ taken += copied;
+
+ // We have read |copied| frames from the current buffer. Advance the
+ // offset.
+ current_buffer_offset += copied;
+ }
+
+ // Has the buffer has been consumed?
+ if (current_buffer_offset == buffer->frame_count()) {
+ if (advance_position) {
+ // Next buffer may not have timestamp, so we need to update current
+ // timestamp before switching to the next buffer.
+ UpdateCurrentTime(current_buffer, current_buffer_offset);
+ }
+
+ BufferQueue::iterator next = current_buffer;
+ ++next;
+ // If we are at the last buffer, no more data to be copied, so stop.
+ if (next == buffers_.end())
+ break;
+
+ // Advances the iterator.
+ current_buffer = next;
+ current_buffer_offset = 0;
+ }
+ }
+
+ if (advance_position) {
+ // Update the appropriate values since |taken| frames have been copied out.
+ forward_frames_ -= taken;
+ DCHECK_GE(forward_frames_, 0);
+ DCHECK(current_buffer_ != buffers_.end() || forward_frames_ == 0);
+
+ current_buffer_ = current_buffer;
+ current_buffer_offset_ = current_buffer_offset;
+
+ UpdateCurrentTime(current_buffer_, current_buffer_offset_);
+
+ // Remove any buffers before the current pointer as there is no going
+ // backwards.
+ while (true) {
DaleCurtis 2013/06/20 00:49:49 buffers_.erase(buffers_.begin(), current_buffer_)?
jrummell 2013/06/20 21:47:01 Done.
+ BufferQueue::iterator i = buffers_.begin();
+ if (i == current_buffer_)
+ break;
+ buffers_.erase(i);
+ }
+ }
+
+ return taken;
+}
+
+void SeekableAudioBuffer::UpdateCurrentTime(BufferQueue::iterator buffer,
+ int offset) {
+ if (buffer != buffers_.end() && (*buffer)->timestamp() != kNoTimestamp()) {
+ int64 time_offset = ((*buffer)->duration().InMicroseconds() * offset) /
DaleCurtis 2013/06/20 00:49:49 Use InMicrosecondsF() and round up by adding 0.5?
jrummell 2013/06/20 21:47:01 There is no InMicrosecondsF(), since TimeDelta is
+ (*buffer)->frame_count();
+ current_time_ = (*buffer)->timestamp() +
+ base::TimeDelta::FromMicroseconds(time_offset);
+ }
+}
+
+} // namespace media

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